Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
 
Sylvanus
Bronze IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
Aquá
Ullr
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,408 MMR
Solo
Bellona
Bellona
Gold V
HolyMully
Bellona
Gold V
Level 88
God Stats
4W - 4L
1,591 SR
Queue Stats
33W - 31L
1,457 MMR
Solo
Arachne
Arachne
Silver II
XgThorsHammer
Arachne
Silver II
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 161L
1,432 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,518 SR
1,459 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,514 SR
1,432 MMR
Sun Wukong
Sun Wukong
Gold II
Gabriich
Sun Wukong
Gold II
Level 160
God Stats
39W - 32L
1,405 SR
Queue Stats
259W - 257L
1,451 MMR
Solo
Zeus
Zeus
Gold IV
Ma4KaM
Zeus
Gold IV
Level 160
God Stats
4W - 0L
1,335 SR
Queue Stats
180W - 185L
1,434 MMR
Solo
Athena
Athena
Gold V
Skittişh
Athena
Gold V
Level 129
God Stats
9W - 6L
1,652 SR
Queue Stats
390W - 381L
1,404 MMR
Solo
Artemis
Artemis
Gold III
tomilai1
Artemis
Gold III
Level 159
God Stats
10W - 4L
1,500 SR
Queue Stats
282W - 284L
1,429 MMR
Solo
Camazotz
Camazotz
Gold IV
yorbengandr
Camazotz
Gold IV
Level 120
God Stats
2W - 1L
1,678 SR
Queue Stats
49W - 42L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 5 / 0
7,059
543
6,403
6,906
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
 
Sylvanus
9
1 / 4 / 3
6,292
484
3,682
9,993
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Aquá
Ullr
10
0 / 3 / 3
6,250
481
5,179
7,950
1,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
HolyMully
Bellona
13
0 / 0 / 0
7,236
557
2,993
6,243
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
12
2 / 2 / 1
7,080
545
3,620
8,366
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BastetArtioThoth

VS

Bans
MulanAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gabriich
Sun Wukong
14
1 / 0 / 0
8,110
624
3,081
9,239
5,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Ma4KaM
Zeus
13
4 / 1 / 2
8,138
626
5,111
5,452
1,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Skittişh
Athena
11
1 / 1 / 5
7,449
573
3,303
12,193
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
tomilai1
Artemis
15
4 / 1 / 4
8,571
659
9,398
8,383
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
yorbengandr
Camazotz
14
4 / 3 / 6
8,481
652
5,452
11,077
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
14
14
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
0
0.4
L
Sylvanus
 
Sylvanus
1
4
3
0.63
L
Ullr
Aquá
Ullr
0
3
3
0.5
W
Sun Wukong
Gabriich
Sun Wukong
1
0
0
1
L
Bellona
HolyMully
Bellona
0
0
0
0
W
Zeus
Ma4KaM
Zeus
4
1
2
5
W
Athena
Skittişh
Athena
1
1
5
3.5
L
Arachne
2
2
1
1.25
W
Artemis
tomilai1
Artemis
4
1
4
6
W
Camazotz
yorbengandr
Camazotz
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,877
Damage
26,345
39,458
Taken
46,344
16,186
Mitigated
22,291
10,746
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,403
608
0
826
6,906
1,921
0
2,784
4,122
39,296
0
L
Sylvanus
 
Sylvanus
3,682
1,443
719
2,107
9,993
4,679
0
3,627
6,366
13,225
0
L
Ullr
Aquá
Ullr
5,179
1,841
0
1,193
7,950
1,561
0
871
7,079
0
30,039
W
Sun Wukong
Gabriich
Sun Wukong
3,081
550
130
4,847
9,239
5,350
427
1,267
7,912
0
48,930
L
Bellona
HolyMully
Bellona
2,993
940
0
3,509
6,243
4,894
616
0
6,243
0
48,213
W
Zeus
Ma4KaM
Zeus
5,111
905
0
1,688
5,452
1,784
468
1,774
3,540
48,595
0
W
Athena
Skittişh
Athena
3,303
1,250
0
3,128
12,193
8,060
185
2,972
9,123
16,921
0
L
Arachne
3,620
2,349
0
2,392
8,366
3,131
0
1,132
7,234
0
38,811
W
Artemis
tomilai1
Artemis
9,398
3,164
0
3,055
8,383
2,949
2,261
1,597
6,742
0
63,932
W
Camazotz
yorbengandr
Camazotz
5,452
1,318
0
5,960
11,077
4,148
0
1,986
8,942
0
47,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
40,749
370
Minions Killed
447
0
Camps Cleared
0
1,177,276
Distance Traveled
1,308,739
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,059
543
86
7
0
204,895
4
L
Sylvanus
6,292
484
28
2
0
222,296
11
L
Ullr
6,250
481
64
5
0
207,794
4
W
Sun Wukong
8,110
624
114
9
0
293,193
6
L
Bellona
7,236
557
114
9
0
268,902
4
W
Zeus
8,138
626
94
7
0
262,520
6
W
Athena
7,449
573
27
2
0
258,685
3
L
Arachne
7,080
545
78
6
0
273,389
3
W
Artemis
8,571
659
123
9
0
220,761
2
W
Camazotz
8,481
652
89
7
0
273,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role