Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GyanAsamoah
Danzaburou
Level 86
God Stats
18W - 12L
1,617 SR
Queue Stats
147W - 137L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Kidmumux
Gilgamesh
Level 69
God Stats
7W - 9L
1,356 SR
Queue Stats
148W - 170L
1,455 Elo+
Solo
Kukulkan
Kukulkan
Raoann
Kukulkan
Level 59
God Stats
3W - 7L
1,286 SR
Queue Stats
59W - 71L
1,406 Elo+
Solo
Olorun
Olorun
Sebjet
Olorun
Level 127
God Stats
1W - 3L
1,180 SR
Queue Stats
255W - 224L
1,570 Elo+
Party 1
Team Averages
Level 93
1,388 SR
1,495 Elo+

VS

Team Averages
Level 143
1,424 SR
1,474 Elo+
Artio
Artio
FN Hiosaki
Artio
Level 89
God Stats
2W - 2L
1,263 SR
Queue Stats
84W - 94L
1,569 Elo+
Solo
Cupid
Cupid
Kairros17
Cupid
Level 155
God Stats
11W - 13L
1,185 SR
Queue Stats
500W - 580L
1,421 Elo+
Solo
Scylla
Scylla
LucasBraga02
Scylla
Level 156
God Stats
7W - 3L
1,896 SR
Queue Stats
11W - 10L
1,587 Elo+
Solo
Vulcan
Vulcan
XniloX
Vulcan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,281 Elo+
Solo
Da Ji
Da Ji
lobopoa
Da Ji
Level 156
God Stats
4W - 11L
1,277 SR
Queue Stats
418W - 439L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 1 / 2
10,014
1,001
6,542
10,932
9,933
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
GyanAsamoah
Danzaburou
16
2 / 4 / 0
10,527
1,053
10,118
8,729
1,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Kidmumux
Gilgamesh
16
0 / 0 / 3
9,909
991
6,723
9,705
8,902
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Raoann
Kukulkan
16
1 / 6 / 1
10,703
1,070
9,443
11,630
2,734
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Sebjet
Olorun
16
0 / 3 / 2
9,984
998
7,415
9,095
5,290
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

218

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
0 / 0 / 9
10,770
1,077
4,380
13,450
17,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
Kairros17
Cupid
17
2 / 0 / 5
10,957
1,096
7,594
3,214
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
17
5 / 0 / 8
11,851
1,185
13,500
6,193
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
XniloX
Vulcan
17
5 / 2 / 6
11,847
1,185
13,257
10,273
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
lobopoa
Da Ji
17
2 / 1 / 7
10,924
1,092
9,392
11,177
4,810
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
3
Kills
14
14
Deaths
3
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
2
1
W
Artio
0
0
9
4.5
L
Danzaburou
GyanAsamoah
Danzaburou
2
4
0
0.5
W
Cupid
Kairros17
Cupid
2
0
5
4.5
L
Gilgamesh
Kidmumux
Gilgamesh
0
0
3
1.5
W
Scylla
5
0
8
9
L
Kukulkan
Raoann
Kukulkan
1
6
1
0.25
L
Olorun
Sebjet
Olorun
0
3
2
0.33
W
Vulcan
XniloX
Vulcan
5
2
6
4
W
Da Ji
lobopoa
Da Ji
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,241
Damage
48,123
50,091
Taken
44,307
28,613
Mitigated
31,160
3,735
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,542
112
0
405
10,932
9,933
0
6,793
3,901
17,951
0
W
Artio
4,380
245
1,580
1,557
13,450
17,713
0
6,723
6,727
12,883
0
L
Danzaburou
GyanAsamoah
Danzaburou
10,118
3,354
0
758
8,729
1,754
0
5,425
3,188
0
25,306
W
Cupid
Kairros17
Cupid
7,594
2,884
435
801
3,214
1,574
0
1,170
2,044
0
21,985
L
Gilgamesh
Kidmumux
Gilgamesh
6,723
1,170
0
12
9,705
8,902
0
5,747
3,908
432
9,505
W
Scylla
13,500
843
244
1,133
6,193
2,684
0
4,253
1,940
36,973
0
L
Kukulkan
Raoann
Kukulkan
9,443
934
0
95
11,630
2,734
0
7,331
4,078
54,233
0
L
Olorun
Sebjet
Olorun
7,415
4,949
837
1,628
9,095
5,290
0
5,197
3,879
26,898
0
W
Vulcan
XniloX
Vulcan
13,257
2,500
54
1,390
10,273
4,379
0
5,554
4,719
42,265
0
W
Da Ji
lobopoa
Da Ji
9,392
887
0
43
11,177
4,810
0
5,814
5,363
0
19,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,137
Gold Earned
56,349
219
Minions Killed
217
6
Camps Cleared
11
1,053,109
Distance Traveled
1,039,794
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,014
1,001
0
0
0
232,932
1
W
Artio
10,770
1,077
16
2
0
211,134
0
L
Danzaburou
10,527
1,053
44
4
1
205,748
2
W
Cupid
10,957
1,096
37
4
3
210,349
0
L
Gilgamesh
9,909
991
12
1
0
221,375
0
W
Scylla
11,851
1,185
64
6
3
204,840
0
L
Kukulkan
10,703
1,070
113
11
3
203,185
3
L
Olorun
9,984
998
50
5
2
189,869
0
W
Vulcan
11,847
1,185
73
7
1
214,996
1
W
Da Ji
10,924
1,092
27
3
4
198,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role