Player Matchup

Danzaburou
Danzaburou
Gold III
CrazyFish---
Danzaburou
Gold III
Level 126
God Stats
6W - 11L
1,183 SR
Queue Stats
331W - 316L
1,479 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
IDroX-_-NeGo
Sun Wukong
Silver I
Level 87
God Stats
2W - 7L
1,226 SR
Queue Stats
82W - 91L
1,399 MMR
Party 2
Cliodhna
Cliodhna
Gold IV
Litgning
Cliodhna
Gold IV
Level 107
God Stats
7W - 10L
1,681 SR
Queue Stats
44W - 53L
1,507 MMR
Party 2
Merlin
Merlin
Gold IV
ilgavri
Merlin
Gold IV
Level 127
God Stats
15W - 16L
1,439 SR
Queue Stats
123W - 116L
1,480 MMR
Solo
Sylvanus
Sylvanus
Gold V
williammcvicar
Sylvanus
Gold V
Level 117
God Stats
11W - 12L
1,765 SR
Queue Stats
171W - 191L
1,460 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,459 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,600 SR
1,466 MMR
Medusa
Medusa
Silver I
Fille2468
Medusa
Silver I
Level 128
God Stats
6W - 8L
1,526 SR
Queue Stats
114W - 93L
1,504 MMR
Solo
Nu Wa
Nu Wa
Gold V
Grenadier Prime
Nu Wa
Gold V
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 99L
1,434 MMR
Party 1
Achilles
Achilles
Gold V
Hafezinho
Achilles
Gold V
Level 112
God Stats
5W - 3L
1,748 SR
Queue Stats
16W - 19L
1,467 MMR
Solo
Thanatos
Thanatos
Gold III
Klabusterbart
Thanatos
Gold III
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 40L
1,491 MMR
Solo
Athena
Athena
Gold V
Rob Asleep
Athena
Gold V
Level 62
God Stats
3W - 0L
1,728 SR
Queue Stats
107W - 99L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyFish---
Danzaburou
20
5 / 5 / 0
14,126
543
16,981
27,215
10,510
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
IDroX-_-NeGo
Sun Wukong
20
4 / 6 / 5
13,213
508
18,848
30,440
35,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Litgning
Cliodhna
19
9 / 10 / 8
13,477
518
17,656
23,604
10,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
ilgavri
Merlin
19
2 / 6 / 10
12,592
484
21,553
16,282
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
16
1 / 6 / 11
11,472
441
12,512
26,517
31,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
IzanamiLokiBastetArachne

VS

Bans
GilgameshAmaterasuGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fille2468
Medusa
20
6 / 2 / 8
15,932
613
18,549
19,284
7,998
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
6 / 7 / 12
13,681
526
29,735
20,088
8,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Hafezinho
Achilles
20
5 / 5 / 10
13,954
537
17,579
29,235
48,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Klabusterbart
Thanatos
20
8 / 4 / 7
15,029
578
14,352
26,259
11,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Rob Asleep
Athena
20
7 / 3 / 15
13,932
536
16,169
28,214
38,213
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
84
21
Kills
32
33
Deaths
21
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrazyFish---
Danzaburou
5
5
0
1
W
Medusa
Fille2468
Medusa
6
2
8
5
W
6
7
12
1.71
W
Achilles
Hafezinho
Achilles
5
5
10
2
L
Sun Wukong
IDroX-_-NeGo
Sun Wukong
4
6
5
1.08
W
Thanatos
Klabusterbart
Thanatos
8
4
7
2.88
L
Cliodhna
Litgning
Cliodhna
9
10
8
1.3
W
Athena
Rob Asleep
Athena
7
3
15
4.83
L
Merlin
ilgavri
Merlin
2
6
10
1.17
L
Sylvanus
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,550
Damage
96,384
124,058
Taken
123,080
93,696
Mitigated
114,414
44,155
Healing
58,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrazyFish---
Danzaburou
16,981
8,099
0
9,463
27,215
10,510
1,241
5,094
21,939
0
129,053
W
Medusa
Fille2468
Medusa
18,549
7,401
0
7,780
19,284
7,998
7,103
2,982
16,263
0
146,192
W
29,735
5,233
0
4,038
20,088
8,191
1,274
7,920
11,802
92,612
0
W
Achilles
Hafezinho
Achilles
17,579
5,560
0
10,516
29,235
48,479
355
5,254
23,673
0
79,562
L
Sun Wukong
IDroX-_-NeGo
Sun Wukong
18,848
4,005
527
12,501
30,440
35,578
0
8,621
21,531
0
90,813
W
Thanatos
Klabusterbart
Thanatos
14,352
4,286
0
26,656
26,259
11,533
273
8,342
17,711
0
120,650
L
Cliodhna
Litgning
Cliodhna
17,656
2,226
0
4,659
23,604
10,180
0
9,421
13,845
0
81,074
W
Athena
Rob Asleep
Athena
16,169
3,685
0
9,056
28,214
38,213
435
12,863
14,845
46,946
0
L
Merlin
ilgavri
Merlin
21,553
1,197
0
3,279
16,282
6,247
0
8,768
7,144
103,462
0
L
Sylvanus
12,512
2,642
4,851
8,875
26,517
31,181
96
12,698
13,279
32,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,880
Gold Earned
72,528
677
Minions Killed
736
0
Camps Cleared
0
2,252,343
Distance Traveled
2,564,410
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,126
543
190
7
0
454,085
7
W
Medusa
15,932
613
237
9
0
507,643
10
W
Nu Wa
13,681
526
133
5
0
463,024
4
W
Achilles
13,954
537
135
5
0
491,320
9
L
Sun Wukong
13,213
508
169
7
0
462,748
7
W
Thanatos
15,029
578
170
7
0
552,839
8
L
Cliodhna
13,477
518
107
4
0
491,131
6
W
Athena
13,932
536
61
2
0
549,584
5
L
Merlin
12,592
484
169
7
0
459,083
5
L
Sylvanus
11,472
441
42
2
0
385,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role