Player Matchup

Sylvanus
Sylvanus
Cryptik_Shaft
Sylvanus
Level 131
God Stats
6W - 3L
1,730 SR
Queue Stats
211W - 149L
1,620 Elo+
Party 2
Janus
Janus
Devilsspawn1993
Janus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,755 Elo+
Party 2
Athena
Athena
JaggedLopez
Athena
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,472 Elo+
Party 2
Merlin
Merlin
PedroParker94
Merlin
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,745 Elo+
Party 2
Eset
Eset
theziggles
Eset
Level 64
God Stats
1W - 0L
1,241 SR
Queue Stats
16W - 7L
1,882 Elo+
Solo
Team Averages
Level 114
1,494 SR
1,695 Elo+

VS

Team Averages
Level 119
1,531 SR
1,540 Elo+
Cernunnos
Cernunnos
DRGN Cthulhu
Cernunnos
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 104L
1,514 Elo+
Party 1
Ra
Ra
DRGN Shade
Ra
Level 108
God Stats
2W - 1L
1,656 SR
Queue Stats
107W - 94L
1,584 Elo+
Party 1
Serqet
Serqet
Lagu
Serqet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,557 Elo+
Solo
Cabrakan
Cabrakan
MrAngryTater
Cabrakan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,617 Elo+
Solo
Ganesha
Ganesha
itsdarkness25
Ganesha
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 156L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cryptik_Shaft
Sylvanus
20
4 / 4 / 29
12,490
694
22,505
32,920
23,046
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
21 / 3 / 18
14,990
833
34,644
18,892
8,769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
19
3 / 4 / 32
12,648
703
8,883
20,707
28,699
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 3 / 31
13,781
766
25,941
15,801
7,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
15 / 2 / 34
15,073
837
37,695
16,944
8,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DRGN Cthulhu
Cernunnos
20
5 / 10 / 6
12,727
707
26,836
25,749
8,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
2 / 7 / 5
10,261
570
14,712
18,521
6,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Lagu
Serqet
17
3 / 15 / 4
10,433
580
11,376
26,433
16,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
MrAngryTater
Cabrakan
20
3 / 10 / 8
13,127
729
15,228
32,755
53,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
18
2 / 11 / 8
11,253
625
13,730
37,618
47,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
46
53
Kills
15
16
Deaths
53
144
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cryptik_Shaft
Sylvanus
4
4
29
4.63
L
Cernunnos
DRGN Cthulhu
Cernunnos
5
10
6
0.8
L
2
7
5
0.64
W
21
3
18
10
W
Athena
3
4
32
4.75
L
Serqet
Lagu
Serqet
3
15
4
0.33
L
Cabrakan
MrAngryTater
Cabrakan
3
10
8
0.7
W
10
3
31
8.5
L
Ganesha
2
11
8
0.55
W
15
2
34
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,668
Damage
81,882
105,264
Taken
141,076
76,365
Mitigated
132,684
59,697
Healing
39,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cryptik_Shaft
Sylvanus
22,505
5,550
17,193
15,724
32,920
23,046
1,548
14,184
18,083
33,396
0
L
Cernunnos
DRGN Cthulhu
Cernunnos
26,836
9,230
1,002
5,121
25,749
8,916
0
24,001
1,493
0
56,045
L
14,712
1,788
8,316
4,550
18,521
6,682
0
17,512
789
30,826
0
W
34,644
1,847
2,312
4,241
18,892
8,769
1,753
7,988
10,470
61,377
0
W
Athena
8,883
1,666
2,742
2,625
20,707
28,699
374
7,802
12,594
15,996
0
L
Serqet
Lagu
Serqet
11,376
1,959
1,152
5,170
26,433
16,411
0
23,413
2,757
0
17,890
L
Cabrakan
MrAngryTater
Cabrakan
15,228
1,066
2,346
3,332
32,755
53,484
0
29,172
2,844
29,911
0
W
25,941
4,371
2,961
2,531
15,801
7,399
671
6,053
9,053
46,873
0
L
Ganesha
13,730
1,052
1,025
7,621
37,618
47,191
0
33,423
3,525
25,868
0
W
37,695
1,601
5,173
4,195
16,944
8,452
1,036
7,643
8,584
71,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,982
Gold Earned
57,801
204
Minions Killed
162
0
Camps Cleared
0
1,633,368
Distance Traveled
1,301,509
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,490
694
15
1
0
325,934
0
L
Cernunnos
12,727
707
83
5
0
261,400
4
L
Ra
10,261
570
38
2
0
316,065
0
W
Janus
14,990
833
62
3
0
330,880
2
W
Athena
12,648
703
15
1
0
321,091
1
L
Serqet
10,433
580
9
1
0
243,043
0
L
Cabrakan
13,127
729
29
2
0
253,321
1
W
Merlin
13,781
766
55
3
0
300,633
4
L
Ganesha
11,253
625
3
0
0
227,680
0
W
Eset
15,073
837
57
3
0
354,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role