Player Matchup

Ymir
Ymir
Da4realbobby
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joe Jivin
Tsukuyomi
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 67L
1,569 Elo+
Party 2
Ah Puch
Ah Puch
RekkrSkald
Ah Puch
Level 106
God Stats
4W - 3L
1,919 SR
Queue Stats
20W - 27L
1,471 Elo+
Solo
Izanami
Izanami
ShindleDag
Izanami
Level 47
God Stats
4W - 13L
1,590 SR
Queue Stats
69W - 66L
1,566 Elo+
Party 2
Bellona
Bellona
Slamren
Bellona
Level 88
God Stats
4W - 4L
1,509 SR
Queue Stats
71W - 65L
1,605 Elo+
Party 2
Team Averages
Level 59
1,604 SR
1,542 Elo+

VS

Team Averages
Level 57
1,443 SR
1,498 Elo+
Agni
Agni
BidComb01
Agni
Level 103
God Stats
1W - 4L
1,487 SR
Queue Stats
54W - 49L
1,526 Elo+
Party 1
Athena
Athena
ByDiegoreta12
Athena
Level 67
God Stats
8W - 13L
1,417 SR
Queue Stats
235W - 218L
1,494 Elo+
Party 1
Hachiman
Hachiman
KENAILOWSEN78
Hachiman
Level 66
God Stats
6W - 8L
1,433 SR
Queue Stats
172W - 150L
1,516 Elo+
Party 1
Chaac
Chaac
Shyfoxxy18
Chaac
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 20L
1,626 Elo+
Party 1
Arachne
Arachne
Sweetcheeks7841
Arachne
Level 39
God Stats
6W - 8L
1,378 SR
Queue Stats
51W - 84L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,494
464
2,471
13,545
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Joe Jivin
Tsukuyomi
13
4 / 3 / 2
8,392
599
7,252
12,218
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
RekkrSkald
Ah Puch
12
3 / 4 / 2
7,607
543
8,055
9,354
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ShindleDag
Izanami
15
3 / 2 / 0
8,767
626
10,041
7,962
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Slamren
Bellona
16
7 / 1 / 1
10,083
720
11,623
11,397
11,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
7 / 4 / 3
8,876
634
12,108
8,686
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 6
6,976
498
3,887
12,455
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
KENAILOWSEN78
Hachiman
12
6 / 2 / 1
7,267
519
9,396
9,751
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
0 / 5 / 0
6,288
449
3,512
12,400
6,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 5 / 5
6,918
494
5,235
11,999
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
17
Kills
18
18
Deaths
17
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
7
4
3
2.13
L
2
1
6
5
W
0
8
2
0.13
W
Tsukuyomi
Joe Jivin
Tsukuyomi
4
3
2
1.67
L
Hachiman
KENAILOWSEN78
Hachiman
6
2
1
3.25
W
Ah Puch
RekkrSkald
Ah Puch
3
4
2
1
W
Izanami
ShindleDag
Izanami
3
2
0
1.5
L
Chaac
0
5
0
0
W
Bellona
Slamren
Bellona
7
1
1
7.5
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,442
Damage
34,138
54,476
Taken
55,291
28,212
Mitigated
27,129
14,230
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
12,108
1,477
0
738
8,686
2,811
333
3,220
5,100
51,925
0
L
3,887
1,206
488
1,749
12,455
11,837
0
2,067
10,318
21,895
0
W
2,471
999
0
466
13,545
7,705
0
4,590
8,955
8,356
0
W
Tsukuyomi
Joe Jivin
Tsukuyomi
7,252
1,997
0
3,757
12,218
4,136
807
3,772
8,446
0
42,279
L
Hachiman
KENAILOWSEN78
Hachiman
9,396
5,219
0
2,248
9,751
2,062
92
572
9,175
0
48,211
W
Ah Puch
RekkrSkald
Ah Puch
8,055
275
16
1,596
9,354
3,371
114
5,502
3,852
34,406
0
W
Izanami
ShindleDag
Izanami
10,041
6,348
0
2,556
7,962
1,992
2,411
501
7,308
0
74,985
L
Chaac
3,512
220
0
2,137
12,400
6,468
0
165
12,213
0
37,741
W
Bellona
Slamren
Bellona
11,623
4,405
0
5,839
11,397
11,008
638
1,630
9,767
0
72,764
L
5,235
4,634
0
1,806
11,999
3,951
587
3,782
7,959
0
25,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
36,325
452
Minions Killed
329
0
Camps Cleared
0
1,385,221
Distance Traveled
1,381,293
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,876
634
81
6
0
261,628
3
L
Athena
6,976
498
35
3
0
287,031
7
W
Ymir
6,494
464
17
1
0
262,975
0
W
Tsukuyomi
8,392
599
71
5
0
306,549
1
L
Hachiman
7,267
519
85
6
0
250,927
0
W
Ah Puch
7,607
543
64
5
0
257,381
0
W
Izanami
8,767
626
136
10
0
276,777
4
L
Chaac
6,288
449
73
5
0
275,233
2
W
Bellona
10,083
720
164
12
0
281,539
3
L
Arachne
6,918
494
55
4
0
306,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role