Player Matchup

Cthulhu
Cthulhu
DeathScar666
Cthulhu
Level 6
God Stats
6W - 13L
1,300 SR
Queue Stats
9W - 19L
1,614 Elo+
Party 2
Artemis
Artemis
Fr4nckLeVeL
Artemis
Level 33
God Stats
1W - 1L
1,521 SR
Queue Stats
1W - 2L
1,710 Elo+
Solo
Tiamat
Tiamat
Lego_IG-88
Tiamat
Level 107
God Stats
1W - 4L
1,492 SR
Queue Stats
39W - 67L
1,430 Elo+
Party 2
Odin
Odin
Lego_R2-D2
Odin
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
63W - 76L
1,464 Elo+
Party 2
Horus
Horus
Lego__Greedo
Horus
Level 105
God Stats
3W - 4L
1,895 SR
Queue Stats
31W - 56L
1,438 Elo+
Party 2
Team Averages
Level 76
1,499 SR
1,531 Elo+

VS

Team Averages
Level 77
1,363 SR
1,388 Elo+
Neith
Neith
EdgiestCave1768
Neith
Level 27
God Stats
8W - 7L
1,417 SR
Queue Stats
28W - 43L
1,100 Elo+
Party 1
Janus
Janus
Meech HD
Janus
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 28L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
S1l3nt Trooper
Nu Wa
Level 156
God Stats
1W - 8L
1,124 SR
Queue Stats
49W - 57L
1,564 Elo+
Party 1
Tiamat
Tiamat
jingisk00
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,507 Elo+
Solo
Fenrir
Fenrir
nestman255
Fenrir
Level 63
God Stats
2W - 1L
1,275 SR
Queue Stats
3W - 4L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathScar666
Cthulhu
14
1 / 3 / 4
8,353
643
8,470
17,973
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Fr4nckLeVeL
Artemis
16
3 / 5 / 1
9,902
762
13,005
14,637
4,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Lego_IG-88
Tiamat
16
4 / 8 / 4
9,844
757
9,944
15,171
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 4
9,227
710
9,697
14,488
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 6 / 6
8,933
687
4,718
15,052
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 14
10,070
775
7,290
6,749
2,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Meech HD
Janus
19
9 / 4 / 11
11,803
908
20,652
9,614
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 1 / 13
11,816
909
20,462
9,047
3,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
jingisk00
Tiamat
16
3 / 4 / 13
9,770
752
14,514
15,132
6,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
nestman255
Fenrir
17
4 / 2 / 12
10,262
789
5,601
18,740
13,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
11
Kills
30
30
Deaths
11
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeathScar666
Cthulhu
1
3
4
1
W
4
0
14
11
L
Artemis
Fr4nckLeVeL
Artemis
3
5
1
0.7
L
Tiamat
Lego_IG-88
Tiamat
4
8
4
0.75
L
3
8
4
0.63
L
0
6
6
0.5
W
Janus
Meech HD
Janus
9
4
11
3.63
W
10
1
13
16.5
W
Tiamat
jingisk00
Tiamat
3
4
13
2.38
W
Fenrir
nestman255
Fenrir
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,834
Damage
68,519
77,321
Taken
59,282
39,330
Mitigated
29,089
14,105
Healing
22,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeathScar666
Cthulhu
8,470
140
530
3,897
17,973
9,487
0
13,416
4,044
16,375
0
W
7,290
2,860
0
2,666
6,749
2,474
2,153
1,421
5,186
0
26,985
L
Artemis
Fr4nckLeVeL
Artemis
13,005
5,209
0
3,021
14,637
4,855
1,418
10,081
4,147
0
48,512
L
Tiamat
Lego_IG-88
Tiamat
9,944
1,091
0
1,641
15,171
6,511
0
12,304
2,485
28,361
0
L
9,697
2,658
0
534
14,488
9,535
0
7,933
6,195
0
29,431
L
4,718
2,499
1,643
2,839
15,052
8,942
0
9,973
4,723
0
13,452
W
Janus
Meech HD
Janus
20,652
1,350
0
2,675
9,614
3,490
1,178
2,293
7,029
56,051
0
W
20,462
5,373
0
3,504
9,047
3,315
2,128
3,345
5,352
47,339
0
W
Tiamat
jingisk00
Tiamat
14,514
1,478
366
5,481
15,132
6,364
861
5,688
8,866
26,867
0
W
Fenrir
nestman255
Fenrir
5,601
1,302
55
8,031
18,740
13,446
0
4,209
13,844
0
21,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,259
Gold Earned
53,721
191
Minions Killed
232
0
Camps Cleared
0
1,231,981
Distance Traveled
1,333,466
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,353
643
18
1
0
287,402
0
W
Neith
10,070
775
40
3
0
264,989
0
L
Artemis
9,902
762
67
5
0
227,952
1
L
Tiamat
9,844
757
41
3
0
225,506
0
L
Odin
9,227
710
47
4
0
252,846
0
L
Horus
8,933
687
18
1
0
238,275
0
W
Janus
11,803
908
91
7
0
271,393
0
W
Nu Wa
11,816
909
57
4
0
258,070
7
W
Tiamat
9,770
752
20
2
0
264,451
0
W
Fenrir
10,262
789
24
2
0
274,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role