Player Matchup

Discordia
Discordia
Drvgscope
Discordia
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
27W - 28L
1,521 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Pnewskittles
Ah Muzen Cab
Level 93
God Stats
28W - 23L
1,570 SR
Queue Stats
133W - 148L
1,497 Elo+
Party 3
Rama
Rama
ShutUpYourUgly
Rama
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 79L
1,466 Elo+
Party 2
Sobek
Sobek
chanceisgreat
Sobek
Level 128
God Stats
28W - 28L
1,711 SR
Queue Stats
176W - 179L
1,537 Elo+
Party 2
Cu Chulainn
Cu Chulainn
derrickhalford
Cu Chulainn
Level 75
God Stats
11W - 7L
1,698 SR
Queue Stats
301W - 289L
1,527 Elo+
Party 2
Team Averages
Level 81
1,596 SR
1,510 Elo+

VS

Team Averages
Level 74
1,521 SR
1,589 Elo+
Xing Tian
Xing Tian
LazerVII
Xing Tian
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 168L
1,605 Elo+
Party 1
Susano
Susano
MarbleTunic1935
Susano
Level 102
God Stats
239W - 252L
1,490 SR
Queue Stats
405W - 441L
1,429 Elo+
Solo
Cupid
Cupid
MvpGeno
Cupid
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 108L
1,649 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zahurr
Morgan Le Fay
Level 125
God Stats
12W - 14L
1,508 SR
Queue Stats
114W - 123L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
tessiezegag
Gilgamesh
Level 23
God Stats
14W - 7L
1,607 SR
Queue Stats
92W - 57L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drvgscope
Discordia
12
0 / 5 / 0
6,883
626
7,626
7,147
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Pnewskittles
Ah Muzen Cab
15
0 / 2 / 1
7,812
710
6,402
8,336
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 1 / 2
7,496
681
5,809
9,702
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 0
8,268
752
4,300
14,213
15,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
derrickhalford
Cu Chulainn
13
0 / 4 / 2
7,263
660
5,837
13,276
13,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LazerVII
Xing Tian
14
1 / 1 / 11
8,098
736
7,345
14,881
17,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 1 / 2
9,163
833
9,096
5,035
2,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
MvpGeno
Cupid
15
2 / 0 / 11
8,127
739
12,294
8,185
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Zahurr
Morgan Le Fay
16
3 / 0 / 6
8,632
785
9,810
4,799
2,096
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
tessiezegag
Gilgamesh
15
2 / 0 / 12
8,683
789
8,596
9,206
7,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
2
Kills
16
16
Deaths
2
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Discordia
Drvgscope
Discordia
0
5
0
0
W
Xing Tian
LazerVII
Xing Tian
1
1
11
6.5
W
8
1
2
9
W
Cupid
MvpGeno
Cupid
2
0
11
7.5
L
Ah Muzen Cab
Pnewskittles
Ah Muzen Cab
0
2
1
0.25
L
0
1
2
1
W
Morgan Le Fay
Zahurr
Morgan Le Fay
3
0
6
6
L
2
4
0
0.5
L
Cu Chulainn
derrickhalford
Cu Chulainn
0
4
2
0.25
W
Gilgamesh
tessiezegag
Gilgamesh
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
47,141
52,674
Taken
42,106
36,862
Mitigated
32,957
17,533
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Drvgscope
Discordia
7,626
44
0
145
7,147
2,100
0
1,982
5,165
10,846
0
W
Xing Tian
LazerVII
Xing Tian
7,345
842
317
3,076
14,881
17,708
0
3,713
10,932
17,183
0
W
9,096
224
0
10
5,035
2,090
104
854
4,083
0
28,061
W
Cupid
MvpGeno
Cupid
12,294
6,932
2,178
3,467
8,185
3,158
1,302
2,195
5,816
0
34,253
L
Ah Muzen Cab
Pnewskittles
Ah Muzen Cab
6,402
2,102
0
3,782
8,336
2,815
0
3,706
4,630
0
34,131
L
5,809
5,064
0
4,087
9,702
3,061
1,013
3,906
5,796
0
30,234
W
Morgan Le Fay
Zahurr
Morgan Le Fay
9,810
1,151
0
1,632
4,799
2,096
1,047
1,446
3,181
40,701
0
L
4,300
285
692
5,240
14,213
15,815
0
3,912
10,301
11,547
0
L
Cu Chulainn
derrickhalford
Cu Chulainn
5,837
579
342
3,245
13,276
13,071
0
4,024
9,252
0
22,585
W
Gilgamesh
tessiezegag
Gilgamesh
8,596
1,899
2,528
1,755
9,206
7,905
0
2,836
6,168
434
15,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
42,703
190
Minions Killed
230
0
Camps Cleared
0
1,019,136
Distance Traveled
1,149,512
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,883
626
22
2
0
205,379
1
W
Xing Tian
8,098
736
16
1
0
239,540
4
W
Susano
9,163
833
49
4
0
247,243
1
W
Cupid
8,127
739
51
5
0
202,550
4
L
Ah Muzen Cab
7,812
710
63
6
0
195,821
2
L
Rama
7,496
681
52
5
0
181,004
2
W
Morgan Le Fay
8,632
785
82
7
0
216,428
0
L
Sobek
8,268
752
19
2
0
229,891
0
L
Cu Chulainn
7,263
660
34
3
0
207,041
1
W
Gilgamesh
8,683
789
32
3
0
243,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role