Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Ashdato
Danzaburou
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,580 Elo+
Solo
Atlas
Atlas
Pitbulmejor888
Atlas
Level 60
God Stats
8W - 1L
1,671 SR
Queue Stats
134W - 144L
1,504 Elo+
Party 1
Hel
Hel
Tobias Tenorio
Hel
Level 122
God Stats
4W - 4L
1,124 SR
Queue Stats
104W - 119L
1,502 Elo+
Party 3
Mercury
Mercury
sebas2241
Mercury
Level 108
God Stats
5W - 7L
1,286 SR
Queue Stats
172W - 155L
1,523 Elo+
Party 1
Team Averages
Level 93
1,416 SR
1,522 Elo+

VS

Team Averages
Level 43
1,379 SR
1,681 Elo+
Ymir
Ymir
MurdaKap
Ymir
Level 64
God Stats
4W - 3L
1,352 SR
Queue Stats
6W - 3L
1,719 Elo+
Party 2
Merlin
Merlin
Papa Shaner
Merlin
Level 137
God Stats
8W - 6L
1,042 SR
Queue Stats
92W - 84L
1,528 Elo+
Solo
Cupid
Cupid
Ponder_my_orb
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 2
Osiris
Osiris
ReturnofBouce
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 2
Kali
Kali
RuFromOBlock
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 3 / 1
5,624
562
4,200
7,261
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Ashdato
Danzaburou
8
2 / 2 / 6
5,267
527
7,072
7,206
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 7
5,727
573
3,570
6,921
4,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 0 / 2
6,818
682
5,899
5,082
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
sebas2241
Mercury
11
5 / 1 / 3
6,552
655
3,692
5,370
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 4 / 2
4,841
484
2,068
8,588
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
9
2 / 2 / 0
5,176
518
4,453
4,756
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 3
4,337
434
3,653
5,894
896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 2 / 1
6,272
627
5,433
8,722
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 4 / 3
5,404
540
3,486
7,805
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
7
7
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
1
0.5
W
Danzaburou
Ashdato
Danzaburou
2
2
6
2.5
L
Ymir
1
4
2
0.5
L
Merlin
2
2
0
1
W
2
1
7
5.5
L
0
4
3
0.38
L
3
2
1
1.75
L
1
4
3
0.63
W
6
0
2
7
W
Mercury
sebas2241
Mercury
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,433
Damage
19,093
31,840
Taken
35,765
13,572
Mitigated
13,138
15,076
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,200
1,655
0
2,795
7,261
3,668
160
0
7,261
0
23,930
W
Danzaburou
Ashdato
Danzaburou
7,072
3,731
0
2,184
7,206
2,170
0
2,183
5,023
0
32,257
L
Ymir
2,068
364
0
806
8,588
3,838
0
3,736
4,734
8,051
0
L
Merlin
4,453
132
0
636
4,756
1,246
0
2,138
2,408
27,307
0
W
3,570
1,155
1,732
1,707
6,921
4,521
0
1,487
5,434
12,584
0
L
3,653
1,571
120
1,873
5,894
896
0
1,184
4,710
0
15,660
L
5,433
2,874
0
2,992
8,722
4,903
249
237
8,447
0
34,411
L
3,486
1,666
0
1,329
7,805
2,255
0
1,742
5,997
0
28,805
W
5,899
687
966
3,477
5,082
1,686
574
2,140
2,834
39,769
0
W
Mercury
sebas2241
Mercury
3,692
1,605
0
2,215
5,370
1,527
0
711
4,659
0
32,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
26,030
261
Minions Killed
207
0
Camps Cleared
0
1,026,366
Distance Traveled
980,401
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,624
562
48
5
0
192,859
1
W
Danzaburou
5,267
527
51
5
0
179,665
2
L
Ymir
4,841
484
8
1
0
196,120
0
L
Merlin
5,176
518
41
4
0
203,351
4
W
Atlas
5,727
573
13
1
0
198,233
6
L
Cupid
4,337
434
25
3
0
199,001
1
L
Osiris
6,272
627
76
8
0
175,532
4
L
Kali
5,404
540
57
6
0
206,397
1
W
Hel
6,818
682
82
8
0
204,965
1
W
Mercury
6,552
655
67
7
0
250,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role