Player Matchup

Persephone
Persephone
Guildling
Persephone
Level 153
God Stats
2W - 0L
1,723 SR
Queue Stats
100W - 46L
1,862 Elo+
Party 1
Hachiman
Hachiman
TheSteamyTerd
Hachiman
Level 148
God Stats
7W - 1L
1,803 SR
Queue Stats
542W - 520L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
WeeWeeingkiller
Gilgamesh
Level 141
God Stats
2W - 4L
1,332 SR
Queue Stats
638W - 490L
1,599 Elo+
Party 1
Team Averages
Level 147
1,619 SR
1,688 Elo+

VS

Team Averages
Level 91
1,582 SR
1,357 Elo+
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SunTea87877
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,285 Elo+
Party 2
Ne Zha
Ne Zha
TrueJoJo115
Ne Zha
Level 58
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 5L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Guildling
Persephone
14
10 / 1 / 11
10,195
927
15,613
7,776
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
TheSteamyTerd
Hachiman
13
6 / 2 / 11
8,799
800
6,936
8,643
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
WeeWeeingkiller
Gilgamesh
14
9 / 3 / 12
9,482
862
10,838
9,842
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 9 / 3
6,933
630
7,069
14,427
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
SunTea87877
Morgan Le Fay
12
5 / 8 / 1
8,797
800
9,077
13,096
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
12
0 / 8 / 5
7,309
664
1,704
11,017
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
25
Kills
6
6
Deaths
25
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
9
3
0.28
W
Persephone
Guildling
Persephone
10
1
11
15.5
L
Morgan Le Fay
SunTea87877
Morgan Le Fay
5
8
1
0.69
W
Hachiman
TheSteamyTerd
Hachiman
6
2
11
5.75
L
Ne Zha
0
8
5
0.31
W
Gilgamesh
WeeWeeingkiller
Gilgamesh
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,387
Damage
17,850
26,261
Taken
38,540
11,104
Mitigated
10,747
5,377
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,069
1,765
0
2,862
14,427
4,740
0
5,460
8,851
0
16,846
W
Persephone
Guildling
Persephone
15,613
826
0
1,866
7,776
2,378
466
1,626
5,859
32,711
0
L
Morgan Le Fay
SunTea87877
Morgan Le Fay
9,077
556
0
2,688
13,096
3,013
0
5,170
7,617
24,445
0
W
Hachiman
TheSteamyTerd
Hachiman
6,936
2,526
0
1,065
8,643
2,710
285
2,530
5,703
0
26,235
L
Ne Zha
1,704
475
0
487
11,017
2,994
0
5,409
5,521
0
14,447
W
Gilgamesh
WeeWeeingkiller
Gilgamesh
10,838
3,929
494
1,952
9,842
6,016
546
4,427
4,798
0
22,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,476
Gold Earned
23,039
128
Minions Killed
91
5
Camps Cleared
5
589,606
Distance Traveled
541,899
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,933
630
25
2
1
189,629
5
W
Persephone
10,195
927
41
4
0
201,743
2
L
Morgan Le Fay
8,797
800
37
3
1
165,699
1
W
Hachiman
8,799
800
58
5
4
184,464
1
L
Ne Zha
7,309
664
29
3
3
186,571
0
W
Gilgamesh
9,482
862
29
3
1
203,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role