Player Matchup

Hel
Hel
Fluechtlingson
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Neith
Neith
PresidentOnMeth
Neith
Level 28
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
Xyro-Jaglion
Bastet
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 45
1,510 SR
1,500 Elo+

VS

Team Averages
Level 53
1,511 SR
1,880 Elo+
Ne Zha
Ne Zha
Meridolas
Ne Zha
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
156W - 42L
1,914 Elo+
Party 1
Hera
Hera
OzudemZ
Hera
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 45L
1,865 Elo+
Party 1
Yemoja
Yemoja
Seaven666
Yemoja
Level 65
God Stats
2W - 0L
1,749 SR
Queue Stats
152W - 44L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
9,631
688
6,095
11,824
9,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 1 / 4
9,764
697
12,685
12,321
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
13
2 / 5 / 4
8,978
641
4,288
10,887
4,141
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Meridolas
Ne Zha
14
1 / 3 / 3
9,526
680
6,901
12,828
5,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
OzudemZ
Hera
17
7 / 3 / 1
11,068
791
15,593
7,918
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
Seaven666
Yemoja
15
0 / 2 / 8
10,647
761
7,984
11,615
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
8
Kills
8
8
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
W
Ne Zha
Meridolas
Ne Zha
1
3
3
0.83
W
Hera
OzudemZ
Hera
7
3
1
2.5
L
3
1
4
5
W
Yemoja
Seaven666
Yemoja
0
2
8
2
L
Bastet
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,068
Damage
30,478
35,032
Taken
32,361
18,045
Mitigated
22,444
13,690
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,095
335
5,148
6,391
11,824
9,510
0
7,754
3,836
29,370
0
W
Ne Zha
Meridolas
Ne Zha
6,901
1,181
371
3,033
12,828
5,544
199
1,570
11,258
0
37,494
W
Hera
OzudemZ
Hera
15,593
3,811
0
694
7,918
2,506
1,079
1,648
6,270
59,163
0
L
12,685
3,755
0
1,401
12,321
4,394
0
8,049
4,092
0
45,544
W
Yemoja
Seaven666
Yemoja
7,984
908
2,144
4,699
11,615
14,394
260
3,460
8,155
27,173
0
L
Bastet
4,288
1,205
0
750
10,887
4,141
0
7,486
3,161
0
11,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
31,241
146
Minions Killed
192
3
Camps Cleared
10
730,742
Distance Traveled
803,661
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,631
688
49
4
0
257,247
2
W
Ne Zha
9,526
680
42
3
2
303,700
4
W
Hera
11,068
791
106
8
4
250,447
2
L
Neith
9,764
697
79
6
3
242,776
3
W
Yemoja
10,647
761
44
3
4
249,514
1
L
Bastet
8,978
641
18
1
0
230,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role