Player Matchup

Baron Samedi
Baron Samedi
FUN_AZN
Baron Samedi
Level 98
God Stats
23W - 14L
1,760 SR
Queue Stats
340W - 288L
1,573 Elo+
Party 1
Da Ji
Da Ji
PervyFOXHOUND
Da Ji
Level 87
God Stats
1W - 1L
1,906 SR
Queue Stats
87W - 55L
1,747 Elo+
Party 1
Guan Yu
Guan Yu
huntsd7
Guan Yu
Level 80
God Stats
26W - 18L
1,619 SR
Queue Stats
248W - 196L
1,633 Elo+
Party 1
Team Averages
Level 88
1,762 SR
1,651 Elo+

VS

Team Averages
Level 83
1,475 SR
1,559 Elo+
Horus
Horus
ISquidliumI
Horus
Level 97
God Stats
4W - 5L
1,500 SR
Queue Stats
356W - 328L
1,523 Elo+
Party 2
Atlas
Atlas
Persxnal-ghost8
Atlas
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 41L
1,582 Elo+
Party 2
Scylla
Scylla
ShadyXSkittlesX
Scylla
Level 127
God Stats
27W - 13L
1,426 SR
Queue Stats
564W - 408L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FUN_AZN
Baron Samedi
16
3 / 9 / 3
11,551
679
15,011
19,656
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 9 / 4
10,483
617
9,358
17,212
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
huntsd7
Guan Yu
15
2 / 7 / 3
10,507
618
9,060
22,891
25,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 17
13,261
780
17,608
19,908
15,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 7 / 16
10,999
647
8,013
17,874
7,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
17 / 1 / 7
14,106
830
24,243
10,329
3,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
8
Kills
25
25
Deaths
9
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FUN_AZN
Baron Samedi
3
9
3
0.5
W
8
1
17
16.5
W
0
7
16
1.14
L
3
9
4
0.56
W
17
1
7
20.5
L
Guan Yu
huntsd7
Guan Yu
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
49,864
59,759
Taken
48,111
36,341
Mitigated
26,608
13,137
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FUN_AZN
Baron Samedi
15,011
1,172
2,159
2,982
19,656
5,747
0
11,318
8,058
57,498
0
W
17,608
4,851
1,268
6,509
19,908
15,765
1,345
5,602
12,784
8,602
32,285
W
8,013
3,993
251
1,010
17,874
7,713
747
6,280
11,077
23,674
0
L
9,358
1,497
0
1,681
17,212
4,830
0
10,999
5,845
0
26,183
W
24,243
3,369
0
2,867
10,329
3,130
1,048
2,659
7,325
66,393
0
L
Guan Yu
huntsd7
Guan Yu
9,060
898
1,027
5,288
22,891
25,764
0
13,291
9,093
0
28,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
38,366
138
Minions Killed
150
4
Camps Cleared
10
849,843
Distance Traveled
887,921
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,551
679
69
4
0
258,840
0
W
Horus
13,261
780
37
2
2
313,224
2
W
Atlas
10,999
647
28
2
0
273,696
1
L
Da Ji
10,483
617
30
2
3
295,614
2
W
Scylla
14,106
830
85
5
8
301,001
0
L
Guan Yu
10,507
618
39
2
1
295,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role