Player Matchup

Hercules
Hercules
DroboHobbit
Hercules
Level 118
God Stats
19W - 7L
1,486 SR
Queue Stats
180W - 128L
1,662 Elo+
Party 2
Ao Kuang
Ao Kuang
Proobert
Ao Kuang
Level 29
God Stats
28W - 16L
1,619 SR
Queue Stats
126W - 96L
1,577 Elo+
Party 2
Set
Set
WavexOreox
Set
Level 104
God Stats
8W - 3L
1,707 SR
Queue Stats
149W - 102L
1,699 Elo+
Party 2
Discordia
Discordia
cfredd
Discordia
Level 48
God Stats
16W - 7L
1,298 SR
Queue Stats
245W - 185L
1,666 Elo+
Party 2
Ares
Ares
deadlycow257
Ares
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,746 Elo+
Party 2
Team Averages
Level 61
1,522 SR
1,670 Elo+

VS

Team Averages
Level 42
1,449 SR
1,402 Elo+
Cliodhna
Cliodhna
Eli7eNigh7mare
Cliodhna
Level 14
God Stats
7W - 7L
1,472 SR
Queue Stats
21W - 21L
1,369 Elo+
Party 3
Bacchus
Bacchus
Mr Steeezzy
Bacchus
Level 118
God Stats
0W - 2L
1,342 SR
Queue Stats
77W - 87L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
Papi Chavvy
Hou Yi
Level 44
God Stats
5W - 6L
1,404 SR
Queue Stats
56W - 72L
1,360 Elo+
Party 1
Neith
Neith
SrMrMcfister
Neith
Level 15
God Stats
5W - 5L
1,521 SR
Queue Stats
22W - 43L
1,427 Elo+
Party 1
Ra
Ra
WarpedLil Howie
Ra
Level 20
God Stats
7W - 9L
1,508 SR
Queue Stats
87W - 113L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DroboHobbit
Hercules
16
10 / 0 / 18
9,405
855
12,037
13,068
13,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Proobert
Ao Kuang
17
12 / 4 / 10
9,448
859
11,292
11,619
4,963
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
8 / 1 / 13
9,461
860
12,777
8,704
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
cfredd
Discordia
15
5 / 1 / 17
8,725
793
16,738
5,794
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 20
7,708
701
2,973
10,941
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
1 / 11 / 2
7,223
657
8,374
13,447
4,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Mr Steeezzy
Bacchus
13
0 / 4 / 2
7,380
671
6,464
15,106
11,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
13
4 / 4 / 0
7,753
705
6,788
11,937
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 7 / 2
7,106
646
6,155
10,422
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 3
7,618
693
5,632
12,931
4,166
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
16
35
Kills
7
8
Deaths
35
78
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
DroboHobbit
Hercules
10
0
18
19
L
Cliodhna
1
11
2
0.18
L
Bacchus
Mr Steeezzy
Bacchus
0
4
2
0.25
L
Hou Yi
4
4
0
1
W
Ao Kuang
Proobert
Ao Kuang
12
4
10
4.25
L
1
7
2
0.29
L
1
9
3
0.28
W
8
1
13
14.5
W
Discordia
cfredd
Discordia
5
1
17
13.5
W
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,817
Damage
33,413
50,126
Taken
63,843
36,258
Mitigated
27,306
8,671
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DroboHobbit
Hercules
12,037
2,621
0
2,976
13,068
13,582
372
2,817
10,251
0
19,861
L
Cliodhna
8,374
699
0
891
13,447
4,271
0
4,276
8,915
0
15,826
L
Bacchus
Mr Steeezzy
Bacchus
6,464
822
217
3,916
15,106
11,809
0
8,961
5,867
16,990
0
L
Hou Yi
6,788
3,151
0
945
11,937
3,696
0
3,962
7,839
0
26,292
W
Ao Kuang
Proobert
Ao Kuang
11,292
3,853
0
3,494
11,619
4,963
37
3,927
7,038
21,618
0
L
6,155
2,327
0
550
10,422
3,364
31
5,543
4,611
0
15,370
L
5,632
785
908
2,175
12,931
4,166
25
7,159
5,608
22,388
0
W
12,777
6,229
0
1,711
8,704
5,710
1,499
1,713
6,991
0
46,417
W
Discordia
cfredd
Discordia
16,738
576
0
100
5,794
2,347
613
1,513
4,281
24,103
0
W
2,973
552
0
390
10,941
9,656
442
2,126
8,815
4,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
37,080
135
Minions Killed
141
0
Camps Cleared
0
1,198,188
Distance Traveled
984,959
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,405
855
25
2
0
266,347
1
L
Cliodhna
7,223
657
16
1
0
209,680
0
L
Bacchus
7,380
671
34
3
0
213,425
0
L
Hou Yi
7,753
705
36
3
0
216,879
0
W
Ao Kuang
9,448
859
25
2
0
213,925
0
L
Neith
7,106
646
21
2
0
185,318
0
L
Ra
7,618
693
34
3
0
159,657
0
W
Set
9,461
860
56
5
0
246,339
1
W
Discordia
8,725
793
27
2
0
240,225
1
W
Ares
7,708
701
2
0
0
231,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role