Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hvy Kenwey
Scylla
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
644W - 680L
1,511 Elo+
Party 2
Fafnir
Fafnir
IronSerpant
Fafnir
Level 84
God Stats
3W - 0L
1,755 SR
Queue Stats
163W - 167L
1,570 Elo+
Solo
Ullr
Ullr
SsC0l64te
Ullr
Level 105
God Stats
10W - 12L
1,470 SR
Queue Stats
786W - 822L
1,494 Elo+
Party 2
Ra
Ra
cTallGuyc
Ra
Level 101
God Stats
1W - 1L
1,229 SR
Queue Stats
8W - 8L
1,411 Elo+
Solo
Team Averages
Level 102
1,491 SR
1,497 Elo+

VS

Team Averages
Level 135
1,707 SR
1,532 Elo+
Cliodhna
Cliodhna
Doctor792
Cliodhna
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
402W - 420L
1,520 Elo+
Solo
Heimdallr
Heimdallr
UNdeadNinjahh
Heimdallr
Level 148
God Stats
0W - 2L
1,672 SR
Queue Stats
186W - 169L
1,572 Elo+
Party 1
Ganesha
Ganesha
Zamsquamch
Ganesha
Level 102
God Stats
6W - 3L
1,801 SR
Queue Stats
72W - 62L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
copenhagenchamp1
Baron Samedi
Level 107
God Stats
7W - 9L
1,830 SR
Queue Stats
57W - 71L
1,557 Elo+
Solo
Hercules
Hercules
kenzick
Hercules
Level 160
God Stats
2W - 2L
1,732 SR
Queue Stats
82W - 88L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 1 / 9
9,067
756
9,629
12,003
9,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Hvy Kenwey
Scylla
17
6 / 0 / 5
9,409
784
8,384
5,606
1,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
14
0 / 2 / 10
8,835
736
3,639
17,053
17,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
16
2 / 0 / 4
8,875
740
5,772
8,902
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
5 / 1 / 9
9,476
790
8,474
7,044
2,633
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Doctor792
Cliodhna
14
0 / 6 / 1
7,675
640
7,654
9,990
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
UNdeadNinjahh
Heimdallr
15
2 / 3 / 1
8,561
713
10,010
8,834
3,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Zamsquamch
Ganesha
13
0 / 5 / 2
7,989
666
5,878
11,940
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
copenhagenchamp1
Baron Samedi
15
1 / 2 / 1
8,070
673
7,562
8,115
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
kenzick
Hercules
14
1 / 1 / 2
7,900
658
6,526
8,842
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
17
Kills
4
4
Deaths
17
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
9
8.5
L
Cliodhna
Doctor792
Cliodhna
0
6
1
0.08
W
Scylla
Hvy Kenwey
Scylla
6
0
5
8.5
W
Fafnir
0
2
10
2.5
W
Ullr
2
0
4
4
L
Heimdallr
UNdeadNinjahh
Heimdallr
2
3
1
0.83
L
Ganesha
Zamsquamch
Ganesha
0
5
2
0.2
W
5
1
9
9.5
L
Baron Samedi
copenhagenchamp1
Baron Samedi
1
2
1
0.75
L
Hercules
kenzick
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,898
Damage
37,630
50,608
Taken
47,721
33,797
Mitigated
27,789
17,117
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,629
2,925
570
1,798
12,003
9,764
979
2,308
9,418
0
25,425
L
Cliodhna
Doctor792
Cliodhna
7,654
402
0
1,756
9,990
3,995
0
5,535
4,257
0
33,117
W
Scylla
Hvy Kenwey
Scylla
8,384
699
0
192
5,606
1,494
384
1,678
2,592
29,604
0
W
Fafnir
3,639
1,233
2,306
4,329
17,053
17,194
400
5,081
10,322
7,594
0
W
Ullr
5,772
1,088
0
922
8,902
2,712
987
2,284
5,203
0
35,701
L
Heimdallr
UNdeadNinjahh
Heimdallr
10,010
3,933
0
1,054
8,834
3,576
145
5,153
3,570
0
33,351
L
Ganesha
Zamsquamch
Ganesha
5,878
466
237
1,482
11,940
11,603
0
4,477
7,226
15,534
0
W
8,474
330
4,087
2,913
7,044
2,633
525
1,605
5,247
41,619
0
L
Baron Samedi
copenhagenchamp1
Baron Samedi
7,562
300
332
2,027
8,115
3,383
0
2,504
5,528
29,408
0
L
Hercules
kenzick
Hercules
6,526
809
0
2,345
8,842
5,232
0
2,828
5,988
466
17,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,662
Gold Earned
40,195
241
Minions Killed
214
0
Camps Cleared
0
1,350,084
Distance Traveled
1,175,044
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,067
756
24
2
0
317,865
3
L
Cliodhna
7,675
640
60
5
0
246,626
2
W
Scylla
9,409
784
48
4
0
239,195
0
W
Fafnir
8,835
736
11
1
0
263,170
0
W
Ullr
8,875
740
72
6
0
256,157
1
L
Heimdallr
8,561
713
56
5
0
206,628
3
L
Ganesha
7,989
666
2
0
0
217,990
7
W
Ra
9,476
790
86
7
0
273,697
0
L
Baron Samedi
8,070
673
65
5
0
247,153
3
L
Hercules
7,900
658
31
3
0
256,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role