Player Matchup

Hades
Hades
ManusELking
Hades
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 106L
1,490 Elo+
Solo
Mulan
Mulan
Osman_45_
Mulan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 108L
1,469 Elo+
Party 1
Da Ji
Da Ji
PoIo_69
Da Ji
Level 118
God Stats
2W - 6L
1,119 SR
Queue Stats
128W - 128L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
SaKoGK_
Nu Wa
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 122L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
Sero_Player
Heimdallr
Level 39
God Stats
2W - 5L
1,280 SR
Queue Stats
90W - 84L
1,424 Elo+
Party 1
Team Averages
Level 76
1,380 SR
1,451 Elo+

VS

Team Averages
Level 72
1,528 SR
1,455 Elo+
Chiron
Chiron
Cazador22
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,492 Elo+
Party 2
Janus
Janus
CrisCVF
Janus
Level 53
God Stats
1W - 2L
1,420 SR
Queue Stats
5W - 7L
1,395 Elo+
Party 2
Agni
Agni
Insidious9284
Agni
Level 88
God Stats
2W - 4L
1,487 SR
Queue Stats
346W - 368L
1,457 Elo+
Solo
Ymir
Ymir
Richist8
Ymir
Level 46
God Stats
0W - 1L
1,732 SR
Queue Stats
7W - 9L
1,502 Elo+
Party 2
Zeus
Zeus
byFertXu
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 14
12,835
802
20,742
20,997
17,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
Osman_45_
Mulan
20
12 / 3 / 16
15,152
947
17,796
18,760
28,857
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
PoIo_69
Da Ji
18
7 / 9 / 12
11,810
738
15,099
17,028
8,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
SaKoGK_
Nu Wa
19
6 / 6 / 16
12,421
776
14,189
11,992
5,653
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Sero_Player
Heimdallr
18
2 / 9 / 18
11,596
725
5,588
15,149
7,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cazador22
Chiron
20
15 / 3 / 9
14,323
895
25,477
17,262
8,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
CrisCVF
Janus
15
2 / 9 / 8
9,934
621
7,352
13,203
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 8 / 11
12,856
804
15,591
13,814
6,102
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
19
3 / 7 / 17
11,526
720
9,665
22,955
31,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
15
2 / 10 / 10
10,517
657
9,442
17,172
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
86
37
Kills
31
31
Deaths
37
76
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chiron
Cazador22
Chiron
15
3
9
6.5
L
Janus
CrisCVF
Janus
2
9
8
0.67
L
9
8
11
1.81
W
10
4
14
4.25
W
Mulan
Osman_45_
Mulan
12
3
16
6.67
W
Da Ji
PoIo_69
Da Ji
7
9
12
1.44
L
Ymir
3
7
17
1.64
W
Nu Wa
SaKoGK_
Nu Wa
6
6
16
2.33
W
Heimdallr
Sero_Player
Heimdallr
2
9
18
1.22
L
Zeus
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,414
Damage
67,527
83,926
Taken
84,406
67,293
Mitigated
56,882
28,477
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Cazador22
Chiron
25,477
8,887
4,121
9,145
17,262
8,210
1,325
6,945
10,068
0
57,514
L
Janus
CrisCVF
Janus
7,352
474
1,001
883
13,203
4,951
1,332
5,778
7,272
18,335
0
L
15,591
670
771
840
13,814
6,102
190
4,682
8,994
36,271
0
W
20,742
2,496
2,858
10,070
20,997
17,028
1,299
11,490
9,507
31,787
0
W
Mulan
Osman_45_
Mulan
17,796
1,803
1,291
6,658
18,760
28,857
728
9,116
9,644
0
36,796
W
Da Ji
PoIo_69
Da Ji
15,099
3,671
1,781
2,285
17,028
8,148
917
7,405
9,623
0
22,874
L
Ymir
9,665
800
1,460
2,228
22,955
31,456
197
11,144
11,346
17,996
0
W
Nu Wa
SaKoGK_
Nu Wa
14,189
2,947
630
1,213
11,992
5,653
1,131
5,439
6,553
34,603
0
W
Heimdallr
Sero_Player
Heimdallr
5,588
679
1,293
398
15,149
7,607
2,125
8,600
6,549
0
20,150
L
Zeus
9,442
1,812
1,026
2,222
17,172
6,163
35
5,185
11,795
16,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,814
Gold Earned
59,156
159
Minions Killed
166
0
Camps Cleared
0
1,370,235
Distance Traveled
1,337,803
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,323
895
71
4
0
309,812
4
L
Janus
9,934
621
20
1
0
236,563
0
L
Agni
12,856
804
43
3
0
235,111
2
W
Hades
12,835
802
28
2
0
275,166
1
W
Mulan
15,152
947
39
2
0
298,277
2
W
Da Ji
11,810
738
9
1
0
257,970
1
L
Ymir
11,526
720
14
1
0
316,656
0
W
Nu Wa
12,421
776
46
3
0
262,962
1
W
Heimdallr
11,596
725
37
2
0
275,860
0
L
Zeus
10,517
657
18
1
0
239,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role