Player Matchup

Geb
Geb
Bc-1504
Geb
Level 57
God Stats
2W - 2L
1,252 SR
Queue Stats
134W - 136L
1,397 Elo+
Solo
Osiris
Osiris
BigBass8473
Osiris
Level 66
God Stats
5W - 14L
1,389 SR
Queue Stats
51W - 71L
1,352 Elo+
Solo
Cernunnos
Cernunnos
Chrisophoro
Cernunnos
Level 118
God Stats
10W - 12L
1,500 SR
Queue Stats
653W - 648L
1,419 Elo+
Solo
Anubis
Anubis
Duval Rain
Anubis
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Loki
Loki
ariecanisares
Loki
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 102L
1,420 Elo+
Solo
Team Averages
Level 87
1,428 SR
1,418 Elo+

VS

Team Averages
Level 87
1,439 SR
1,395 Elo+
Mulan
Mulan
IcnoPain
Mulan
Level 71
God Stats
64W - 66L
1,361 SR
Queue Stats
254W - 255L
1,422 Elo+
Solo
Hel
Hel
MoonDust1492
Hel
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,516 Elo+
Solo
Horus
Horus
StepBrother5617
Horus
Level 93
God Stats
5W - 7L
1,333 SR
Queue Stats
212W - 197L
1,189 Elo+
Solo
Arachne
Arachne
masterassblast
Arachne
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 198L
1,398 Elo+
Solo
Skadi
Skadi
papiiisuave
Skadi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
0 / 3 / 5
8,200
390
3,508
13,821
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
15
2 / 6 / 3
9,404
448
11,311
16,647
13,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Chrisophoro
Cernunnos
17
3 / 2 / 5
10,423
496
10,624
11,737
4,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Duval Rain
Anubis
17
6 / 8 / 5
11,051
526
13,995
14,620
6,921
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 3 / 2
12,122
577
12,961
15,144
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IcnoPain
Mulan
17
5 / 2 / 4
11,372
542
8,721
13,752
11,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 5 / 10
10,788
514
10,581
13,548
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 4 / 8
10,571
503
7,970
21,146
13,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
13 / 3 / 5
12,622
601
13,636
16,397
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 6 / 5
9,119
434
6,783
12,104
3,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
20
Kills
22
22
Deaths
20
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Geb
0
3
5
0.83
L
Osiris
2
6
3
0.58
L
Cernunnos
Chrisophoro
Cernunnos
3
2
5
2.75
L
Anubis
Duval Rain
Anubis
6
8
5
1.06
W
Mulan
IcnoPain
Mulan
5
2
4
3.5
W
1
5
10
1.2
W
1
4
8
1.25
L
9
3
2
3.33
W
13
3
5
5.17
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,399
Damage
47,691
71,969
Taken
76,947
43,329
Mitigated
38,691
19,773
Healing
23,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
3,508
307
0
1,072
13,821
12,640
0
1,162
12,583
25,346
0
L
Osiris
11,311
6,099
129
4,059
16,647
13,447
0
2,284
14,222
0
57,022
L
Cernunnos
Chrisophoro
Cernunnos
10,624
2,604
0
4,619
11,737
4,293
1,139
1,708
9,941
0
77,036
L
Anubis
Duval Rain
Anubis
13,995
733
0
3,592
14,620
6,921
364
2,077
12,364
71,225
0
W
Mulan
IcnoPain
Mulan
8,721
2,418
0
3,996
13,752
11,723
487
1,083
12,669
0
64,013
W
10,581
1,033
1,390
3,767
13,548
4,371
1,697
2,234
11,314
54,505
0
W
7,970
3,692
3,490
4,457
21,146
13,601
69
8,013
13,133
0
53,799
L
12,961
2,554
0
6,302
15,144
6,028
0
2,642
12,278
0
96,899
W
13,636
10,250
0
5,104
16,397
5,936
0
4,548
11,849
0
98,022
W
6,783
3,331
0
1,123
12,104
3,060
129
1,625
10,479
0
39,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
54,472
545
Minions Killed
525
0
Camps Cleared
0
1,903,855
Distance Traveled
1,920,224
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,200
390
36
2
0
322,271
3
L
Osiris
9,404
448
93
4
0
382,147
0
L
Cernunnos
10,423
496
121
6
0
401,031
4
L
Anubis
11,051
526
136
6
0
313,080
1
W
Mulan
11,372
542
121
6
0
414,658
1
W
Hel
10,788
514
93
4
0
356,215
6
W
Horus
10,571
503
89
4
0
416,835
2
L
Loki
12,122
577
159
8
0
485,326
0
W
Arachne
12,622
601
153
7
0
391,299
0
W
Skadi
9,119
434
69
3
0
341,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role