Player Matchup

Merlin
Merlin
BICBandito
Merlin
Level 64
God Stats
3W - 2L
1,466 SR
Queue Stats
30W - 51L
1,264 Elo+
Solo
Aphrodite
Aphrodite
CABLE ZER0
Aphrodite
Level 62
God Stats
30W - 39L
1,459 SR
Queue Stats
171W - 193L
1,411 Elo+
Party 1
Cupid
Cupid
Fhrogli
Cupid
Level 67
God Stats
9W - 8L
1,413 SR
Queue Stats
108W - 110L
1,361 Elo+
Party 1
Ymir
Ymir
Miranha9219
Ymir
Level 65
God Stats
40W - 26L
1,203 SR
Queue Stats
93W - 101L
1,262 Elo+
Solo
Loki
Loki
cajias
Loki
Level 61
God Stats
9W - 16L
1,442 SR
Queue Stats
96W - 98L
1,378 Elo+
Solo
Team Averages
Level 64
1,397 SR
1,335 Elo+

VS

Team Averages
Level 72
1,460 SR
1,309 Elo+
Tiamat
Tiamat
Bklibra83
Tiamat
Level 45
God Stats
19W - 27L
1,339 SR
Queue Stats
65W - 57L
1,255 Elo+
Solo
Set
Set
Deku3912
Set
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 135L
1,273 Elo+
Solo
Osiris
Osiris
RGrum
Osiris
Level 86
God Stats
5W - 9L
1,469 SR
Queue Stats
178W - 213L
1,348 Elo+
Solo
Neith
Neith
Scarleth_Zuu
Neith
Level 82
God Stats
7W - 11L
1,402 SR
Queue Stats
133W - 136L
1,260 Elo+
Solo
Bacchus
Bacchus
boss9game
Bacchus
Level 88
God Stats
31W - 33L
1,588 SR
Queue Stats
510W - 502L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BICBandito
Merlin
16
1 / 6 / 3
11,374
474
8,588
17,633
7,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Aphrodite
CABLE ZER0
Aphrodite
20
13 / 3 / 16
14,062
586
17,303
21,140
17,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
Fhrogli
Cupid
20
20 / 2 / 12
14,745
614
30,193
19,441
8,436
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 0 / 16
12,654
527
12,015
20,414
25,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Loki
cajias
Loki
19
4 / 6 / 8
12,619
526
6,901
17,198
7,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bklibra83
Tiamat
17
5 / 7 / 5
10,641
443
15,247
18,085
11,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 10 / 4
10,665
444
8,849
21,419
9,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Osiris
RGrum
Osiris
15
1 / 12 / 2
10,015
417
9,085
22,623
23,946
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

19
4 / 10 / 0
12,641
527
12,586
18,590
8,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
boss9game
Bacchus
18
5 / 5 / 4
11,511
480
19,364
23,024
13,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
43
Kills
17
17
Deaths
44
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
BICBandito
Merlin
1
6
3
0.42
L
Tiamat
Bklibra83
Tiamat
5
7
5
1.07
W
Aphrodite
CABLE ZER0
Aphrodite
13
3
16
7
L
2
10
4
0.4
W
Cupid
Fhrogli
Cupid
20
2
12
13
W
5
0
16
13
L
Osiris
RGrum
Osiris
1
12
2
0.17
L
4
10
0
0.4
L
Bacchus
boss9game
Bacchus
5
5
4
1.4
W
Loki
cajias
Loki
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,000
Damage
65,131
95,826
Taken
103,741
65,460
Mitigated
66,566
36,205
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BICBandito
Merlin
8,588
698
208
5,271
17,633
7,368
856
11,254
6,379
55,451
0
L
Tiamat
Bklibra83
Tiamat
15,247
1,407
555
4,708
18,085
11,571
1,544
8,280
9,712
48,124
0
W
Aphrodite
CABLE ZER0
Aphrodite
17,303
3,315
5,341
12,163
21,140
17,169
2,038
4,072
17,068
64,796
0
L
8,849
3,087
81
5,802
21,419
9,034
170
6,856
14,260
0
61,420
W
Cupid
Fhrogli
Cupid
30,193
22,674
478
6,080
19,441
8,436
4,362
5,510
13,829
0
96,848
W
12,015
2,065
0
3,803
20,414
25,472
231
6,868
12,797
49,344
7,254
L
Osiris
RGrum
Osiris
9,085
2,461
234
372
22,623
23,946
83
6,690
15,504
0
52,088
L
12,586
4,418
0
2,645
18,590
8,365
2,767
5,522
13,040
0
75,143
L
Bacchus
boss9game
Bacchus
19,364
2,406
0
2,876
23,024
13,650
1,720
8,940
14,016
69,158
0
W
Loki
cajias
Loki
6,901
1,301
0
2,861
17,198
7,015
4,076
6,907
10,291
0
82,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,454
Gold Earned
55,473
592
Minions Killed
484
0
Camps Cleared
0
2,208,913
Distance Traveled
1,872,921
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,374
474
102
4
0
368,685
0
L
Tiamat
10,641
443
55
2
0
373,744
4
W
Aphrodite
14,062
586
133
6
0
436,112
3
L
Set
10,665
444
102
4
0
318,982
4
W
Cupid
14,745
614
145
6
0
450,584
4
W
Ymir
12,654
527
78
3
0
486,029
5
L
Osiris
10,015
417
94
4
0
371,874
3
L
Neith
12,641
527
133
6
0
378,360
7
L
Bacchus
11,511
480
100
4
0
429,961
4
W
Loki
12,619
526
134
6
0
467,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role