Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Gold IV
EnriqueDiazz
Vamana
Gold IV
Level 91
God Stats
10W - 7L
1,664 SR
Queue Stats
39W - 50L
1,308 MMR
Party 1
Atlas
Atlas
Gold III
guts_le_sang
Atlas
Gold III
Level 94
God Stats
13W - 11L
1,627 SR
Queue Stats
17W - 16L
1,671 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,597 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,500 SR
1,581 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Silver I
ACCELER4T0R3096
Cabrakan
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,565 MMR
Party 2
Aphrodite
Aphrodite
Gold III
TrasHT_wMiffa
Aphrodite
Gold III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 198L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 0 / 3
11,137
696
10,753
7,588
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
16
3 / 1 / 6
10,514
657
11,576
15,844
14,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 1 / 7
10,541
659
9,439
11,867
13,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
BastetThothAchillesBacchusGeb

VS

Bans
GilgameshOdinHorusFenrirNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 3 / 2
8,924
558
12,963
15,049
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
13
2 / 3 / 0
9,365
585
7,560
13,762
13,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
TrasHT_wMiffa
Aphrodite
14
0 / 3 / 2
9,365
585
4,248
12,593
6,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
L
Chaac
 
Chaac
0
3
2
0.33
L
Cabrakan
2
3
0
0.67
W
Vamana
3
1
6
6
L
Aphrodite
TrasHT_wMiffa
Aphrodite
0
3
2
0.33
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,768
Damage
24,771
35,299
Taken
41,404
30,999
Mitigated
34,295
16,899
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,753
3,322
0
3,974
7,588
3,316
1,880
2,365
5,020
58,962
4,604
L
Chaac
 
Chaac
12,963
1,475
0
5,204
15,049
14,241
28
6,096
8,586
0
33,530
L
Cabrakan
7,560
567
0
2,110
13,762
13,616
0
7,319
6,205
31,505
0
W
Vamana
11,576
4,555
636
7,931
15,844
14,235
438
5,353
9,976
0
29,646
L
Aphrodite
TrasHT_wMiffa
Aphrodite
4,248
472
3,346
4,681
12,593
6,438
90
6,316
5,992
38,313
0
W
9,439
4,345
707
3,651
11,867
13,448
147
4,311
7,229
29,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,192
Gold Earned
27,654
175
Minions Killed
155
9
Camps Cleared
5
897,497
Distance Traveled
914,035
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,137
696
105
7
6
301,986
3
L
Chaac
8,924
558
36
2
1
315,202
0
L
Cabrakan
9,365
585
34
2
2
301,346
2
W
Vamana
10,514
657
42
3
1
296,298
0
L
Aphrodite
9,365
585
85
5
2
297,487
3
W
Atlas
10,541
659
28
2
2
299,213
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role