Player Matchup

Cabrakan
Cabrakan
Bronze III
AlakbaroMeliodas
Cabrakan
Bronze III
Level 155
God Stats
0W - 1L
1,898 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Reapingpig
Scylla
Gold IV
Level 125
God Stats
15W - 8L
1,758 SR
Queue Stats
421W - 430L
1,474 MMR
Party 1
Da Ji
Da Ji
Silver II
ShadowGamerTim
Da Ji
Silver II
Level 83
God Stats
4W - 4L
1,698 SR
Queue Stats
10W - 16L
1,484 MMR
Solo
Horus
Horus
Gold IV
TwitchHeadless
Horus
Gold IV
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
418W - 429L
1,474 MMR
Party 1
Cupid
Cupid
Gold V
epicuppercut
Cupid
Gold V
Level 154
God Stats
6W - 15L
1,396 SR
Queue Stats
32W - 33L
1,497 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,650 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,510 SR
1,486 MMR
Thoth
Thoth
Gold V
AaronCj7
Thoth
Gold V
Level 152
God Stats
15W - 11L
1,530 SR
Queue Stats
97W - 106L
1,492 MMR
Solo
Anubis
Anubis
Silver II
EsquireZeratul
Anubis
Silver II
Level 121
God Stats
118W - 93L
1,522 SR
Queue Stats
145W - 135L
1,472 MMR
Solo
Medusa
Medusa
Gold II
MissaDuenas
Medusa
Gold II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,480 MMR
Solo
Odin
Odin
Gold II
RoyalMag3
Odin
Gold II
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
284W - 292L
1,488 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
SSJTreyZ
Tsukuyomi
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
7,736
553
5,358
13,022
5,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Reapingpig
Scylla
12
2 / 4 / 2
6,856
490
1,941
7,401
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 6 / 2
7,421
530
6,768
11,072
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 5 / 7
7,418
530
3,373
14,214
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 3
7,127
509
3,871
6,724
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasAnhurGeb

VS

Bans
CamazotzCliodhnaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AaronCj7
Thoth
13
4 / 3 / 6
8,277
591
6,596
4,716
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 3 / 3
8,981
642
15,555
9,418
3,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
7 / 2 / 3
9,061
647
7,651
7,381
2,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
13
3 / 2 / 8
8,095
578
3,441
8,759
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
SSJTreyZ
Tsukuyomi
13
3 / 3 / 6
7,939
567
5,046
8,194
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
13
Kills
25
25
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
AaronCj7
Thoth
4
3
6
2.33
L
3
7
1
0.5
W
8
3
3
3.17
W
Medusa
7
2
3
4.25
L
Scylla
Reapingpig
Scylla
2
4
2
0.75
W
Odin
3
2
8
3.5
W
Tsukuyomi
SSJTreyZ
Tsukuyomi
3
3
6
2
L
5
6
2
1
L
2
5
7
1.1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,311
Damage
38,289
52,433
Taken
38,468
21,888
Mitigated
13,375
10,161
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AaronCj7
Thoth
6,596
204
0
238
4,716
1,141
495
363
4,353
47,086
0
L
5,358
917
0
2,233
13,022
5,608
560
8,787
4,235
35,982
0
W
15,555
1,045
0
5,474
9,418
3,691
1,267
4,351
5,067
47,319
0
W
Medusa
7,651
3,284
0
1,563
7,381
2,027
3,095
634
6,747
0
64,578
L
Scylla
Reapingpig
Scylla
1,941
254
0
1,000
7,401
1,798
0
2,709
4,490
35,822
0
W
Odin
3,441
759
192
1,329
8,759
4,018
378
429
8,330
0
25,277
W
Tsukuyomi
SSJTreyZ
Tsukuyomi
5,046
674
0
2,767
8,194
2,498
52
1,522
6,559
0
39,975
L
6,768
1,438
0
1,127
11,072
3,153
0
4,787
6,095
0
40,976
L
3,373
1,617
1,066
2,705
14,214
10,076
0
5,082
8,962
0
16,250
L
3,871
2,224
0
2,030
6,724
1,253
378
184
6,500
0
45,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,558
Gold Earned
42,353
345
Minions Killed
403
0
Camps Cleared
0
1,144,679
Distance Traveled
1,318,446
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,277
591
83
6
0
264,362
2
L
Cabrakan
7,736
553
92
7
0
199,461
2
W
Anubis
8,981
642
85
6
0
213,611
2
W
Medusa
9,061
647
120
9
0
259,332
4
L
Scylla
6,856
490
67
5
0
238,239
4
W
Odin
8,095
578
42
3
0
283,238
6
W
Tsukuyomi
7,939
567
73
5
0
297,903
6
L
Da Ji
7,421
530
75
5
0
257,829
3
L
Horus
7,418
530
18
1
0
259,359
2
L
Cupid
7,127
509
93
7
0
189,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role