Player Matchup

Cthulhu
Cthulhu
DSlime
Cthulhu
Level 121
God Stats
7W - 6L
1,564 SR
Queue Stats
65W - 53L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Dacondi67
Cernunnos
Level 125
God Stats
1W - 1L
1,346 SR
Queue Stats
140W - 118L
1,633 Elo+
Party 1
He Bo
He Bo
Esicario
He Bo
Level 135
God Stats
6W - 3L
1,626 SR
Queue Stats
33W - 21L
1,624 Elo+
Party 1
Awilix
Awilix
Soultix2000
Awilix
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 199L
1,690 Elo+
Party 1
Achilles
Achilles
baguettebaneada
Achilles
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 142L
1,774 Elo+
Party 1
Team Averages
Level 114
1,507 SR
1,647 Elo+

VS

Team Averages
Level 72
1,522 SR
1,569 Elo+
Heimdallr
Heimdallr
EUFatedthesecond
Heimdallr
Level 49
God Stats
5W - 6L
1,723 SR
Queue Stats
60W - 37L
1,766 Elo+
Solo
Loki
Loki
GoDHadeZ
Loki
Level 45
God Stats
6W - 6L
1,524 SR
Queue Stats
64W - 76L
1,566 Elo+
Solo
Thoth
Thoth
Medibearable
Thoth
Level 94
God Stats
11W - 15L
1,261 SR
Queue Stats
554W - 567L
1,550 Elo+
Party 2
Nox
Nox
fozz1UP
Nox
Level 136
God Stats
8W - 8L
1,599 SR
Queue Stats
236W - 227L
1,463 Elo+
Party 2
Thanatos
Thanatos
imaqtDawg
Thanatos
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DSlime
Cthulhu
13
4 / 0 / 3
8,475
605
3,989
11,481
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Dacondi67
Cernunnos
13
0 / 0 / 3
7,580
541
2,063
5,959
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Esicario
He Bo
16
6 / 1 / 3
9,541
682
6,101
6,379
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
15
8 / 2 / 2
9,405
672
8,671
9,734
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
13
1 / 3 / 3
8,184
585
4,254
10,609
5,333
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
2
0 / 1 / 0
4,295
307
1,694
1,650
394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
10
1 / 3 / 0
5,891
421
1,678
6,420
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 6 / 1
7,233
517
4,884
7,936
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
12
0 / 4 / 1
6,845
489
5,904
8,021
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
imaqtDawg
Thanatos
14
3 / 5 / 1
8,279
591
9,809
13,221
8,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
5
6
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DSlime
Cthulhu
4
0
3
5.5
W
Cernunnos
Dacondi67
Cernunnos
0
0
3
1.5
L
Heimdallr
0
1
0
0
W
He Bo
Esicario
He Bo
6
1
3
7.5
L
Loki
1
3
0
0.33
L
1
6
1
0.25
W
Awilix
8
2
2
4.5
W
Achilles
1
3
3
0.83
L
Nox
0
4
1
0.13
L
Thanatos
imaqtDawg
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
23,969
44,162
Taken
37,248
20,145
Mitigated
15,815
13,811
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DSlime
Cthulhu
3,989
205
483
5,549
11,481
8,322
548
4,078
7,259
29,530
3,212
W
Cernunnos
Dacondi67
Cernunnos
2,063
466
0
3,432
5,959
1,864
2,317
1,742
4,217
0
49,517
L
Heimdallr
1,694
1,243
0
688
1,650
394
0
945
705
0
6,359
W
He Bo
Esicario
He Bo
6,101
0
0
790
6,379
1,811
346
2,751
3,595
57,064
0
L
Loki
1,678
139
0
2,196
6,420
1,505
0
1,047
5,373
0
28,049
L
4,884
94
0
263
7,936
2,010
0
4,538
3,398
41,646
0
W
Awilix
8,671
3,647
0
789
9,734
2,815
0
2,217
7,385
0
58,739
W
Achilles
4,254
897
0
2,768
10,609
5,333
0
0
10,153
0
43,101
L
Nox
5,904
454
76
1,937
8,021
3,354
0
2,819
5,202
37,008
0
L
Thanatos
imaqtDawg
Thanatos
9,809
3,045
0
10,870
13,221
8,552
0
561
12,660
0
54,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
32,543
456
Minions Killed
329
0
Camps Cleared
0
1,398,399
Distance Traveled
1,091,301
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,475
605
48
3
0
270,607
1
W
Cernunnos
7,580
541
93
7
0
240,649
2
L
Heimdallr
4,295
307
13
1
0
38,810
0
W
He Bo
9,541
682
122
9
0
278,295
4
L
Loki
5,891
421
56
4
0
306,995
3
L
Thoth
7,233
517
76
5
0
228,230
1
W
Awilix
9,405
672
104
7
0
318,403
2
W
Achilles
8,184
585
89
6
0
290,445
3
L
Nox
6,845
489
71
5
0
253,077
5
L
Thanatos
8,279
591
113
8
0
264,189
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role