Player Matchup

Ganesha
Ganesha
MattMysterious
Ganesha
Level 85
God Stats
3W - 2L
1,705 SR
Queue Stats
121W - 102L
1,244 Elo+
Party 1
Arachne
Arachne
NotFriedJoe
Arachne
Level 99
God Stats
20W - 18L
1,486 SR
Queue Stats
44W - 49L
1,357 Elo+
Solo
Achilles
Achilles
SAVAGE_NINJA_223
Achilles
Level 105
God Stats
0W - 6L
1,163 SR
Queue Stats
309W - 312L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Sanball97
Kukulkan
Level 81
God Stats
17W - 20L
1,533 SR
Queue Stats
248W - 281L
1,374 Elo+
Solo
Neith
Neith
xXCapuXx6239
Neith
Level 5
God Stats
1W - 2L
1,315 SR
Queue Stats
2W - 7L
1,040 Elo+
Party 1
Team Averages
Level 75
1,440 SR
1,283 Elo+

VS

Team Averages
Level 108
1,526 SR
1,457 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Great-hmod
Thanatos
Level 61
God Stats
29W - 29L
1,502 SR
Queue Stats
200W - 196L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
king02tutt
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 166L
1,557 Elo+
Solo
Cliodhna
Cliodhna
llSrperezall
Cliodhna
Level 133
God Stats
2W - 0L
1,720 SR
Queue Stats
94W - 87L
1,415 Elo+
Solo
Heimdallr
Heimdallr
sebastianaav
Heimdallr
Level 82
God Stats
43W - 53L
1,409 SR
Queue Stats
166W - 182L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
5,111
393
2,168
10,594
6,670
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
NotFriedJoe
Arachne
12
5 / 6 / 3
7,261
559
7,935
10,670
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 2 / 1
7,460
574
5,544
7,372
4,759
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Sanball97
Kukulkan
12
2 / 2 / 3
6,951
535
8,024
4,159
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 7 / 1
5,313
409
2,668
8,189
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 0 / 9
7,369
567
4,484
11,003
7,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Great-hmod
Thanatos
13
1 / 3 / 0
7,674
590
2,506
7,674
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
king02tutt
Gilgamesh
11
0 / 5 / 7
6,994
538
3,591
12,291
6,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
llSrperezall
Cliodhna
14
7 / 2 / 4
8,384
645
6,638
9,170
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
sebastianaav
Heimdallr
14
12 / 2 / 3
8,774
675
13,742
9,651
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
24
24
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
9
8.5
W
Thanatos
Great-hmod
Thanatos
1
3
0
0.33
L
0
7
2
0.14
L
Arachne
NotFriedJoe
Arachne
5
6
3
1.08
L
3
2
1
1.75
L
Kukulkan
Sanball97
Kukulkan
2
2
3
1.75
W
Gilgamesh
king02tutt
Gilgamesh
0
5
7
0.7
W
Cliodhna
llSrperezall
Cliodhna
7
2
4
4.5
W
Heimdallr
sebastianaav
Heimdallr
12
2
3
6.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
30,961
40,984
Taken
49,789
18,818
Mitigated
23,509
5,199
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,484
1,247
180
203
11,003
7,240
548
2,874
7,963
23,077
0
W
Thanatos
Great-hmod
Thanatos
2,506
742
0
5,869
7,674
2,708
744
0
7,674
0
44,346
L
2,168
151
15
1,511
10,594
6,670
0
1,308
9,286
10,348
0
L
Arachne
NotFriedJoe
Arachne
7,935
5,111
0
2,383
10,670
4,169
0
1,245
9,421
0
34,572
L
5,544
1,524
0
859
7,372
4,759
366
875
6,497
0
32,535
L
Kukulkan
Sanball97
Kukulkan
8,024
286
0
399
4,159
1,385
0
584
3,575
41,217
0
W
Gilgamesh
king02tutt
Gilgamesh
3,591
383
968
1,793
12,291
6,920
68
3,192
8,763
0
30,107
W
Cliodhna
llSrperezall
Cliodhna
6,638
1,005
0
791
9,170
3,141
0
1,695
7,327
0
49,893
W
Heimdallr
sebastianaav
Heimdallr
13,742
7,143
0
4,031
9,651
3,500
1,059
1,741
7,870
0
51,874
L
2,668
1,739
0
32
8,189
1,835
0
472
7,717
0
15,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,096
Gold Earned
39,195
229
Minions Killed
382
0
Camps Cleared
0
1,219,466
Distance Traveled
1,245,999
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,369
567
45
3
0
251,183
1
W
Thanatos
7,674
590
107
8
0
233,424
3
L
Ganesha
5,111
393
2
0
0
193,795
2
L
Arachne
7,261
559
47
4
0
291,619
4
L
Achilles
7,460
574
61
5
0
267,653
1
L
Kukulkan
6,951
535
87
7
0
254,413
4
W
Gilgamesh
6,994
538
61
5
0
221,829
4
W
Cliodhna
8,384
645
96
7
0
290,894
0
W
Heimdallr
8,774
675
73
6
0
248,669
3
L
Neith
5,313
409
32
2
0
211,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role