Player Matchup

Artio
Artio
Cheesey 1066
Artio
Level 58
God Stats
1W - 0L
1,506 SR
Queue Stats
6W - 2L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
Gwencalon
Amaterasu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,498 Elo+
Party 1
Olorun
Olorun
WhisperingYEET
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,256 Elo+
Party 1
Eset
Eset
davidron76
Eset
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
138W - 117L
1,548 Elo+
Solo
Serqet
Serqet
maximus1
Serqet
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,358 Elo+
Party 1
Team Averages
Level 63
1,501 SR
1,417 Elo+

VS

Team Averages
Level 60
1,464 SR
1,348 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GnarShredder97
Achilles
Level 26
God Stats
0W - 2L
1,320 SR
Queue Stats
3W - 7L
1,398 Elo+
Party 2
King Arthur
King Arthur
ManLikeReedy
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,234 Elo+
Party 2
Mulan
Mulan
ZJBez
Mulan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,303 Elo+
Party 2
Olorun
Olorun
vJMB
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 22
9,422
942
11,617
17,192
16,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
Gwencalon
Amaterasu
15
7 / 2 / 19
9,431
943
14,641
17,851
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 2 / 21
8,440
844
9,538
8,783
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
9 / 2 / 14
10,047
1,005
14,082
11,964
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
maximus1
Serqet
15
7 / 3 / 13
8,966
897
10,051
9,549
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 4 / 3
8,968
897
18,882
6,681
2,253
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
15
4 / 3 / 4
8,343
834
10,491
15,432
14,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ManLikeReedy
King Arthur
12
0 / 7 / 4
6,786
679
3,115
17,832
8,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
ZJBez
Mulan
12
0 / 5 / 6
6,781
678
9,897
14,050
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
vJMB
Olorun
11
1 / 9 / 3
6,865
687
8,187
11,149
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
28
Kills
10
10
Deaths
28
89
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
4
3
1.63
W
5
1
22
16
L
Achilles
4
3
4
2
W
Amaterasu
Gwencalon
Amaterasu
7
2
19
8.25
L
King Arthur
ManLikeReedy
King Arthur
0
7
4
0.29
W
0
2
21
5.25
L
Mulan
ZJBez
Mulan
0
5
6
0.6
W
9
2
14
8
W
Serqet
maximus1
Serqet
7
3
13
4.5
L
Olorun
vJMB
Olorun
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,929
Damage
50,572
65,339
Taken
65,144
46,110
Mitigated
39,039
37,805
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,882
891
702
682
6,681
2,253
190
4,201
2,293
41,784
0
W
11,617
1,231
6,411
7,864
17,192
16,549
499
6,038
10,435
13,591
0
L
Achilles
10,491
1,274
0
3,349
15,432
14,932
0
8,098
6,711
0
16,937
W
Amaterasu
Gwencalon
Amaterasu
14,641
5,695
878
5,525
17,851
15,478
420
6,024
11,241
0
23,413
L
King Arthur
ManLikeReedy
King Arthur
3,115
662
248
2,786
17,832
8,502
72
9,582
7,485
0
6,519
W
9,538
5,896
1,275
2,873
8,783
4,069
2,660
4,509
4,104
17,701
0
L
Mulan
ZJBez
Mulan
9,897
1,083
430
2,842
14,050
8,877
226
6,512
7,178
1,382
11,476
W
14,082
1,024
5,599
3,878
11,964
5,270
1,620
6,343
5,487
35,760
0
W
Serqet
maximus1
Serqet
10,051
1,998
2,185
1,317
9,549
4,744
367
3,756
5,681
0
11,038
L
Olorun
vJMB
Olorun
8,187
4,339
1,143
1,379
11,149
4,475
351
5,831
4,983
10,193
1,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,306
Gold Earned
37,743
100
Minions Killed
83
0
Camps Cleared
0
1,008,034
Distance Traveled
831,995
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,968
897
51
5
0
149,442
1
W
Artio
9,422
942
1
0
0
218,770
0
L
Achilles
8,343
834
12
1
0
199,949
0
W
Amaterasu
9,431
943
14
1
0
212,051
0
L
King Arthur
6,786
679
6
1
0
163,896
1
W
Olorun
8,440
844
18
2
0
164,086
0
L
Mulan
6,781
678
9
1
0
178,894
2
W
Eset
10,047
1,005
61
6
0
200,001
1
W
Serqet
8,966
897
6
1
0
213,126
1
L
Olorun
6,865
687
5
1
0
139,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role