Player Matchup

Tiamat
Tiamat
IBreadman
Tiamat
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,395 Elo+
Party 1
Erlang Shen
Erlang Shen
imarvy
Erlang Shen
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 75L
1,387 Elo+
Party 1
Sol
Sol
zankoniann
Sol
Level 68
God Stats
2W - 4L
1,198 SR
Queue Stats
42W - 58L
1,369 Elo+
Party 1
Team Averages
Level 85
1,399 SR
1,384 Elo+

VS

Team Averages
Level 91
1,550 SR
1,496 Elo+
Cernunnos
Cernunnos
Gooby123
Cernunnos
Level 55
God Stats
0W - 4L
1,323 SR
Queue Stats
47W - 59L
1,377 Elo+
Solo
Bastet
Bastet
Lrtzeh2
Bastet
Level 129
God Stats
11W - 5L
1,827 SR
Queue Stats
324W - 238L
1,556 Elo+
Party 2
Ra
Ra
ZombieCubeTK
Ra
Level 89
God Stats
14W - 5L
1,500 SR
Queue Stats
449W - 374L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IBreadman
Tiamat
17
6 / 2 / 9
12,046
753
14,980
13,224
15,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
imarvy
Erlang Shen
17
7 / 2 / 9
11,602
725
13,111
14,542
15,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 3 / 11
11,322
708
11,323
16,457
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gooby123
Cernunnos
15
5 / 6 / 1
11,353
710
13,624
19,703
7,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Lrtzeh2
Bastet
14
2 / 5 / 4
10,105
632
12,149
12,607
4,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 7
10,140
634
7,994
11,777
8,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
17
Kills
7
7
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Gooby123
Cernunnos
5
6
1
0.92
W
Tiamat
IBreadman
Tiamat
6
2
9
5.25
L
Bastet
Lrtzeh2
Bastet
2
5
4
0.8
L
0
6
7
0.58
W
Erlang Shen
imarvy
Erlang Shen
7
2
9
5.75
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,414
Damage
33,767
44,223
Taken
44,087
35,707
Mitigated
20,559
17,585
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Gooby123
Cernunnos
13,624
8,486
403
4,045
19,703
7,422
620
10,664
8,664
0
27,665
W
Tiamat
IBreadman
Tiamat
14,980
1,390
0
6,217
13,224
15,083
446
3,314
9,910
52,992
0
L
Bastet
Lrtzeh2
Bastet
12,149
2,272
0
1,982
12,607
4,775
455
8,552
3,928
0
29,646
L
7,994
962
2,218
2,624
11,777
8,362
231
7,372
4,096
41,901
0
W
Erlang Shen
imarvy
Erlang Shen
13,111
5,884
0
4,036
14,542
15,662
910
2,633
11,909
0
24,740
W
11,323
4,865
0
7,332
16,457
4,962
947
3,222
13,235
53,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
31,598
217
Minions Killed
139
7
Camps Cleared
7
843,703
Distance Traveled
813,929
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,353
710
48
3
0
236,422
0
W
Tiamat
12,046
753
95
6
4
297,664
4
L
Bastet
10,105
632
39
2
3
313,265
4
L
Ra
10,140
634
52
3
4
264,242
3
W
Erlang Shen
11,602
725
27
2
1
293,893
3
W
Sol
11,322
708
95
6
2
252,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role