Player Matchup

Set
Set
 
Set
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HamDoctor
Hou Yi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,470 Elo+
Party 1
Bacchus
Bacchus
LeonNefarious
Bacchus
Level 52
God Stats
0W - 4L
1,213 SR
Queue Stats
89W - 115L
1,405 Elo+
Party 1
Eset
Eset
Ragneli
Eset
Level 86
God Stats
5W - 3L
1,228 SR
Queue Stats
251W - 244L
1,462 Elo+
Solo
Ravana
Ravana
Tippowitz
Ravana
Level 58
God Stats
13W - 18L
1,509 SR
Queue Stats
150W - 167L
1,431 Elo+
Party 1
Team Averages
Level 73
1,390 SR
1,454 Elo+

VS

Team Averages
Level 103
1,542 SR
1,619 Elo+
Neith
Neith
Genson1ywyls1
Neith
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,557 Elo+
Party 3
Horus
Horus
IkevorkianI
Horus
Level 110
God Stats
2W - 1L
1,703 SR
Queue Stats
59W - 41L
1,538 Elo+
Party 2
Skadi
Skadi
Irockyo34
Skadi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,718 Elo+
Party 2
Agni
Agni
NASHGABBB
Agni
Level 16
God Stats
5W - 0L
1,740 SR
Queue Stats
39W - 28L
1,670 Elo+
Party 3
Hades
Hades
UVwaterboy23
Hades
Level 122
God Stats
2W - 3L
1,267 SR
Queue Stats
34W - 19L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
7 / 10 / 4
10,436
522
10,384
19,385
8,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
HamDoctor
Hou Yi
14
3 / 10 / 2
9,013
451
5,616
13,179
2,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
13
2 / 7 / 6
8,954
448
7,914
18,206
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Ragneli
Eset
15
2 / 7 / 10
10,244
512
15,535
14,508
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Tippowitz
Ravana
16
4 / 8 / 2
9,706
485
10,980
16,943
9,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 10
11,816
591
16,680
15,232
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 1 / 16
11,326
566
7,352
19,766
20,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Irockyo34
Skadi
19
4 / 3 / 12
12,212
611
10,709
13,896
8,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
16
10 / 8 / 9
11,312
566
12,983
13,131
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 2 / 4
13,533
677
19,393
16,775
9,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
18
Kills
42
42
Deaths
19
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
7
10
4
0.9
W
8
5
10
2.6
L
Hou Yi
HamDoctor
Hou Yi
3
10
2
0.4
W
4
1
16
12
W
Skadi
Irockyo34
Skadi
4
3
12
3.33
L
Bacchus
2
7
6
0.71
W
Agni
10
8
9
1.81
L
Eset
Ragneli
Eset
2
7
10
1
L
Ravana
Tippowitz
Ravana
4
8
2
0.63
W
16
2
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,429
Damage
67,117
82,221
Taken
78,800
39,988
Mitigated
47,590
12,895
Healing
27,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,384
4,728
0
2,013
19,385
8,096
0
4,966
14,083
0
62,057
W
16,680
7,463
0
2,695
15,232
5,356
2,063
6,342
8,626
0
77,087
L
Hou Yi
HamDoctor
Hou Yi
5,616
2,182
0
1,353
13,179
2,859
0
8,257
4,828
0
38,755
W
7,352
3,218
3,368
7,672
19,766
20,385
165
3,455
15,839
0
30,815
W
Skadi
Irockyo34
Skadi
10,709
3,758
0
2,350
13,896
8,083
2,944
1,667
12,169
0
96,465
L
Bacchus
7,914
1,425
339
2,808
18,206
15,430
26
7,403
10,615
17,480
0
W
Agni
12,983
768
23
1,181
13,131
3,869
325
6,211
6,622
43,903
0
L
Eset
Ragneli
Eset
15,535
1,485
427
2,524
14,508
3,643
0
5,423
8,870
54,842
2,987
L
Ravana
Tippowitz
Ravana
10,980
3,365
0
3,431
16,943
9,960
0
5,421
11,449
3,150
50,645
W
19,393
2,931
851
9,737
16,775
9,897
1,191
4,676
11,384
103,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,353
Gold Earned
60,199
390
Minions Killed
579
0
Camps Cleared
0
1,726,800
Distance Traveled
1,814,900
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,436
522
85
4
0
382,919
4
W
Neith
11,816
591
115
6
0
341,542
2
L
Hou Yi
9,013
451
67
3
0
311,036
3
W
Horus
11,326
566
39
2
0
377,834
9
W
Skadi
12,212
611
168
8
0
391,150
3
L
Bacchus
8,954
448
16
1
0
372,516
4
W
Agni
11,312
566
96
5
0
349,539
1
L
Eset
10,244
512
111
6
0
342,004
2
L
Ravana
9,706
485
111
6
0
318,325
1
W
Hades
13,533
677
161
8
0
354,835
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role