Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Emirsilverwind
Tyr
Level 29
God Stats
3W - 2L
1,493 SR
Queue Stats
5W - 4L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
Joeyleen
Jormungandr
Level 64
God Stats
2W - 2L
1,466 SR
Queue Stats
23W - 34L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
SpringTremor
Hun Batz
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 36L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
ninjaollie
Danzaburou
Level 106
God Stats
7W - 4L
1,442 SR
Queue Stats
20W - 18L
1,438 Elo+
Party 1
Team Averages
Level 93
1,480 SR
1,471 Elo+

VS

Team Averages
Level 58
1,335 SR
1,346 Elo+
Mercury
Mercury
DiRyse
Mercury
Level 125
God Stats
1W - 3L
1,347 SR
Queue Stats
6W - 12L
1,484 Elo+
Solo
Aphrodite
Aphrodite
La-duupe
Aphrodite
Level 26
God Stats
4W - 10L
1,334 SR
Queue Stats
4W - 15L
1,145 Elo+
Party 2
Kukulkan
Kukulkan
Lareve22
Kukulkan
Level 29
God Stats
0W - 5L
1,058 SR
Queue Stats
1W - 6L
1,314 Elo+
Party 2
Ymir
Ymir
MrPatate-ATSX
Ymir
Level 102
God Stats
1W - 3L
1,433 SR
Queue Stats
12W - 21L
1,359 Elo+
Party 2
Mulan
Mulan
WrumWrum
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
11 / 3 / 10
12,341
882
20,558
9,459
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 3 / 16
10,650
761
7,976
17,837
18,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Joeyleen
Jormungandr
16
2 / 2 / 12
10,333
738
5,472
9,900
12,385
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
SpringTremor
Hun Batz
18
8 / 0 / 11
11,945
853
11,281
9,380
3,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ninjaollie
Danzaburou
19
7 / 0 / 7
12,238
874
9,051
6,062
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DiRyse
Mercury
16
2 / 10 / 4
9,995
714
6,899
15,984
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
La-duupe
Aphrodite
16
2 / 6 / 3
9,407
672
5,087
10,318
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kukulkan
Lareve22
Kukulkan
17
2 / 4 / 2
9,354
668
6,755
7,664
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 3 / 6
9,648
689
5,116
18,372
18,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
WrumWrum
Mulan
14
1 / 9 / 3
8,645
618
6,000
15,058
10,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
32
Kills
8
8
Deaths
32
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
11
3
10
5.33
L
Mercury
DiRyse
Mercury
2
10
4
0.4
W
4
3
16
4
W
Jormungandr
Joeyleen
Jormungandr
2
2
12
4
L
Aphrodite
La-duupe
Aphrodite
2
6
3
0.58
L
Kukulkan
Lareve22
Kukulkan
2
4
2
0.75
L
1
3
6
1.33
W
Hun Batz
SpringTremor
Hun Batz
8
0
11
13.5
L
Mulan
WrumWrum
Mulan
1
9
3
0.28
W
Danzaburou
ninjaollie
Danzaburou
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,338
Damage
29,857
52,638
Taken
67,396
41,401
Mitigated
43,526
14,062
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
20,558
2,712
0
1,196
9,459
3,901
1,962
1,942
7,349
55,965
0
L
Mercury
DiRyse
Mercury
6,899
2,670
0
1,161
15,984
7,108
285
3,689
12,222
0
32,751
W
7,976
1,677
230
6,213
17,837
18,447
1,298
5,169
12,346
0
18,532
W
Jormungandr
Joeyleen
Jormungandr
5,472
812
0
335
9,900
12,385
1,915
3,708
5,782
22,416
0
L
Aphrodite
La-duupe
Aphrodite
5,087
410
1,631
2,355
10,318
5,061
297
4,947
5,334
20,897
0
L
Kukulkan
Lareve22
Kukulkan
6,755
604
0
0
7,664
2,581
0
2,608
4,944
36,364
0
L
5,116
1,224
125
2,804
18,372
18,637
324
7,853
10,038
18,390
0
W
Hun Batz
SpringTremor
Hun Batz
11,281
2,703
0
2,439
9,380
3,956
2,192
4,296
4,876
0
39,994
L
Mulan
WrumWrum
Mulan
6,000
1,238
0
379
15,058
10,139
104
6,349
8,544
0
16,679
W
Danzaburou
ninjaollie
Danzaburou
9,051
2,504
495
3,154
6,062
2,712
3,512
667
5,327
0
59,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,507
Gold Earned
47,049
281
Minions Killed
194
0
Camps Cleared
0
1,550,819
Distance Traveled
1,226,131
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,341
882
65
5
0
334,092
2
L
Mercury
9,995
714
46
3
0
269,860
1
W
Tyr
10,650
761
20
1
0
328,188
3
W
Jormungandr
10,333
738
27
2
0
271,604
0
L
Aphrodite
9,407
672
36
3
0
237,688
0
L
Kukulkan
9,354
668
66
5
0
236,634
0
L
Ymir
9,648
689
26
2
0
257,681
1
W
Hun Batz
11,945
853
68
5
0
332,989
1
L
Mulan
8,645
618
20
1
0
224,268
2
W
Danzaburou
12,238
874
101
7
0
283,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role