Player Matchup

Bellona
Bellona
Addywat
Bellona
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
260W - 281L
1,453 Elo+
Solo
Mulan
Mulan
Kushteh
Mulan
Level 60
God Stats
1W - 3L
1,298 SR
Queue Stats
29W - 43L
1,123 Elo+
Party 2
Ullr
Ullr
Quinnon
Ullr
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 84L
1,400 Elo+
Party 2
Chiron
Chiron
TheVulgarViking
Chiron
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 60L
1,093 Elo+
Party 2
Gilgamesh
Gilgamesh
Yoshikid
Gilgamesh
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 89L
1,226 Elo+
Party 2
Team Averages
Level 101
1,460 SR
1,259 Elo+

VS

Team Averages
Level 124
1,495 SR
1,315 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
B00GIExW00GIE
Merlin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 79L
1,001 Elo+
Party 1
Hades
Hades
C 4 M E R O N96
Hades
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 65L
1,043 Elo+
Party 1
Skadi
Skadi
E0Xx
Skadi
Level 69
God Stats
2W - 2L
1,477 SR
Queue Stats
107W - 99L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Addywat
Bellona
17
2 / 6 / 23
11,752
783
10,740
28,929
21,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
Kushteh
Mulan
18
3 / 6 / 25
11,266
751
10,292
21,166
21,672
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ullr
Quinnon
Ullr
18
6 / 5 / 24
12,154
810
13,334
18,914
7,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 4 / 17
13,615
908
29,399
15,236
6,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Yoshikid
Gilgamesh
20
15 / 3 / 17
15,394
1,026
21,899
32,604
24,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
3 / 6 / 13
11,293
753
19,062
23,351
39,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
 
Medusa
15
1 / 13 / 12
10,039
669
20,838
20,876
9,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 8
11,000
733
23,664
15,756
8,463
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 9 / 11
12,058
804
13,817
20,665
14,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
E0Xx
Skadi
20
14 / 5 / 9
13,074
872
25,432
15,618
8,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
77
39
Kills
24
24
Deaths
39
106
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
6
13
1.58
L
Medusa
 
Medusa
1
13
12
0.54
W
Bellona
Addywat
Bellona
2
6
23
2.25
L
3
6
8
1.17
L
3
9
11
0.94
L
Skadi
E0Xx
Skadi
14
5
9
3.7
W
Mulan
Kushteh
Mulan
3
6
25
2.58
W
Ullr
Quinnon
Ullr
6
5
24
3.6
W
13
4
17
5.38
W
Gilgamesh
Yoshikid
Gilgamesh
15
3
17
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,664
Damage
102,813
116,849
Taken
96,266
81,188
Mitigated
80,462
55,719
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
19,062
2,122
773
3,191
23,351
39,870
269
1,138
22,213
0
33,190
L
Medusa
 
Medusa
20,838
6,852
882
1,216
20,876
9,354
724
556
20,320
0
36,319
W
Bellona
Addywat
Bellona
10,740
1,708
4,795
7,450
28,929
21,132
102
9,273
19,656
0
23,280
L
23,664
867
1,453
3,498
15,756
8,463
1,068
421
15,335
43,720
0
L
13,817
1,226
1,517
3,671
20,665
14,631
161
755
19,910
26,169
0
L
Skadi
E0Xx
Skadi
25,432
9,763
1,324
1,475
15,618
8,144
1,130
206
15,412
0
32,329
W
Mulan
Kushteh
Mulan
10,292
2,113
1,927
3,911
21,166
21,672
361
7,489
13,677
0
22,440
W
Ullr
Quinnon
Ullr
13,334
7,273
4,085
5,817
18,914
7,458
1,697
4,454
14,460
0
27,886
W
29,399
10,926
4,681
4,499
15,236
6,531
2,960
2,786
12,450
0
56,878
W
Gilgamesh
Yoshikid
Gilgamesh
21,899
3,891
4,318
14,236
32,604
24,395
935
13,479
19,125
6,520
30,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,181
Gold Earned
57,464
163
Minions Killed
146
0
Camps Cleared
0
1,503,993
Distance Traveled
1,206,407
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,293
753
25
2
0
282,713
0
L
Medusa
10,039
669
27
2
0
228,848
1
W
Bellona
11,752
783
14
1
0
313,835
1
L
Merlin
11,000
733
45
3
0
249,699
2
L
Hades
12,058
804
28
2
0
192,745
0
L
Skadi
13,074
872
21
1
0
252,402
0
W
Mulan
11,266
751
27
2
0
281,890
0
W
Ullr
12,154
810
25
2
0
290,132
2
W
Chiron
13,615
908
72
5
0
275,740
0
W
Gilgamesh
15,394
1,026
25
2
0
342,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role