Player Matchup

Achilles
Achilles
Gold V
Chromex40Calx
Achilles
Gold V
Level 138
God Stats
4W - 8L
1,695 SR
Queue Stats
221W - 237L
1,404 MMR
Party 1
Cerberus
Cerberus
Silver II
FISHINISMYLIFE2
Cerberus
Silver II
Level 132
God Stats
22W - 28L
1,695 SR
Queue Stats
340W - 389L
1,080 MMR
Party 1
Ra
Ra
Silver I
Shri3k3r
Ra
Silver I
Level 60
God Stats
0W - 1L
1,282 SR
Queue Stats
17W - 22L
1,329 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,557 SR
1,271 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,423 SR
1,279 MMR
Odin
Odin
Silver I
CocoProGg
Odin
Silver I
Level 89
God Stats
2W - 2L
1,715 SR
Queue Stats
19W - 32L
1,230 MMR
Solo
Sol
Sol
Gold V
kitteiy
Sol
Gold V
Level 109
God Stats
1W - 1L
1,287 SR
Queue Stats
23W - 25L
1,367 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
rimbo230
Ah Muzen Cab
Silver I
Level 102
God Stats
12W - 16L
1,265 SR
Queue Stats
632W - 700L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chromex40Calx
Achilles
15
5 / 5 / 2
9,930
709
7,616
18,665
20,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
14
2 / 7 / 4
10,330
738
8,693
20,362
19,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 7 / 7
10,699
764
7,844
11,042
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ZeusGilgameshBastetCthulhuChaac

VS

Bans
AgniMulanMedusaAtlasDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 3 / 14
10,480
749
8,169
15,379
13,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
16
13 / 3 / 5
12,240
874
23,181
12,434
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
rimbo230
Ah Muzen Cab
13
3 / 6 / 9
9,751
697
10,651
13,499
4,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
19
19
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chromex40Calx
Achilles
5
5
2
1.2
W
Odin
3
3
14
3.33
L
Cerberus
2
7
4
0.57
L
2
7
7
0.79
W
Sol
13
3
5
5.17
W
Ah Muzen Cab
rimbo230
Ah Muzen Cab
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,153
Damage
42,001
50,069
Taken
41,312
44,356
Mitigated
22,320
6,939
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chromex40Calx
Achilles
7,616
1,030
0
1,504
18,665
20,865
0
7,389
11,276
2,627
24,665
W
Odin
8,169
1,923
0
498
15,379
13,907
63
5,423
9,643
0
20,842
L
Cerberus
8,693
290
308
3,072
20,362
19,974
0
9,535
10,827
24,725
0
L
7,844
213
1,311
744
11,042
3,517
0
5,098
5,944
40,218
0
W
Sol
23,181
8,157
0
3,910
12,434
3,889
2,253
6,465
5,824
56,766
4,352
W
Ah Muzen Cab
rimbo230
Ah Muzen Cab
10,651
5,156
0
2,448
13,499
4,524
1,410
5,831
7,373
0
41,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
32,471
173
Minions Killed
151
4
Camps Cleared
8
717,546
Distance Traveled
707,068
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,930
709
39
3
1
245,699
4
W
Odin
10,480
749
22
2
3
270,149
3
L
Cerberus
10,330
738
60
4
1
240,695
0
L
Ra
10,699
764
74
5
2
231,152
4
W
Sol
12,240
874
76
5
3
229,174
1
W
Ah Muzen Cab
9,751
697
53
4
2
207,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role