Player Matchup

Ra
Ra
BaDuZoRaS
Ra
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Cerberus
Cerberus
MasterXD itz da
Cerberus
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 22L
1,123 Elo+
Party 1
Fenrir
Fenrir
PowerOfNow
Fenrir
Level 140
God Stats
26W - 19L
1,557 SR
Queue Stats
171W - 211L
1,414 Elo+
Solo
Team Averages
Level 70
1,519 SR
1,346 Elo+

VS

Team Averages
Level 41
1,404 SR
1,457 Elo+
Olorun
Olorun
Qurva
Olorun
Level 34
God Stats
6W - 2L
1,377 SR
Queue Stats
33W - 46L
1,465 Elo+
Party 2
Hachiman
Hachiman
Sepak
Hachiman
Level 29
God Stats
8W - 10L
1,336 SR
Queue Stats
49W - 54L
1,450 Elo+
Party 2
Ares
Ares
macompcz
Ares
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,225
657
4,542
7,541
2,838
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
12
2 / 3 / 3
8,223
748
4,199
16,004
15,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
PowerOfNow
Fenrir
12
3 / 5 / 2
8,344
759
5,812
11,124
7,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Qurva
Olorun
14
4 / 1 / 9
9,469
861
13,602
7,653
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Sepak
Hachiman
13
5 / 2 / 6
8,789
799
7,340
4,698
2,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ares
13
4 / 2 / 7
9,234
839
4,380
14,598
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
13
13
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Cerberus
2
3
3
1.17
L
Fenrir
PowerOfNow
Fenrir
3
5
2
0.8
W
Olorun
Qurva
Olorun
4
1
9
8.5
W
Hachiman
Sepak
Hachiman
5
2
6
4
W
Ares
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,553
Damage
25,322
34,669
Taken
26,949
25,036
Mitigated
18,721
7,187
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,542
548
984
915
7,541
2,838
0
4,206
3,083
25,749
0
L
Cerberus
4,199
205
234
2,780
16,004
15,056
0
8,489
7,199
19,474
0
L
Fenrir
PowerOfNow
Fenrir
5,812
638
0
2,274
11,124
7,142
0
4,890
6,072
0
14,892
W
Olorun
Qurva
Olorun
13,602
5,791
414
2,737
7,653
3,840
1,325
3,916
3,737
45,018
0
W
Hachiman
Sepak
Hachiman
7,340
4,061
0
1,023
4,698
2,692
906
1,705
2,993
0
26,409
W
Ares
4,380
667
0
3,984
14,598
12,189
292
3,370
10,085
13,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,792
Gold Earned
27,492
105
Minions Killed
121
2
Camps Cleared
8
581,417
Distance Traveled
622,530
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,225
657
43
4
1
176,970
0
L
Cerberus
8,223
748
46
4
1
218,026
4
L
Fenrir
8,344
759
16
1
0
186,421
0
W
Olorun
9,469
861
81
7
4
201,920
3
W
Hachiman
8,789
799
32
3
2
194,554
3
W
Ares
9,234
839
8
1
2
226,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role