Player Matchup

Janus
Janus
 
Janus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
JoseD1607
Hachiman
Level 108
God Stats
13W - 10L
1,108 SR
Queue Stats
418W - 384L
1,452 Elo+
Party 2
Arachne
Arachne
Kefir0k
Arachne
Level 65
God Stats
16W - 14L
1,644 SR
Queue Stats
184W - 188L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Smutvar
Cthulhu
Level 54
God Stats
10W - 4L
1,351 SR
Queue Stats
32W - 31L
1,499 Elo+
Solo
Guan Yu
Guan Yu
gablui2029
Guan Yu
Level 108
God Stats
29W - 19L
1,512 SR
Queue Stats
227W - 220L
1,454 Elo+
Party 2
Team Averages
Level 78
1,423 SR
1,478 Elo+

VS

Team Averages
Level 113
1,459 SR
1,578 Elo+
Atlas
Atlas
Conicalbus
Atlas
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,714 Elo+
Solo
Rama
Rama
GEORGE991
Rama
Level 127
God Stats
0W - 1L
1,360 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 3
Nox
Nox
Javigr7
Nox
Level 117
God Stats
8W - 8L
1,665 SR
Queue Stats
21W - 16L
1,627 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SpellRyder
Kumbhakarna
Level 97
God Stats
4W - 5L
1,262 SR
Queue Stats
36W - 44L
1,423 Elo+
Solo
Vamana
Vamana
alexvimu
Vamana
Level 140
God Stats
2W - 3L
1,510 SR
Queue Stats
16W - 10L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 1 / 0
8,736
546
4,217
6,338
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
JoseD1607
Hachiman
14
3 / 1 / 2
8,235
515
8,085
6,689
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Kefir0k
Arachne
13
1 / 2 / 3
7,715
482
4,974
12,713
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Smutvar
Cthulhu
13
1 / 0 / 3
7,930
496
5,592
8,920
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
gablui2029
Guan Yu
15
1 / 1 / 2
8,489
531
6,145
10,129
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 0 / 2
7,053
441
3,655
9,502
6,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
12
0 / 3 / 1
7,011
438
6,355
9,217
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
14
3 / 0 / 0
8,410
526
4,820
4,141
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SpellRyder
Kumbhakarna
11
0 / 2 / 0
6,467
404
3,662
11,437
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
alexvimu
Vamana
14
2 / 3 / 1
8,338
521
9,066
13,152
9,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
5
5
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
0
2
L
Atlas
0
0
2
1
L
Rama
0
3
1
0.17
L
Nox
3
0
0
3
W
Hachiman
JoseD1607
Hachiman
3
1
2
4
W
Arachne
Kefir0k
Arachne
1
2
3
1.25
W
Cthulhu
Smutvar
Cthulhu
1
0
3
2.5
L
Kumbhakarna
SpellRyder
Kumbhakarna
0
2
0
0
L
Vamana
alexvimu
Vamana
2
3
1
0.83
W
Guan Yu
gablui2029
Guan Yu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,013
Damage
27,558
44,789
Taken
47,449
24,048
Mitigated
25,987
18,276
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,217
288
162
2,402
6,338
1,928
460
2,802
3,536
59,862
0
L
Atlas
3,655
962
0
893
9,502
6,782
0
887
8,530
40,423
0
L
Rama
6,355
5,587
0
3,051
9,217
2,299
0
2,965
6,210
0
46,848
L
Nox
4,820
77
0
860
4,141
1,578
0
938
3,111
49,915
0
W
Hachiman
JoseD1607
Hachiman
8,085
4,757
0
3,590
6,689
1,986
892
1,265
5,424
0
60,457
W
Arachne
Kefir0k
Arachne
4,974
2,540
0
6,483
12,713
4,292
0
3,867
8,846
0
41,009
W
Cthulhu
Smutvar
Cthulhu
5,592
597
198
2,087
8,920
6,024
0
2,696
6,224
29,127
0
L
Kumbhakarna
SpellRyder
Kumbhakarna
3,662
373
178
1,875
11,437
5,560
0
3,186
8,231
22,182
1,203
L
Vamana
alexvimu
Vamana
9,066
4,082
0
4,933
13,152
9,768
0
1,549
10,944
0
59,094
W
Guan Yu
gablui2029
Guan Yu
6,145
1,334
135
3,219
10,129
9,818
0
739
9,390
0
50,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,105
Gold Earned
37,279
491
Minions Killed
452
0
Camps Cleared
0
1,621,805
Distance Traveled
1,563,991
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,736
546
123
8
0
327,162
7
L
Atlas
7,053
441
86
5
0
326,271
3
L
Rama
7,011
438
109
7
0
290,562
1
L
Nox
8,410
526
117
7
0
312,148
1
W
Hachiman
8,235
515
113
7
0
296,185
1
W
Arachne
7,715
482
85
5
0
360,934
4
W
Cthulhu
7,930
496
63
4
0
319,648
2
L
Kumbhakarna
6,467
404
25
2
0
317,246
3
L
Vamana
8,338
521
115
7
0
317,764
4
W
Guan Yu
8,489
531
107
7
0
317,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role