Player Matchup

Medusa
Medusa
Gold V
Azkin
Medusa
Gold V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 92L
1,445 MMR
Solo
Kali
Kali
Gold V
DeckChiney
Kali
Gold V
Level 57
God Stats
3W - 2L
1,690 SR
Queue Stats
51W - 35L
1,671 MMR
Solo
Neith
Neith
Gold II
NotABoulder
Neith
Gold II
Level 156
God Stats
1W - 2L
1,517 SR
Queue Stats
86W - 88L
1,637 MMR
Solo
Xing Tian
Xing Tian
Silver I
VonMuir
Xing Tian
Silver I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 27L
1,401 MMR
Solo
Scylla
Scylla
Silver I
animetal111
Scylla
Silver I
Level 150
God Stats
1W - 2L
1,308 SR
Queue Stats
273W - 281L
1,395 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,503 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,638 SR
1,460 MMR
Serqet
Serqet
Silver I
 
Serqet
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Linguigi
Nu Wa
Silver I
Level 151
God Stats
1W - 0L
1,629 SR
Queue Stats
21W - 10L
1,684 MMR
Party 1
Odin
Odin
Gold V
N8Mercy
Odin
Gold V
Level 157
God Stats
20W - 13L
1,982 SR
Queue Stats
382W - 393L
1,470 MMR
Solo
Artio
Artio
Silver I
Wlad97
Artio
Silver I
Level 157
God Stats
6W - 2L
1,509 SR
Queue Stats
272W - 280L
1,176 MMR
Solo
Danzaburou
Danzaburou
Gold IV
raƒæł
Danzaburou
Gold IV
Level 105
God Stats
13W - 15L
1,569 SR
Queue Stats
38W - 47L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azkin
Medusa
18
1 / 6 / 1
11,287
491
8,870
15,835
4,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 7 / 2
10,779
469
16,143
22,408
7,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 1
12,126
527
12,347
23,315
7,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
VonMuir
Xing Tian
14
0 / 7 / 3
9,577
416
6,086
23,568
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
17
1 / 2 / 1
10,700
465
9,990
12,556
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArachneThothAtlasIzanami

VS

Bans
BastetLokiGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
4 / 1 / 17
12,818
557
13,643
18,498
17,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Linguigi
Nu Wa
20
10 / 2 / 11
13,821
601
24,444
11,076
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
N8Mercy
Odin
17
3 / 0 / 20
12,233
532
7,312
23,379
31,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
Wlad97
Artio
19
3 / 3 / 9
12,401
539
13,160
23,101
29,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
raƒæł
Danzaburou
20
9 / 2 / 7
14,296
622
14,185
13,949
5,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
8
Kills
29
29
Deaths
8
8
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
17
12.5
L
Medusa
Azkin
Medusa
1
6
1
0.25
L
3
7
2
0.57
W
Nu Wa
Linguigi
Nu Wa
10
2
11
7.75
W
Odin
N8Mercy
Odin
3
0
20
13
L
3
7
1
0.5
L
Xing Tian
VonMuir
Xing Tian
0
7
3
0.21
W
Artio
Wlad97
Artio
3
3
9
2.5
L
Scylla
1
2
1
0.75
W
Danzaburou
raƒæł
Danzaburou
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,436
Damage
72,744
97,682
Taken
90,003
38,901
Mitigated
88,386
19,007
Healing
33,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
13,643
3,558
0
6,069
18,498
17,695
1,379
4,173
14,325
0
71,301
L
Medusa
Azkin
Medusa
8,870
2,952
0
1,603
15,835
4,519
429
3,688
12,051
0
105,422
L
16,143
7,705
0
4,049
22,408
7,485
0
8,660
13,209
0
90,522
W
Nu Wa
Linguigi
Nu Wa
24,444
4,289
0
1,813
11,076
4,561
5,264
1,911
9,165
116,442
0
W
Odin
N8Mercy
Odin
7,312
865
0
6,321
23,379
31,646
562
7,748
15,631
360
27,883
L
12,347
4,209
0
6,297
23,315
7,345
0
13,217
8,815
0
79,761
L
Xing Tian
VonMuir
Xing Tian
6,086
652
0
2,641
23,568
16,443
0
7,542
15,050
29,892
0
W
Artio
Wlad97
Artio
13,160
1,051
1,940
9,908
23,101
29,041
1,806
2,468
19,821
59,291
0
L
Scylla
9,990
1,230
277
4,140
12,556
3,109
0
3,595
8,859
87,682
0
W
Danzaburou
raƒæł
Danzaburou
14,185
7,146
0
7,071
13,949
5,443
7,365
1,731
12,218
0
118,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,469
Gold Earned
65,569
630
Minions Killed
577
0
Camps Cleared
0
1,968,442
Distance Traveled
2,336,909
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,818
557
124
5
0
557,532
7
L
Medusa
11,287
491
161
7
0
395,335
4
L
Kali
10,779
469
121
5
0
396,616
3
W
Nu Wa
13,821
601
168
7
0
427,867
3
W
Odin
12,233
532
27
1
0
478,255
12
L
Neith
12,126
527
160
7
0
356,736
2
L
Xing Tian
9,577
416
24
1
0
409,214
15
W
Artio
12,401
539
96
4
0
421,250
4
L
Scylla
10,700
465
164
7
0
410,541
2
W
Danzaburou
14,296
622
162
7
0
452,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role