Player Matchup

Olorun
Olorun
Logun_Ryder69
Olorun
Level 68
God Stats
2W - 1L
1,264 SR
Queue Stats
8W - 20L
1,224 Elo+
Solo
Ares
Ares
Mendigo22
Ares
Level 132
God Stats
9W - 3L
1,555 SR
Queue Stats
107W - 134L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowStriker504
Gilgamesh
Level 117
God Stats
1W - 0L
1,468 SR
Queue Stats
7W - 1L
1,511 Elo+
Solo
Medusa
Medusa
TheRedSea55
Medusa
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 22L
1,509 Elo+
Solo
Bakasura
Bakasura
xJOHNNY8172
Bakasura
Level 91
God Stats
1W - 1L
1,427 SR
Queue Stats
12W - 11L
1,336 Elo+
Solo
Team Averages
Level 103
1,443 SR
1,415 Elo+

VS

Team Averages
Level 71
1,512 SR
1,385 Elo+
Sol
Sol
 
Sol
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DemeaningWharf0
Serqet
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 40L
1,258 Elo+
Solo
Olorun
Olorun
Kev The Phenom
Olorun
Level 109
God Stats
2W - 1L
1,703 SR
Queue Stats
161W - 145L
1,444 Elo+
Solo
Da Ji
Da Ji
L4DCHARGER01
Da Ji
Level 17
God Stats
15W - 19L
1,356 SR
Queue Stats
23W - 33L
1,342 Elo+
Party 1
Bastet
Bastet
S1 Hoon
Bastet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 209L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 13
9,879
706
12,208
11,143
5,468
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
19
8 / 0 / 14
12,018
858
12,878
17,649
24,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
18
6 / 1 / 14
12,214
872
12,630
16,526
16,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
20
9 / 2 / 10
12,053
861
13,232
11,086
5,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
xJOHNNY8172
Bakasura
16
2 / 2 / 7
10,317
737
5,115
10,656
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 5 / 5
9,484
677
15,923
14,338
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 5 / 2
9,419
673
5,802
17,625
14,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 7 / 3
9,076
648
9,791
16,703
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 6 / 5
9,431
674
9,713
15,722
7,250
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
S1 Hoon
Bastet
12
2 / 2 / 0
8,117
580
2,722
2,968
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
25
Kills
8
9
Deaths
25
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
5
0.9
L
2
5
2
0.6
L
0
7
3
0.21
L
2
6
5
0.75
W
0
4
13
1.63
W
Ares
8
0
14
15
L
Bastet
S1 Hoon
Bastet
2
2
0
1
W
Gilgamesh
6
1
14
13
W
Medusa
9
2
10
7
W
Bakasura
xJOHNNY8172
Bakasura
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,063
Damage
43,951
67,060
Taken
67,356
57,134
Mitigated
36,077
23,016
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,923
4,209
0
3,276
14,338
6,130
0
2,712
11,546
42,337
2,729
L
5,802
837
365
2,088
17,625
14,974
0
8,143
9,482
371
16,399
L
9,791
5,957
288
5,183
16,703
6,672
0
6,132
10,513
34,931
0
L
9,713
1,033
0
2,017
15,722
7,250
0
7,197
8,525
0
22,579
W
12,208
4,480
4,207
3,549
11,143
5,468
1,357
4,072
7,071
27,165
0
W
Ares
12,878
451
700
1,476
17,649
24,754
328
8,880
8,534
29,333
0
L
Bastet
S1 Hoon
Bastet
2,722
694
0
646
2,968
1,051
0
902
2,066
0
4,348
W
Gilgamesh
12,630
3,530
2,754
6,007
16,526
16,030
1,303
4,466
11,682
0
41,260
W
Medusa
13,232
5,017
0
1,235
11,086
5,414
2,759
4,142
6,944
0
41,443
W
Bakasura
xJOHNNY8172
Bakasura
5,115
3,152
557
2,531
10,656
5,468
2,787
3,243
7,189
0
33,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,481
Gold Earned
45,527
244
Minions Killed
184
0
Camps Cleared
0
1,433,217
Distance Traveled
1,037,695
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,484
677
62
4
0
258,037
1
L
Serqet
9,419
673
27
2
0
257,015
1
L
Olorun
9,076
648
57
4
0
228,129
3
L
Da Ji
9,431
674
33
2
0
251,099
0
W
Olorun
9,879
706
36
3
0
250,519
3
W
Ares
12,018
858
34
2
0
293,565
0
L
Bastet
8,117
580
5
0
0
43,415
1
W
Gilgamesh
12,214
872
42
3
0
290,824
1
W
Medusa
12,053
861
69
5
0
307,129
1
W
Bakasura
10,317
737
63
5
0
291,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role