Player Matchup

Da Ji
Da Ji
Gold I
Babie Lynx
Da Ji
Gold I
Level 160
God Stats
14W - 5L
1,737 SR
Queue Stats
52W - 46L
1,811 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
CashSecured
Cabrakan
Platinum V
Level 145
God Stats
12W - 8L
1,598 SR
Queue Stats
61W - 52L
1,751 MMR
Solo
Hel
Hel
Gold III
YmirsBreath
Hel
Gold III
Level 160
God Stats
2W - 1L
1,729 SR
Queue Stats
150W - 130L
1,770 MMR
Solo
Bacchus
Bacchus
Platinum IV
hardcore989
Bacchus
Platinum IV
Level 158
God Stats
27W - 21L
1,746 SR
Queue Stats
134W - 135L
1,766 MMR
Solo
Charybdis
Charybdis
Gold I
soBenshii
Charybdis
Gold I
Level 160
God Stats
5W - 4L
2,004 SR
Queue Stats
103W - 81L
1,756 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,763 SR
1,771 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,572 SR
1,771 MMR
Erlang Shen
Erlang Shen
Gold I
Lolitofornite
Erlang Shen
Gold I
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
456W - 452L
1,743 MMR
Solo
Scylla
Scylla
Platinum II
Stabir
Scylla
Platinum II
Level 139
God Stats
5W - 5L
1,605 SR
Queue Stats
45W - 29L
1,884 MMR
Party 1
Freya
Freya
Gold II
WhatUpCuhh
Freya
Gold II
Level 87
God Stats
1W - 3L
1,454 SR
Queue Stats
60W - 67L
1,766 MMR
Solo
Cliodhna
Cliodhna
Gold II
YNW Donny
Cliodhna
Gold II
Level 121
God Stats
7W - 4L
1,566 SR
Queue Stats
37W - 29L
1,683 MMR
Party 1
Ares
Ares
Platinum V
db_21Guns
Ares
Platinum V
Level 160
God Stats
11W - 7L
1,736 SR
Queue Stats
51W - 50L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
9 / 1 / 4
13,739
654
14,265
17,002
7,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
CashSecured
Cabrakan
18
4 / 4 / 9
12,847
612
17,313
21,712
18,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 6
12,535
597
12,453
19,174
13,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
hardcore989
Bacchus
18
4 / 1 / 16
12,763
608
6,784
19,260
32,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
soBenshii
Charybdis
19
9 / 1 / 5
13,482
642
11,063
11,985
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
GebKaliAtlas

VS

Bans
IzanamiThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lolitofornite
Erlang Shen
13
0 / 8 / 5
8,374
399
6,509
19,287
15,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Stabir
Scylla
17
2 / 7 / 2
10,195
485
10,554
12,467
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
15
1 / 7 / 2
9,579
456
2,890
13,186
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
YNW Donny
Cliodhna
18
6 / 6 / 2
11,756
560
15,417
17,791
7,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
13
0 / 5 / 7
8,696
414
6,798
17,966
18,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
33
Kills
9
9
Deaths
33
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
9
1
4
11
W
Cabrakan
CashSecured
Cabrakan
4
4
9
2.13
L
Erlang Shen
Lolitofornite
Erlang Shen
0
8
5
0.31
L
Scylla
Stabir
Scylla
2
7
2
0.43
L
Freya
1
7
2
0.29
L
Cliodhna
YNW Donny
Cliodhna
6
6
2
1.17
W
7
2
6
5
L
Ares
0
5
7
0.7
W
Bacchus
hardcore989
Bacchus
4
1
16
12
W
Charybdis
soBenshii
Charybdis
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,878
Damage
42,168
89,133
Taken
80,697
77,939
Mitigated
49,535
45,011
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
14,265
4,164
0
7,512
17,002
7,737
2,625
4,828
12,072
0
106,368
W
Cabrakan
CashSecured
Cabrakan
17,313
2,821
0
6,998
21,712
18,873
318
3,015
18,034
78,919
1,519
L
Erlang Shen
Lolitofornite
Erlang Shen
6,509
2,551
0
3,738
19,287
15,425
0
7,548
11,739
0
39,235
L
Scylla
Stabir
Scylla
10,554
830
0
579
12,467
4,746
0
7,729
4,738
78,593
0
L
Freya
2,890
783
0
2,556
13,186
3,880
0
5,632
7,554
52,031
0
L
Cliodhna
YNW Donny
Cliodhna
15,417
1,291
0
5,552
17,791
7,453
0
8,362
9,429
0
71,040
W
12,453
478
5,692
11,273
19,174
13,875
64
8,127
11,047
87,454
0
L
Ares
6,798
136
164
1,426
17,966
18,031
0
7,025
10,941
22,842
0
W
Bacchus
hardcore989
Bacchus
6,784
618
680
5,937
19,260
32,717
432
6,451
12,775
31,627
0
W
Charybdis
soBenshii
Charybdis
11,063
4,566
0
6,919
11,985
4,737
4,891
3,290
8,659
0
115,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,366
Gold Earned
48,600
640
Minions Killed
429
0
Camps Cleared
0
2,102,154
Distance Traveled
1,955,602
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,739
654
170
8
0
457,306
5
W
Cabrakan
12,847
612
135
6
0
355,976
7
L
Erlang Shen
8,374
399
71
3
0
364,259
5
L
Scylla
10,195
485
128
6
0
375,337
6
L
Freya
9,579
456
100
5
0
355,105
11
L
Cliodhna
11,756
560
102
5
0
450,226
1
W
Hel
12,535
597
118
6
0
419,488
4
L
Ares
8,696
414
28
1
0
410,675
4
W
Bacchus
12,763
608
37
2
0
483,612
9
W
Charybdis
13,482
642
180
9
0
385,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role