Player Matchup

Anhur
Anhur
DiegoCrumbs
Anhur
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,751 Elo+
Party 2
Gilgamesh
Gilgamesh
HarmuTheGreatPoo
Gilgamesh
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 68L
1,635 Elo+
Party 2
Xing Tian
Xing Tian
Sprunks
Xing Tian
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,605 Elo+
Solo
Ra
Ra
Yuribot
Ra
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,635 Elo+
Party 2
Sun Wukong
Sun Wukong
khanadin
Sun Wukong
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 55L
1,308 Elo+
Party 2
Team Averages
Level 132
1,500 SR
1,587 Elo+

VS

Team Averages
Level 151
1,536 SR
1,386 Elo+
Kukulkan
Kukulkan
LilMushroom
Kukulkan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 1
Danzaburou
Danzaburou
Omegaluladon
Danzaburou
Level 159
God Stats
2W - 5L
1,329 SR
Queue Stats
360W - 382L
1,616 Elo+
Solo
Ra
Ra
SongarPro
Ra
Level 160
God Stats
1W - 2L
1,394 SR
Queue Stats
78W - 76L
1,160 Elo+
Party 1
Vulcan
Vulcan
redminotaur21
Vulcan
Level 160
God Stats
15W - 7L
1,956 SR
Queue Stats
544W - 562L
1,567 Elo+
Solo
Xbalanque
Xbalanque
younginkd
Xbalanque
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 141L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 15
13,432
840
17,141
17,291
7,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
17
5 / 3 / 16
11,078
692
11,237
20,278
15,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Sprunks
Xing Tian
20
3 / 4 / 20
12,579
786
9,718
27,208
36,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 5 / 19
12,027
752
10,864
17,670
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
khanadin
Sun Wukong
19
6 / 2 / 17
11,956
747
16,896
16,418
13,181
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LilMushroom
Kukulkan
16
2 / 8 / 4
10,586
662
10,426
12,170
5,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Omegaluladon
Danzaburou
18
3 / 7 / 10
11,679
730
15,389
18,457
8,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 9
12,138
759
13,984
12,718
12,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
4 / 4 / 9
11,050
691
17,591
10,550
8,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
younginkd
Xbalanque
19
4 / 7 / 10
12,063
754
20,707
17,330
8,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
59
30
Kills
17
17
Deaths
31
87
Assists
42
Player
Kills
Deaths
Assists
KDA
W
12
3
15
6.5
W
Gilgamesh
5
3
16
4.33
L
Kukulkan
LilMushroom
Kukulkan
2
8
4
0.5
L
Danzaburou
Omegaluladon
Danzaburou
3
7
10
1.14
L
4
5
9
1.7
W
Xing Tian
Sprunks
Xing Tian
3
4
20
3.25
W
4
5
19
2.7
W
Sun Wukong
khanadin
Sun Wukong
6
2
17
7.25
L
4
4
9
2.13
L
Xbalanque
younginkd
Xbalanque
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,856
Damage
78,097
98,865
Taken
71,225
82,466
Mitigated
42,388
42,833
Healing
19,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,141
7,387
924
3,433
17,291
7,879
2,927
9,011
8,280
0
46,138
W
Gilgamesh
11,237
2,146
4,435
3,989
20,278
15,892
755
6,595
13,683
0
19,209
L
Kukulkan
LilMushroom
Kukulkan
10,426
730
269
144
12,170
5,059
270
1,659
10,240
24,624
0
L
Danzaburou
Omegaluladon
Danzaburou
15,389
6,672
415
4,157
18,457
8,115
1,305
7,004
11,341
0
29,952
L
13,984
280
6,746
4,060
12,718
12,714
451
4,200
8,218
43,269
0
W
Xing Tian
Sprunks
Xing Tian
9,718
439
1,461
2,984
27,208
36,986
375
9,444
17,764
21,278
0
W
10,864
1,034
12,566
4,777
17,670
8,528
1,056
7,891
9,779
47,621
0
W
Sun Wukong
khanadin
Sun Wukong
16,896
1,146
4,802
3,462
16,418
13,181
428
9,060
7,358
0
31,430
L
17,591
6,776
543
564
10,550
8,062
174
2,022
8,192
27,884
0
L
Xbalanque
younginkd
Xbalanque
20,707
3,540
352
2,186
17,330
8,438
1,618
5,697
11,291
0
34,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,072
Gold Earned
57,516
214
Minions Killed
181
0
Camps Cleared
0
1,621,363
Distance Traveled
1,475,086
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,432
840
70
4
0
301,403
1
W
Gilgamesh
11,078
692
17
1
0
341,756
4
L
Kukulkan
10,586
662
34
2
0
290,023
0
L
Danzaburou
11,679
730
35
2
0
262,068
6
L
Ra
12,138
759
71
4
0
325,542
4
W
Xing Tian
12,579
786
9
1
0
323,065
1
W
Ra
12,027
752
87
5
0
308,350
4
W
Sun Wukong
11,956
747
31
2
0
346,789
0
L
Vulcan
11,050
691
19
1
0
325,251
3
L
Xbalanque
12,063
754
22
1
0
272,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role