Player Matchup

Cthulhu
Cthulhu
Dandinfig
Cthulhu
Level 111
God Stats
17W - 3L
1,850 SR
Queue Stats
99W - 89L
1,566 Elo+
Party 1
Freya
Freya
MarkandMark
Freya
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 127L
1,559 Elo+
Party 1
Ra
Ra
Tubercules
Ra
Level 100
God Stats
5W - 7L
1,282 SR
Queue Stats
123W - 154L
1,473 Elo+
Party 3
Neith
Neith
frostfire425
Neith
Level 3
God Stats
3W - 1L
1,850 SR
Queue Stats
6W - 6L
1,907 Elo+
Party 1
Thor
Thor
xMagicMeechx
Thor
Level 128
God Stats
6W - 20L
1,321 SR
Queue Stats
205W - 255L
1,475 Elo+
Party 3
Team Averages
Level 90
1,561 SR
1,596 Elo+

VS

Team Averages
Level 56
1,629 SR
1,541 Elo+
Apollo
Apollo
ArTz OF MAST3R
Apollo
Level 29
God Stats
2W - 1L
1,808 SR
Queue Stats
169W - 136L
1,570 Elo+
Solo
Cthulhu
Cthulhu
DCxBusteR
Cthulhu
Level 96
God Stats
1W - 2L
1,606 SR
Queue Stats
15W - 17L
1,366 Elo+
Party 2
Ymir
Ymir
Harold91flow
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Poseidon
Poseidon
HerbalBeard9304
Poseidon
Level 29
God Stats
27W - 22L
1,733 SR
Queue Stats
436W - 392L
1,655 Elo+
Solo
Nox
Nox
XxEssenceChickxX
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dandinfig
Cthulhu
15
3 / 2 / 9
8,374
761
8,941
15,582
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 2 / 5
9,489
863
12,094
7,640
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 0 / 10
9,483
862
7,584
4,666
2,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 7
7,201
655
4,252
3,866
1,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 2 / 5
8,291
754
6,858
9,134
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
7,698
700
6,975
10,585
3,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
DCxBusteR
Cthulhu
14
2 / 5 / 3
7,985
726
8,388
13,721
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 0
7,171
652
563
9,477
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
15
2 / 2 / 1
7,978
725
5,689
4,133
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 3
7,627
693
5,326
8,691
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
23
Kills
6
7
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Cthulhu
DCxBusteR
Cthulhu
2
5
3
0.7
W
Cthulhu
Dandinfig
Cthulhu
3
2
9
3.75
L
0
4
0
0
L
Poseidon
2
2
1
1.25
W
10
2
5
6.25
W
4
0
10
9
L
1
5
3
0.5
W
0
1
7
3.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,729
Damage
26,941
40,888
Taken
46,607
25,520
Mitigated
27,473
10,562
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,975
4,710
0
1,550
10,585
3,844
0
7,024
3,561
0
22,362
L
Cthulhu
DCxBusteR
Cthulhu
8,388
193
509
784
13,721
11,417
0
9,913
3,808
21,194
0
W
Cthulhu
Dandinfig
Cthulhu
8,941
831
216
3,376
15,582
15,488
0
7,153
8,429
21,367
0
L
563
64
0
384
9,477
7,330
0
4,223
5,254
8,905
0
L
Poseidon
5,689
727
0
1,013
4,133
1,490
0
2,446
1,687
35,599
0
W
12,094
4,718
0
2,785
7,640
2,892
413
3,188
4,452
32,648
0
W
7,584
1,003
386
1,702
4,666
2,021
0
2,088
2,578
52,567
0
L
5,326
209
0
736
8,691
3,392
0
5,013
3,678
17,410
0
W
4,252
2,006
0
202
3,866
1,487
340
2,430
1,436
0
11,764
W
6,858
514
0
1,895
9,134
3,632
102
5,107
4,027
0
15,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
38,459
206
Minions Killed
178
0
Camps Cleared
0
1,121,161
Distance Traveled
1,000,780
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,698
700
39
4
0
188,200
1
L
Cthulhu
7,985
726
30
3
0
211,563
0
W
Cthulhu
8,374
761
26
2
0
229,997
5
L
Ymir
7,171
652
23
2
0
176,252
1
L
Poseidon
7,978
725
60
5
0
215,781
2
W
Freya
9,489
863
47
4
0
233,871
4
W
Ra
9,483
862
90
8
0
243,423
1
L
Nox
7,627
693
26
2
0
208,984
3
W
Neith
7,201
655
23
2
0
185,393
0
W
Thor
8,291
754
20
2
0
228,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role