Player Matchup

Heimdallr
Heimdallr
Bax424
Heimdallr
Level 56
God Stats
12W - 12L
1,631 SR
Queue Stats
18W - 25L
1,520 Elo+
Party 3
Ymir
Ymir
EmperorShy
Ymir
Level 88
God Stats
10W - 10L
1,281 SR
Queue Stats
178W - 157L
1,641 Elo+
Party 3
Chang'e
Chang'e
LilnashA4
Chang'e
Level 63
God Stats
7W - 7L
1,576 SR
Queue Stats
490W - 478L
1,529 Elo+
Party 2
Da Ji
Da Ji
drrandy777
Da Ji
Level 88
God Stats
13W - 6L
1,476 SR
Queue Stats
531W - 506L
1,547 Elo+
Party 2
Ne Zha
Ne Zha
kingdice1233912
Ne Zha
Level 116
God Stats
3W - 5L
1,639 SR
Queue Stats
329W - 347L
1,509 Elo+
Solo
Team Averages
Level 82
1,520 SR
1,549 Elo+

VS

Team Averages
Level 129
1,470 SR
1,498 Elo+
Xbalanque
Xbalanque
BehavingStew862
Xbalanque
Level 125
God Stats
9W - 6L
1,579 SR
Queue Stats
323W - 321L
1,509 Elo+
Party 1
Vamana
Vamana
CuChuTrainnn
Vamana
Level 145
God Stats
7W - 15L
1,402 SR
Queue Stats
291W - 271L
1,397 Elo+
Solo
Nu Wa
Nu Wa
Dill_Pixels
Nu Wa
Level 147
God Stats
22W - 17L
1,400 SR
Queue Stats
83W - 94L
1,507 Elo+
Solo
Ganesha
Ganesha
Its flatlinehj
Ganesha
Level 115
God Stats
7W - 4L
1,470 SR
Queue Stats
211W - 194L
1,540 Elo+
Party 1
Da Ji
Da Ji
WanderersCrow
Da Ji
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 93L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bax424
Heimdallr
19
0 / 4 / 3
11,773
436
8,348
19,914
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 7
12,844
476
8,822
35,328
46,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
LilnashA4
Chang'e
20
5 / 5 / 4
13,932
516
13,642
24,494
10,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
20
8 / 8 / 1
13,521
501
16,172
28,435
12,373
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 3 / 4
11,634
431
12,539
30,351
24,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BehavingStew862
Xbalanque
20
2 / 4 / 3
16,347
605
14,541
17,361
6,625
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
20
7 / 2 / 5
16,025
594
29,103
27,655
30,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
1 / 4 / 12
14,440
535
23,031
11,225
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
0 / 3 / 15
13,658
506
13,635
20,137
27,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 4 / 3
15,969
591
26,300
22,589
11,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
17
Kills
24
24
Deaths
17
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bax424
Heimdallr
0
4
3
0.38
W
Xbalanque
BehavingStew862
Xbalanque
2
4
3
0.88
W
Vamana
7
2
5
4.75
W
1
4
12
1.75
L
4
4
7
1.88
W
0
3
15
2.5
L
Chang'e
LilnashA4
Chang'e
5
5
4
1.4
W
14
4
3
3.88
L
Da Ji
8
8
1
1.06
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,523
Damage
106,610
138,522
Taken
98,967
101,677
Mitigated
79,947
43,887
Healing
33,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bax424
Heimdallr
8,348
3,081
0
7,400
19,914
6,780
0
4,171
15,743
0
89,607
W
Xbalanque
BehavingStew862
Xbalanque
14,541
6,463
0
7,658
17,361
6,625
2,495
1,942
15,419
0
170,709
W
Vamana
29,103
17,413
0
9,813
27,655
30,349
1,487
3,477
24,178
0
128,771
W
23,031
5,567
0
2,933
11,225
3,857
2,123
4,133
7,092
121,920
0
L
8,822
1,991
0
3,090
35,328
46,859
0
11,567
23,761
49,509
0
W
13,635
1,060
662
3,831
20,137
27,912
130
6,300
13,059
44,724
11,919
L
Chang'e
LilnashA4
Chang'e
13,642
307
4,912
11,528
24,494
10,973
1,071
8,710
15,784
104,858
0
W
26,300
5,310
0
8,286
22,589
11,204
553
6,612
15,977
0
119,447
L
Da Ji
16,172
2,686
0
6,753
28,435
12,373
1,176
4,186
24,249
0
108,682
L
12,539
4,714
0
10,204
30,351
24,692
0
4,389
25,962
0
81,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,704
Gold Earned
76,439
733
Minions Killed
807
0
Camps Cleared
0
2,450,375
Distance Traveled
2,648,546
22
Wards Purchased
74
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,773
436
155
6
0
476,820
3
W
Xbalanque
16,347
605
282
10
0
507,355
5
W
Vamana
16,025
594
192
7
0
559,595
48
W
Nu Wa
14,440
535
165
6
0
476,165
14
L
Ymir
12,844
476
67
2
0
492,364
7
W
Ganesha
13,658
506
30
1
0
564,916
5
L
Chang'e
13,932
516
208
8
0
500,747
2
W
Da Ji
15,969
591
138
5
0
540,515
2
L
Da Ji
13,521
501
158
6
0
506,867
5
L
Ne Zha
11,634
431
145
5
0
473,577
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role