Player Matchup

Ah Puch
Ah Puch
Clauqhy
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Kerysum
Chaac
Level 104
God Stats
1W - 1L
1,431 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
RedPrimalHP
Ymir
Level 26
God Stats
9W - 7L
1,551 SR
Queue Stats
54W - 48L
1,598 Elo+
Party 1
Skadi
Skadi
camandjay
Skadi
Level 103
God Stats
22W - 19L
1,740 SR
Queue Stats
228W - 212L
1,593 Elo+
Party 1
Thanatos
Thanatos
yoyotapout
Thanatos
Level 96
God Stats
3W - 1L
1,804 SR
Queue Stats
128W - 113L
1,566 Elo+
Party 1
Team Averages
Level 71
1,605 SR
1,552 Elo+

VS

Team Averages
Level 58
1,498 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Daddy2021Dad
Scylla
Level 38
God Stats
23W - 24L
1,701 SR
Queue Stats
103W - 70L
1,685 Elo+
Solo
Chaac
Chaac
SpenT SheLLL
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,508 Elo+
Solo
Nemesis
Nemesis
X301M3
Nemesis
Level 43
God Stats
0W - 2L
1,290 SR
Queue Stats
223W - 216L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Clauqhy
Ah Puch
8
0 / 1 / 2
5,204
520
1,483
3,448
1,004
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Kerysum
Chaac
11
4 / 0 / 1
6,393
639
4,941
3,207
2,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 6
6,069
607
1,986
5,058
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
camandjay
Skadi
12
8 / 1 / 1
7,333
733
8,032
5,546
1,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
yoyotapout
Thanatos
10
0 / 0 / 4
6,036
604
2,540
5,395
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 4 / 0
5,603
560
1,818
5,979
1,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
 
Pele
6
0 / 6 / 1
4,614
461
2,474
9,604
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
1
0 / 0 / 0
3,421
342
0
0
0
8
0 / 3 / 0
4,504
450
1,478
6,594
3,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
X301M3
Nemesis
9
1 / 1 / 0
5,249
525
1,424
5,597
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
2
2
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
0
0.25
L
Pele
 
Pele
0
6
1
0.08
W
Ah Puch
Clauqhy
Ah Puch
0
1
2
1
L
Scylla
0
0
0
0
W
Chaac
Kerysum
Chaac
4
0
1
4.5
W
2
0
6
5
L
0
3
0
0
L
Nemesis
X301M3
Nemesis
1
1
0
1
W
Skadi
camandjay
Skadi
8
1
1
8.5
W
Thanatos
yoyotapout
Thanatos
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,982
Damage
7,194
22,654
Taken
27,774
11,212
Mitigated
10,205
9,596
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,818
799
0
811
5,979
1,480
0
106
5,873
0
28,044
L
Pele
 
Pele
2,474
626
71
1,404
9,604
3,223
140
1,492
8,112
0
13,230
W
Ah Puch
Clauqhy
Ah Puch
1,483
84
0
665
3,448
1,004
144
0
3,448
17,831
0
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Kerysum
Chaac
4,941
1,412
0
1,789
3,207
2,596
165
0
3,207
0
29,060
W
1,986
679
76
1,154
5,058
3,794
352
0
5,058
11,813
0
L
1,478
607
0
1,283
6,594
3,420
0
991
5,603
0
13,085
L
Nemesis
X301M3
Nemesis
1,424
209
0
1,449
5,597
2,082
285
880
4,717
0
24,710
W
Skadi
camandjay
Skadi
8,032
4,334
0
433
5,546
1,555
407
0
5,546
0
46,319
W
Thanatos
yoyotapout
Thanatos
2,540
731
0
5,479
5,395
2,263
0
0
5,395
0
40,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
23,391
273
Minions Killed
157
0
Camps Cleared
0
999,586
Distance Traveled
818,412
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,603
560
54
5
0
211,382
1
L
Pele
4,614
461
28
3
0
202,625
1
W
Ah Puch
5,204
520
31
3
0
172,313
0
L
Scylla
3,421
342
0
0
0
12,678
0
W
Chaac
6,393
639
51
5
0
207,638
1
W
Ymir
6,069
607
20
2
0
204,012
1
L
Chaac
4,504
450
24
2
0
164,839
1
L
Nemesis
5,249
525
51
5
0
226,888
1
W
Skadi
7,333
733
84
8
0
206,088
1
W
Thanatos
6,036
604
87
9
0
209,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role