Player Matchup

Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ElectricHunter21
Bakasura
Level 103
God Stats
6W - 1L
1,376 SR
Queue Stats
159W - 138L
1,436 Elo+
Solo
Fenrir
Fenrir
FERNANDO23SLASH
Fenrir
Level 128
God Stats
5W - 5L
1,812 SR
Queue Stats
126W - 97L
1,523 Elo+
Solo
Poseidon
Poseidon
MusGamer
Poseidon
Level 126
God Stats
10W - 3L
1,882 SR
Queue Stats
111W - 121L
1,438 Elo+
Solo
Team Averages
Level 108
1,614 SR
1,479 Elo+

VS

Team Averages
Level 102
1,518 SR
1,376 Elo+
Thanatos
Thanatos
JerichoHeart
Thanatos
Level 94
God Stats
4W - 5L
1,722 SR
Queue Stats
24W - 31L
1,207 Elo+
Party 1
Athena
Athena
Shexxie
Athena
Level 129
God Stats
5W - 8L
1,500 SR
Queue Stats
13W - 19L
1,207 Elo+
Party 1
Chernobog
Chernobog
Sturze00
Chernobog
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 71L
1,436 Elo+
Solo
Tyr
Tyr
scamartist
Tyr
Level 63
God Stats
0W - 2L
1,255 SR
Queue Stats
30W - 25L
1,537 Elo+
Solo
Scylla
Scylla
xTexasOutlawx
Scylla
Level 127
God Stats
24W - 24L
1,612 SR
Queue Stats
217W - 209L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 0 / 7
9,088
568
8,632
10,807
12,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
 
Sol
14
2 / 2 / 9
8,516
532
13,047
9,981
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
6 / 0 / 6
9,189
574
8,010
8,980
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 3 / 6
8,162
510
8,400
11,237
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
MusGamer
Poseidon
15
3 / 3 / 1
8,853
553
6,167
6,470
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JerichoHeart
Thanatos
13
4 / 4 / 3
8,014
501
6,090
13,274
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Shexxie
Athena
10
2 / 2 / 4
7,199
450
4,044
13,561
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Sturze00
Chernobog
12
1 / 5 / 3
7,534
471
7,014
12,536
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
7,633
477
6,641
12,771
10,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 3
7,458
466
4,060
6,569
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
8
8
Deaths
17
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
7
6.5
W
Sol
 
Sol
2
2
9
3.25
W
6
0
6
9
W
3
3
6
2
L
Thanatos
JerichoHeart
Thanatos
4
4
3
1.38
W
Poseidon
MusGamer
Poseidon
3
3
1
1.17
L
Athena
Shexxie
Athena
2
2
4
2
L
Chernobog
Sturze00
Chernobog
1
5
3
0.5
L
0
4
1
0.13
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,256
Damage
27,849
47,475
Taken
58,711
28,674
Mitigated
30,117
19,819
Healing
25,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,632
4,011
0
5,163
10,807
12,553
708
630
10,177
0
57,743
W
Sol
 
Sol
13,047
6,882
0
5,903
9,981
2,282
406
1,061
8,920
60,194
0
W
8,010
4,673
0
4,701
8,980
4,106
320
1,750
7,230
0
49,988
W
8,400
1,776
86
2,870
11,237
8,014
0
3,292
7,945
0
23,041
L
Thanatos
JerichoHeart
Thanatos
6,090
1,212
0
12,211
13,274
4,256
0
2,308
10,535
0
46,910
W
Poseidon
MusGamer
Poseidon
6,167
407
0
1,096
6,470
1,719
38
1,371
5,099
60,221
0
L
Athena
Shexxie
Athena
4,044
1,155
0
3,314
13,561
8,977
50
5,809
7,207
10,505
0
L
Chernobog
Sturze00
Chernobog
7,014
3,893
0
2,998
12,536
4,203
385
5,390
7,146
0
55,489
L
6,641
1,126
188
5,353
12,771
10,830
0
3,378
8,920
0
45,683
L
4,060
126
0
1,470
6,569
1,851
0
2,329
4,240
45,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,808
Gold Earned
37,838
441
Minions Killed
390
0
Camps Cleared
0
1,651,910
Distance Traveled
1,594,439
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,088
568
108
7
0
319,991
8
W
Sol
8,516
532
92
6
0
304,835
7
W
Bakasura
9,189
574
109
7
0
401,431
7
W
Fenrir
8,162
510
21
1
0
302,187
3
L
Thanatos
8,014
501
85
5
0
344,544
7
W
Poseidon
8,853
553
111
7
0
323,466
3
L
Athena
7,199
450
15
1
0
337,553
3
L
Chernobog
7,534
471
99
6
0
284,764
3
L
Tyr
7,633
477
98
6
0
324,459
2
L
Scylla
7,458
466
93
6
0
303,119
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role