Player Matchup

Anubis
Anubis
IfsonYui
Anubis
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 132L
1,510 Elo+
Solo
Medusa
Medusa
Rebeljohny
Medusa
Level 65
God Stats
49W - 33L
1,565 SR
Queue Stats
92W - 97L
1,518 Elo+
Solo
Odin
Odin
kaspian_1
Odin
Level 91
God Stats
1W - 4L
1,306 SR
Queue Stats
25W - 39L
1,426 Elo+
Solo
Team Averages
Level 95
1,457 SR
1,485 Elo+

VS

Team Averages
Level 75
1,565 SR
1,854 Elo+
Sobek
Sobek
EA_Lootboxx
Sobek
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,760 Elo+
Party 1
Baron Samedi
Baron Samedi
NaughtyObunga
Baron Samedi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,760 Elo+
Party 1
Odin
Odin
Rianzinhou
Odin
Level 103
God Stats
2W - 1L
1,694 SR
Queue Stats
54W - 42L
2,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IfsonYui
Anubis
18
5 / 2 / 16
12,292
768
18,277
13,947
7,339
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Rebeljohny
Medusa
18
11 / 2 / 11
13,005
813
19,688
12,061
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
16
9 / 3 / 10
12,254
766
12,491
16,985
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 4
10,743
671
4,155
24,571
23,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
NaughtyObunga
Baron Samedi
16
5 / 6 / 2
11,962
748
15,774
13,370
8,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 9 / 4
9,754
610
8,574
23,360
19,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
25
Kills
7
7
Deaths
25
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
Anubis
IfsonYui
Anubis
5
2
16
6.5
L
Baron Samedi
NaughtyObunga
Baron Samedi
5
6
2
1
W
Medusa
Rebeljohny
Medusa
11
2
11
8.25
L
1
9
4
0.33
W
Odin
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,456
Damage
28,503
42,993
Taken
61,301
23,814
Mitigated
51,621
14,409
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,155
500
0
1,885
24,571
23,463
0
5,505
18,584
14,003
0
W
Anubis
IfsonYui
Anubis
18,277
1,426
0
7,594
13,947
7,339
625
8,335
5,268
61,572
0
L
Baron Samedi
NaughtyObunga
Baron Samedi
15,774
1,462
2,805
3,059
13,370
8,390
0
5,155
8,070
43,544
0
W
Medusa
Rebeljohny
Medusa
19,688
10,499
0
4,065
12,061
5,389
1,244
6,155
5,626
0
66,849
L
8,574
1,430
160
2,410
23,360
19,768
0
8,096
14,911
11,216
20,867
W
Odin
12,491
3,685
232
2,518
16,985
11,086
724
7,701
8,895
0
27,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
32,459
208
Minions Killed
124
10
Camps Cleared
5
841,949
Distance Traveled
748,054
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,743
671
11
1
0
235,695
0
W
Anubis
12,292
768
92
6
4
262,110
4
L
Baron Samedi
11,962
748
72
5
3
255,492
4
W
Medusa
13,005
813
86
5
3
287,148
1
L
Odin
9,754
610
41
3
2
256,867
3
W
Odin
12,254
766
30
2
3
292,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role