Player Matchup

King Arthur
King Arthur
CoolPie03
King Arthur
Level 34
God Stats
2W - 0L
1,695 SR
Queue Stats
5W - 1L
1,883 Elo+
Party 2
Pele
Pele
LordScrub420
Pele
Level 121
God Stats
11W - 5L
1,725 SR
Queue Stats
171W - 155L
1,541 Elo+
Party 2
Chang'e
Chang'e
Ms Lys x
Chang'e
Level 126
God Stats
27W - 22L
1,510 SR
Queue Stats
193W - 204L
1,490 Elo+
Party 2
Cerberus
Cerberus
moos7892
Cerberus
Level 146
God Stats
19W - 16L
1,235 SR
Queue Stats
179W - 170L
1,403 Elo+
Solo
Sol
Sol
xKurome
Sol
Level 127
God Stats
6W - 4L
1,536 SR
Queue Stats
10W - 8L
1,470 Elo+
Party 2
Team Averages
Level 111
1,540 SR
1,557 Elo+

VS

Team Averages
Level 79
1,496 SR
1,471 Elo+
Kuzenbo
Kuzenbo
MegaToeSlurp
Kuzenbo
Level 76
God Stats
2W - 2L
1,624 SR
Queue Stats
29W - 22L
1,513 Elo+
Party 1
Serqet
Serqet
Papaonion1193
Serqet
Level 76
God Stats
13W - 7L
1,573 SR
Queue Stats
21W - 17L
1,563 Elo+
Party 1
Artemis
Artemis
ironpaws14
Artemis
Level 76
God Stats
7W - 6L
1,500 SR
Queue Stats
36W - 41L
1,462 Elo+
Party 3
Ra
Ra
june_to_sweaty
Ra
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 101L
1,444 Elo+
Party 3
Agni
Agni
midnitewolf382
Agni
Level 88
God Stats
3W - 7L
1,285 SR
Queue Stats
120W - 129L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CoolPie03
King Arthur
10
1 / 0 / 1
5,848
585
1,820
5,198
2,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
6 / 1 / 3
6,773
677
5,661
6,279
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Ms Lys x
Chang'e
12
8 / 0 / 3
7,161
716
5,143
5,393
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
moos7892
Cerberus
9
4 / 1 / 2
5,689
569
2,226
5,793
3,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
10
2 / 3 / 5
6,076
608
6,068
6,106
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MegaToeSlurp
Kuzenbo
9
1 / 2 / 0
5,576
558
3,761
7,316
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 1
4,944
494
1,627
5,816
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ironpaws14
Artemis
7
1 / 6 / 1
4,709
471
1,227
6,215
1,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 4 / 1
5,431
543
3,849
5,753
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 5 / 0
5,106
511
2,301
4,178
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
21
Kills
5
5
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CoolPie03
King Arthur
1
0
1
1.5
W
6
1
3
7.5
L
Kuzenbo
MegaToeSlurp
Kuzenbo
1
2
0
0.5
W
Chang'e
Ms Lys x
Chang'e
8
0
3
9.5
L
0
4
1
0.13
L
Artemis
ironpaws14
Artemis
1
6
1
0.25
L
3
4
1
0.88
L
0
5
0
0
W
Cerberus
moos7892
Cerberus
4
1
2
5
W
Sol
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
12,765
28,769
Taken
29,278
11,235
Mitigated
10,403
10,945
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CoolPie03
King Arthur
1,820
185
0
2,086
5,198
2,492
0
2,564
2,634
0
22,555
W
5,661
1,728
0
1,419
6,279
1,971
186
1,685
4,526
0
38,574
L
Kuzenbo
MegaToeSlurp
Kuzenbo
3,761
1,511
0
2,720
7,316
4,419
0
0
7,316
22,091
0
W
Chang'e
Ms Lys x
Chang'e
5,143
174
379
3,072
5,393
1,481
126
1,035
4,064
31,567
0
L
1,627
360
22
1,700
5,816
1,549
187
1,606
4,210
0
20,951
L
Artemis
ironpaws14
Artemis
1,227
642
0
500
6,215
1,535
0
4,302
1,913
0
11,392
L
3,849
162
103
1,092
5,753
1,596
0
3,969
1,784
20,809
0
L
2,301
78
0
115
4,178
1,304
0
2,534
1,644
24,895
0
W
Cerberus
moos7892
Cerberus
2,226
12
317
1,238
5,793
3,480
158
1,782
4,011
16,251
0
W
Sol
6,068
3,099
0
2,434
6,106
1,811
898
2,571
3,370
27,894
5,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
25,766
284
Minions Killed
193
0
Camps Cleared
0
1,008,127
Distance Traveled
953,701
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,848
585
48
5
0
194,171
3
W
Pele
6,773
677
69
7
0
226,726
4
L
Kuzenbo
5,576
558
41
4
0
167,221
0
W
Chang'e
7,161
716
69
7
0
217,176
0
L
Serqet
4,944
494
47
5
0
222,046
2
L
Artemis
4,709
471
19
2
0
187,397
2
L
Ra
5,431
543
29
3
0
182,743
3
L
Agni
5,106
511
57
6
0
194,294
7
W
Cerberus
5,689
569
32
3
0
181,200
5
W
Sol
6,076
608
66
7
0
188,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role