Player Matchup

Apollo
Apollo
BlazedBeleth
Apollo
Level 69
God Stats
0W - 1L
1,186 SR
Queue Stats
5W - 15L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
Harrageen
Ao Kuang
Level 85
God Stats
6W - 11L
1,263 SR
Queue Stats
120W - 141L
1,218 Elo+
Solo
Geb
Geb
Nathanrelax
Geb
Level 108
God Stats
2W - 5L
1,285 SR
Queue Stats
387W - 438L
1,424 Elo+
Solo
Artio
Artio
SWEAT_GIBBIE_BOI
Artio
Level 25
God Stats
0W - 3L
1,285 SR
Queue Stats
65W - 102L
1,370 Elo+
Solo
Mulan
Mulan
mavrosagorii
Mulan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,484 Elo+
Solo
Team Averages
Level 70
1,304 SR
1,382 Elo+

VS

Team Averages
Level 74
1,459 SR
1,388 Elo+
Osiris
Osiris
CreepersinCrime
Osiris
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 142L
1,481 Elo+
Solo
Bakasura
Bakasura
Illusion2600
Bakasura
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 144L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
ItzSanky
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,210 Elo+
Party 2
He Bo
He Bo
Jason11040
He Bo
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
98W - 101L
1,485 Elo+
Party 1
Chiron
Chiron
cccjman
Chiron
Level 28
God Stats
1W - 1L
1,296 SR
Queue Stats
140W - 153L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
3 / 6 / 3
9,147
762
7,177
11,788
4,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Harrageen
Ao Kuang
16
5 / 7 / 2
9,544
795
6,692
13,231
5,864
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 4 / 8
9,842
820
7,349
14,837
15,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 7
9,025
752
5,109
16,537
14,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 8 / 6
8,797
733
7,095
13,182
10,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 19
9,672
806
9,638
15,545
15,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
Illusion2600
Bakasura
17
8 / 3 / 14
10,194
850
8,981
12,409
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
ItzSanky
Nu Wa
17
8 / 2 / 15
10,684
890
15,962
7,921
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
18
11 / 3 / 14
10,973
914
23,945
10,332
4,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
cccjman
Chiron
11
1 / 0 / 8
7,950
663
2,233
2,129
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
12
Kills
30
30
Deaths
12
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
6
3
0.75
W
2
4
19
2.88
L
Ao Kuang
Harrageen
Ao Kuang
5
7
2
0.86
W
Bakasura
Illusion2600
Bakasura
8
3
14
5
W
Nu Wa
ItzSanky
Nu Wa
8
2
15
7.75
W
He Bo
11
3
14
6
L
1
4
8
1.25
L
1
5
7
0.9
W
Chiron
cccjman
Chiron
1
0
8
5
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,422
Damage
60,759
69,575
Taken
48,336
51,583
Mitigated
31,563
20,547
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,177
4,134
937
1,985
11,788
4,612
0
6,968
4,604
0
20,108
W
9,638
1,872
601
1,404
15,545
15,472
694
7,774
7,771
0
21,488
L
Ao Kuang
Harrageen
Ao Kuang
6,692
1,015
1,118
2,686
13,231
5,864
876
7,626
5,271
12,774
0
W
Bakasura
Illusion2600
Bakasura
8,981
4,376
1,494
4,092
12,409
7,017
320
4,597
7,812
0
13,936
W
Nu Wa
ItzSanky
Nu Wa
15,962
5,106
0
918
7,921
3,537
1,013
2,888
5,033
31,988
0
W
He Bo
23,945
1,322
1,241
1,764
10,332
4,927
1,750
3,562
6,770
35,297
0
L
7,349
414
601
1,653
14,837
15,881
377
8,573
6,004
28,013
0
L
5,109
131
3,249
5,999
16,537
14,945
186
8,143
7,552
13,593
0
W
Chiron
cccjman
Chiron
2,233
839
511
1,011
2,129
610
450
329
1,800
0
5,544
L
7,095
1,014
1,090
1,229
13,182
10,281
0
8,597
4,402
0
11,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,355
Gold Earned
49,473
94
Minions Killed
100
0
Camps Cleared
0
1,015,308
Distance Traveled
1,002,740
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,147
762
39
3
0
186,473
1
W
Osiris
9,672
806
20
2
0
212,194
1
L
Ao Kuang
9,544
795
6
1
0
192,559
1
W
Bakasura
10,194
850
18
2
0
245,732
0
W
Nu Wa
10,684
890
31
3
0
207,025
0
W
He Bo
10,973
914
26
2
0
218,481
1
L
Geb
9,842
820
29
2
0
201,219
1
L
Artio
9,025
752
14
1
0
233,441
3
W
Chiron
7,950
663
5
0
0
119,308
1
L
Mulan
8,797
733
6
1
0
201,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role