Player Matchup

Janus
Janus
Mazou
Janus
Level 126
God Stats
0W - 2L
1,165 SR
Queue Stats
47W - 49L
1,488 Elo+
Party 2
Osiris
Osiris
Raylaus
Osiris
Level 73
God Stats
6W - 10L
1,213 SR
Queue Stats
86W - 78L
1,586 Elo+
Party 2
Ganesha
Ganesha
Ronagen
Ganesha
Level 109
God Stats
3W - 6L
1,239 SR
Queue Stats
56W - 45L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
ScottSucks666
Jing Wei
Level 108
God Stats
1W - 2L
1,700 SR
Queue Stats
13W - 21L
1,586 Elo+
Party 2
Serqet
Serqet
wedontbuildL
Serqet
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 42L
1,697 Elo+
Party 2
Team Averages
Level 106
1,363 SR
1,565 Elo+

VS

Team Averages
Level 129
1,582 SR
1,641 Elo+
Apollo
Apollo
Aquarria
Apollo
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 26L
1,884 Elo+
Solo
Ymir
Ymir
DirtySquirrelZ
Ymir
Level 146
God Stats
10W - 12L
1,649 SR
Queue Stats
90W - 95L
1,585 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Feythami
Morgan Le Fay
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 87L
1,582 Elo+
Solo
Arachne
Arachne
TMO6
Arachne
Level 82
God Stats
50W - 21L
1,776 SR
Queue Stats
115W - 94L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
What Ugh Bob
Gilgamesh
Level 147
God Stats
4W - 1L
1,485 SR
Queue Stats
98W - 108L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mazou
Janus
13
3 / 4 / 1
7,774
486
6,445
7,157
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Raylaus
Osiris
13
1 / 5 / 1
8,124
508
7,395
15,550
13,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Ronagen
Ganesha
12
0 / 1 / 5
7,598
475
6,047
6,418
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ScottSucks666
Jing Wei
13
0 / 6 / 0
7,552
472
5,619
12,065
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
13
3 / 4 / 1
7,902
494
4,639
11,473
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aquarria
Apollo
18
5 / 0 / 1
10,874
680
8,104
9,506
3,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 6
8,714
545
3,735
8,799
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Feythami
Morgan Le Fay
14
1 / 3 / 7
8,643
540
7,107
9,147
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
TMO6
Arachne
16
10 / 1 / 3
9,939
621
6,445
12,253
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
What Ugh Bob
Gilgamesh
16
1 / 2 / 5
9,511
594
11,071
12,829
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
20
20
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aquarria
Apollo
5
0
1
5.5
W
3
1
6
6
W
Morgan Le Fay
Feythami
Morgan Le Fay
1
3
7
1.5
L
Janus
Mazou
Janus
3
4
1
0.88
L
Osiris
Raylaus
Osiris
1
5
1
0.3
L
Ganesha
Ronagen
Ganesha
0
1
5
2.5
L
Jing Wei
ScottSucks666
Jing Wei
0
6
0
0
W
Arachne
TMO6
Arachne
10
1
3
11.5
W
Gilgamesh
What Ugh Bob
Gilgamesh
1
2
5
1.75
L
Serqet
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
36,462
52,663
Taken
52,534
31,047
Mitigated
27,043
16,162
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aquarria
Apollo
8,104
6,204
0
3,033
9,506
3,654
1,235
2,005
7,023
0
85,686
W
3,735
1,041
380
1,708
8,799
7,104
24
2,715
5,788
24,152
6,038
W
Morgan Le Fay
Feythami
Morgan Le Fay
7,107
605
0
2,000
9,147
3,221
0
3,728
5,327
45,049
0
L
Janus
Mazou
Janus
6,445
313
0
975
7,157
2,198
0
2,789
4,040
46,367
0
L
Osiris
Raylaus
Osiris
7,395
3,443
0
6,710
15,550
13,689
0
1,777
12,968
0
55,478
L
Ganesha
Ronagen
Ganesha
6,047
332
393
1,999
6,418
5,148
0
1,341
4,997
28,424
0
L
Jing Wei
ScottSucks666
Jing Wei
5,619
4,728
0
3,055
12,065
3,998
123
611
11,454
0
53,739
W
Arachne
TMO6
Arachne
6,445
5,077
0
4,720
12,253
4,173
0
2,738
9,407
0
67,401
W
Gilgamesh
What Ugh Bob
Gilgamesh
11,071
3,768
0
2,804
12,829
8,891
280
858
11,929
0
63,341
L
Serqet
4,639
623
0
3,030
11,473
6,014
0
3,412
7,770
0
38,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
47,681
442
Minions Killed
539
0
Camps Cleared
0
1,608,164
Distance Traveled
1,652,117
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,874
680
182
11
0
364,433
4
W
Ymir
8,714
545
46
3
0
306,464
7
W
Morgan Le Fay
8,643
540
85
5
0
293,074
2
L
Janus
7,774
486
112
7
0
327,949
7
L
Osiris
8,124
508
118
7
0
311,041
2
L
Ganesha
7,598
475
14
1
0
349,707
8
L
Jing Wei
7,552
472
117
7
0
281,536
10
W
Arachne
9,939
621
103
6
0
379,839
7
W
Gilgamesh
9,511
594
123
8
0
308,307
4
L
Serqet
7,902
494
81
5
0
337,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role