Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DIESEL_RG306
Erlang Shen
Level 99
God Stats
10W - 7L
1,553 SR
Queue Stats
94W - 86L
1,758 Elo+
Solo
Nike
Nike
RC_TheFuture_YT
Nike
Level 47
God Stats
2W - 1L
1,555 SR
Queue Stats
68W - 69L
1,438 Elo+
Party 1
Charybdis
Charybdis
Soul_Halozz
Charybdis
Level 15
God Stats
2W - 1L
1,662 SR
Queue Stats
5W - 14L
1,275 Elo+
Party 2
Hel
Hel
deelightning1
Hel
Level 46
God Stats
4W - 5L
1,309 SR
Queue Stats
22W - 30L
1,329 Elo+
Party 2
Team Averages
Level 50
1,516 SR
1,460 Elo+

VS

Team Averages
Level 80
1,501 SR
1,467 Elo+
Vamana
Vamana
 
Vamana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Big_Noob_02
Olorun
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 79L
1,503 Elo+
Solo
Nu Wa
Nu Wa
The Snowy Peach
Nu Wa
Level 96
God Stats
35W - 19L
1,717 SR
Queue Stats
262W - 256L
1,430 Elo+
Party 3
Hou Yi
Hou Yi
Tonicgymnast
Hou Yi
Level 75
God Stats
101W - 105L
1,520 SR
Queue Stats
355W - 371L
1,427 Elo+
Solo
Athena
Athena
xKidd_Turf
Athena
Level 47
God Stats
3W - 3L
1,271 SR
Queue Stats
56W - 45L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 6 / 1
5,485
457
2,396
9,352
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
DIESEL_RG306
Erlang Shen
11
1 / 2 / 1
6,247
521
4,542
7,691
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 0
5,781
482
2,250
10,512
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Soul_Halozz
Charybdis
7
0 / 4 / 0
4,840
403
1,848
5,240
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 2
5,519
460
2,399
5,980
1,393
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 1 / 1
7,743
645
5,442
6,362
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
11
1 / 0 / 3
6,249
521
4,597
6,786
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
7 / 1 / 1
7,361
613
5,816
4,110
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
11
3 / 1 / 5
6,673
556
7,397
5,229
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
xKidd_Turf
Athena
10
2 / 0 / 1
6,594
550
2,220
5,191
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
15
15
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
1
0.25
W
Vamana
 
Vamana
2
1
1
2.5
W
Olorun
1
0
3
2.5
L
Erlang Shen
DIESEL_RG306
Erlang Shen
1
2
1
0.75
L
1
1
0
1
L
Charybdis
Soul_Halozz
Charybdis
0
4
0
0
W
7
1
1
7.5
W
Hou Yi
3
1
5
5.5
L
0
2
2
0.5
W
Athena
xKidd_Turf
Athena
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,435
Damage
25,472
38,775
Taken
27,678
15,074
Mitigated
15,675
13,583
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,396
259
0
3,781
9,352
2,816
0
2,818
6,412
0
16,992
W
Vamana
 
Vamana
5,442
2,586
0
2,198
6,362
5,281
770
0
6,362
0
47,226
W
Olorun
4,597
2,135
519
3,490
6,786
3,809
1,416
406
6,380
36,215
0
L
Erlang Shen
DIESEL_RG306
Erlang Shen
4,542
2,218
0
2,356
7,691
5,835
0
632
6,994
0
34,017
L
2,250
209
48
1,890
10,512
3,815
0
3,211
7,219
0
22,028
L
Charybdis
Soul_Halozz
Charybdis
1,848
1,505
0
938
5,240
1,215
0
2,946
2,246
0
17,749
W
5,816
1,267
0
0
4,110
1,118
1,088
621
3,489
34,650
0
W
Hou Yi
7,397
2,389
0
0
5,229
1,606
50
816
4,413
0
33,714
L
2,399
0
1,559
3,011
5,980
1,393
0
2,235
3,609
30,791
0
W
Athena
xKidd_Turf
Athena
2,220
668
62
781
5,191
3,861
279
556
4,635
14,170
6,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
34,620
225
Minions Killed
333
0
Camps Cleared
0
1,108,767
Distance Traveled
1,201,754
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,485
457
30
3
0
233,303
4
W
Vamana
7,743
645
99
8
0
248,121
0
W
Olorun
6,249
521
50
4
0
210,867
5
L
Erlang Shen
6,247
521
67
6
0
251,191
2
L
Nike
5,781
482
35
3
0
247,251
2
L
Charybdis
4,840
403
33
3
0
156,521
1
W
Nu Wa
7,361
613
70
6
0
210,837
7
W
Hou Yi
6,673
556
61
5
0
239,811
0
L
Hel
5,519
460
60
5
0
220,501
3
W
Athena
6,594
550
53
4
0
292,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role