Player Matchup

Fenrir
Fenrir
Digital1997
Fenrir
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 160L
1,547 Elo+
Party 2
Freya
Freya
SmoothiniHoudini
Freya
Level 82
God Stats
35W - 30L
1,698 SR
Queue Stats
141W - 134L
1,504 Elo+
Party 1
King Arthur
King Arthur
TheRedCometUC
King Arthur
Level 76
God Stats
9W - 12L
1,370 SR
Queue Stats
91W - 108L
1,426 Elo+
Solo
Ares
Ares
rBison
Ares
Level 65
God Stats
9W - 13L
1,104 SR
Queue Stats
201W - 200L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
tabaarnak
Nu Wa
Level 68
God Stats
10W - 8L
1,637 SR
Queue Stats
177W - 172L
1,503 Elo+
Party 2
Team Averages
Level 79
1,462 SR
1,493 Elo+

VS

Team Averages
Level 116
1,543 SR
1,591 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
DrRobormigaº
Zeus
Level 129
God Stats
32W - 15L
1,654 SR
Queue Stats
172W - 170L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
ICRUZY83I
Gilgamesh
Level 63
God Stats
1W - 0L
1,543 SR
Queue Stats
5W - 2L
1,780 Elo+
Solo
Atlas
Atlas
SubhumanAutist
Atlas
Level 108
God Stats
3W - 2L
1,313 SR
Queue Stats
12W - 11L
1,417 Elo+
Party 3
Chaac
Chaac
cyberspero
Chaac
Level 128
God Stats
24W - 8L
1,705 SR
Queue Stats
176W - 164L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 4 / 3
7,045
542
6,504
9,474
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 6 / 1
6,286
484
3,638
9,849
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
TheRedCometUC
King Arthur
13
3 / 0 / 0
7,620
586
7,558
6,397
4,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
rBison
Ares
6
1 / 1 / 0
5,287
407
1,531
4,599
1,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
tabaarnak
Nu Wa
12
2 / 2 / 3
7,423
571
5,182
5,974
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 1 / 2
9,140
703
10,837
9,465
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 3 / 0
7,979
614
3,740
5,510
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ICRUZY83I
Gilgamesh
12
0 / 3 / 1
6,827
525
3,383
11,303
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 4
7,189
553
3,852
7,759
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
12
3 / 2 / 0
7,384
568
3,184
9,904
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
13
13
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
2
7
L
Fenrir
4
4
3
1.38
W
3
3
0
1
W
Gilgamesh
ICRUZY83I
Gilgamesh
0
3
1
0.17
L
0
6
1
0.08
W
1
1
4
3
L
King Arthur
TheRedCometUC
King Arthur
3
0
0
3
W
Chaac
3
2
0
1.5
L
Ares
rBison
Ares
1
1
0
1
L
Nu Wa
tabaarnak
Nu Wa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,413
Damage
24,996
36,293
Taken
43,941
14,179
Mitigated
20,773
7,896
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,837
6,958
0
6,680
9,465
3,116
0
4,602
4,863
0
62,008
L
Fenrir
6,504
1,466
0
2,856
9,474
3,461
0
1,902
7,572
0
33,224
W
3,740
661
0
260
5,510
1,722
787
1,185
4,325
59,132
0
W
Gilgamesh
ICRUZY83I
Gilgamesh
3,383
676
0
2,992
11,303
5,984
0
106
11,197
0
31,350
L
3,638
1,576
0
1,793
9,849
2,666
0
1,389
8,460
32,133
0
W
3,852
1,244
431
2,044
7,759
5,692
297
4,152
3,607
18,880
0
L
King Arthur
TheRedCometUC
King Arthur
7,558
1,027
0
875
6,397
4,511
422
0
5,902
0
44,489
W
Chaac
3,184
255
0
4,652
9,904
4,259
0
306
9,598
0
42,915
L
Ares
rBison
Ares
1,531
242
0
1,082
4,599
1,759
0
944
3,655
8,374
0
L
Nu Wa
tabaarnak
Nu Wa
5,182
1,471
0
1,290
5,974
1,782
0
3,357
2,617
37,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
38,519
313
Minions Killed
413
0
Camps Cleared
0
1,091,543
Distance Traveled
1,262,220
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,140
703
125
10
0
229,469
1
L
Fenrir
7,045
542
59
5
0
258,331
6
W
Zeus
7,979
614
124
10
0
232,927
2
W
Gilgamesh
6,827
525
70
5
0
247,230
6
L
Freya
6,286
484
57
4
0
226,012
1
W
Atlas
7,189
553
18
1
0
246,709
3
L
King Arthur
7,620
586
93
7
0
264,537
0
W
Chaac
7,384
568
76
6
0
305,885
5
L
Ares
5,287
407
13
1
0
113,298
1
L
Nu Wa
7,423
571
91
7
0
229,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role