Player Matchup

Set
Set
 
Set
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Delrocho
Baron Samedi
Level 154
God Stats
2W - 4L
1,741 SR
Queue Stats
51W - 41L
1,510 Elo+
Party 3
Cerberus
Cerberus
Draco9158
Cerberus
Level 107
God Stats
3W - 3L
1,405 SR
Queue Stats
383W - 368L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
Neverending3345
Gilgamesh
Level 109
God Stats
1W - 1L
1,649 SR
Queue Stats
19W - 10L
1,663 Elo+
Party 3
Hachiman
Hachiman
jboys1970
Hachiman
Level 119
God Stats
18W - 24L
1,567 SR
Queue Stats
764W - 748L
1,519 Elo+
Party 1
Team Averages
Level 124
1,572 SR
1,534 Elo+

VS

Team Averages
Level 101
1,673 SR
1,541 Elo+
Nemesis
Nemesis
CheeseTV
Nemesis
Level 88
God Stats
7W - 5L
1,829 SR
Queue Stats
11W - 10L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
TedCruz2149
Sun Wukong
Level 102
God Stats
4W - 0L
1,725 SR
Queue Stats
67W - 67L
1,563 Elo+
Party 2
Sol
Sol
davis1920
Sol
Level 100
God Stats
26W - 24L
1,701 SR
Queue Stats
345W - 416L
1,515 Elo+
Solo
Bacchus
Bacchus
vagtackler69
Bacchus
Level 61
God Stats
4W - 3L
1,577 SR
Queue Stats
25W - 25L
1,499 Elo+
Solo
Jing Wei
Jing Wei
ƒatboy
Jing Wei
Level 156
God Stats
6W - 4L
1,530 SR
Queue Stats
412W - 354L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
2 / 5 / 4
10,675
427
11,092
18,914
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Delrocho
Baron Samedi
19
4 / 5 / 3
12,043
482
17,493
23,077
10,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Draco9158
Cerberus
18
0 / 7 / 2
11,029
441
11,354
20,057
19,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Neverending3345
Gilgamesh
18
2 / 6 / 4
12,069
483
11,852
27,534
26,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
jboys1970
Hachiman
19
6 / 9 / 1
11,828
473
12,617
23,480
8,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CheeseTV
Nemesis
20
3 / 3 / 9
13,533
541
14,030
19,895
8,165
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
TedCruz2149
Sun Wukong
20
8 / 1 / 3
15,786
631
15,077
25,881
24,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 5 / 11
14,889
596
21,016
21,447
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
vagtackler69
Bacchus
18
2 / 1 / 15
13,064
523
8,774
18,361
22,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
ƒatboy
Jing Wei
20
10 / 4 / 6
15,793
632
30,621
22,483
8,807
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
14
Kills
32
32
Deaths
14
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
5
4
0.8
W
Nemesis
CheeseTV
Nemesis
3
3
9
2.5
L
Baron Samedi
Delrocho
Baron Samedi
4
5
3
1.1
L
Cerberus
Draco9158
Cerberus
0
7
2
0.14
L
Gilgamesh
Neverending3345
Gilgamesh
2
6
4
0.67
W
Sun Wukong
TedCruz2149
Sun Wukong
8
1
3
9.5
W
9
5
11
2.9
L
Hachiman
jboys1970
Hachiman
6
9
1
0.72
W
Bacchus
vagtackler69
Bacchus
2
1
15
9.5
W
Jing Wei
ƒatboy
Jing Wei
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,408
Damage
89,518
113,062
Taken
108,067
73,098
Mitigated
71,735
26,933
Healing
41,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
11,092
4,689
0
2,358
18,914
7,919
0
3,849
15,065
0
73,084
W
Nemesis
CheeseTV
Nemesis
14,030
5,015
0
1,989
19,895
8,165
647
5,329
14,293
0
106,722
L
Baron Samedi
Delrocho
Baron Samedi
17,493
373
3,232
3,631
23,077
10,875
0
7,221
15,856
91,940
0
L
Cerberus
Draco9158
Cerberus
11,354
552
0
6,526
20,057
19,996
841
3,519
16,538
75,530
0
L
Gilgamesh
Neverending3345
Gilgamesh
11,852
1,696
421
3,886
27,534
26,039
0
10,724
16,810
506
57,294
W
Sun Wukong
TedCruz2149
Sun Wukong
15,077
4,351
0
10,629
25,881
24,875
1,058
10,948
13,948
10,231
104,209
W
21,016
5,960
0
12,531
21,447
7,368
5,021
6,941
14,187
91,712
0
L
Hachiman
jboys1970
Hachiman
12,617
5,846
0
6,879
23,480
8,269
0
5,736
17,744
0
78,804
W
Bacchus
vagtackler69
Bacchus
8,774
765
571
4,223
18,361
22,520
684
2,958
13,384
29,047
0
W
Jing Wei
ƒatboy
Jing Wei
30,621
26,220
0
11,747
22,483
8,807
5,877
2,658
19,664
0
158,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
73,065
616
Minions Killed
701
0
Camps Cleared
0
2,089,650
Distance Traveled
2,504,639
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,675
427
116
5
0
418,450
2
W
Nemesis
13,533
541
134
5
0
544,985
7
L
Baron Samedi
12,043
482
161
6
0
404,198
5
L
Cerberus
11,029
441
135
5
0
388,602
5
L
Gilgamesh
12,069
483
95
4
0
471,884
0
W
Sun Wukong
15,786
631
214
9
0
503,791
3
W
Sol
14,889
596
145
6
0
439,948
1
L
Hachiman
11,828
473
109
4
0
406,516
0
W
Bacchus
13,064
523
29
1
0
535,996
13
W
Jing Wei
15,793
632
179
7
0
479,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role