Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Chinobi 6613
Chernobog
Level 156
God Stats
7W - 3L
1,695 SR
Queue Stats
146W - 150L
1,521 Elo+
Party 1
Hel
Hel
SailorGt
Hel
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
129W - 159L
1,791 Elo+
Party 1
Danzaburou
Danzaburou
TheLastHyuga4
Danzaburou
Level 155
God Stats
9W - 4L
1,527 SR
Queue Stats
349W - 182L
1,861 Elo+
Party 1
Team Averages
Level 130
1,545 SR
1,635 Elo+

VS

Team Averages
Level 60
1,563 SR
1,406 Elo+
Khepri
Khepri
Bainford
Khepri
Level 47
God Stats
5W - 9L
1,611 SR
Queue Stats
30W - 29L
1,430 Elo+
Party 3
Bastet
Bastet
JEDA_06
Bastet
Level 102
God Stats
5W - 6L
1,599 SR
Queue Stats
225W - 228L
1,526 Elo+
Party 2
Fenrir
Fenrir
Necih
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 42L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
Redd68
Danzaburou
Level 88
God Stats
4W - 5L
1,971 SR
Queue Stats
59W - 57L
1,361 Elo+
Party 3
Sol
Sol
Shmegolis
Sol
Level 36
God Stats
13W - 31L
1,136 SR
Queue Stats
23W - 36L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
4 / 1 / 0
10,724
715
10,261
9,557
3,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
 
Serqet
16
3 / 0 / 5
9,387
626
2,673
9,315
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
Chinobi 6613
Chernobog
15
2 / 0 / 4
8,961
597
10,660
11,614
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 1
7,080
472
4,925
6,674
2,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
TheLastHyuga4
Danzaburou
18
13 / 0 / 0
11,599
773
10,966
7,328
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bainford
Khepri
11
1 / 3 / 2
6,953
464
3,653
12,211
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
JEDA_06
Bastet
14
1 / 3 / 0
7,699
513
4,673
13,906
5,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Necih
Fenrir
7
0 / 6 / 1
5,466
364
1,120
9,593
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Redd68
Danzaburou
11
2 / 4 / 1
6,772
451
9,570
8,462
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 7 / 0
5,777
385
945
8,225
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
23
Kills
4
4
Deaths
23
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
0
4
W
Serqet
 
Serqet
3
0
5
5.5
L
Khepri
Bainford
Khepri
1
3
2
0.67
W
Chernobog
Chinobi 6613
Chernobog
2
0
4
4
L
Bastet
JEDA_06
Bastet
1
3
0
0.33
L
Fenrir
Necih
Fenrir
0
6
1
0.08
L
Danzaburou
Redd68
Danzaburou
2
4
1
0.63
W
1
3
1
0.5
L
0
7
0
0
W
Danzaburou
TheLastHyuga4
Danzaburou
13
0
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,485
Damage
19,961
44,488
Taken
52,397
16,350
Mitigated
17,799
22,709
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,261
2,992
0
6,610
9,557
3,219
2,947
0
9,557
79,534
0
W
Serqet
 
Serqet
2,673
795
0
5,058
9,315
3,296
502
372
8,943
0
65,598
L
Khepri
Bainford
Khepri
3,653
107
515
3,374
12,211
7,303
0
2,658
9,207
19,788
0
W
Chernobog
Chinobi 6613
Chernobog
10,660
5,991
0
4,870
11,614
3,965
858
1,950
9,664
0
63,296
L
Bastet
JEDA_06
Bastet
4,673
953
0
4,052
13,906
5,736
0
9,486
4,374
0
49,125
L
Fenrir
Necih
Fenrir
1,120
150
0
1,503
9,593
1,655
0
775
8,818
0
13,494
L
Danzaburou
Redd68
Danzaburou
9,570
4,459
0
1,952
8,462
2,046
36
1,693
6,503
0
46,411
W
4,925
329
1,542
1,955
6,674
2,377
0
1,525
5,149
20,635
0
L
945
200
0
577
8,225
1,059
384
0
8,225
23,942
0
W
Danzaburou
TheLastHyuga4
Danzaburou
10,966
3,849
0
2,674
7,328
3,493
4,481
751
5,877
0
88,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
32,667
602
Minions Killed
310
0
Camps Cleared
0
1,536,564
Distance Traveled
1,283,533
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,724
715
174
12
0
291,137
4
W
Serqet
9,387
626
118
8
0
380,203
1
L
Khepri
6,953
464
43
3
0
298,971
1
W
Chernobog
8,961
597
117
8
0
298,721
1
L
Bastet
7,699
513
106
7
0
290,633
1
L
Fenrir
5,466
364
33
2
0
231,550
0
L
Danzaburou
6,772
451
80
5
0
267,172
1
W
Hel
7,080
472
35
2
0
263,998
0
L
Sol
5,777
385
48
3
0
195,207
1
W
Danzaburou
11,599
773
158
11
0
302,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role