Player Matchup

Chaac
Chaac
Gold I
CAZZ4000
Chaac
Gold I
Level 143
God Stats
1W - 3L
1,501 SR
Queue Stats
79W - 72L
1,694 MMR
Solo
Atlas
Atlas
Platinum V
GSLegendary
Atlas
Platinum V
Level 147
God Stats
43W - 40L
1,593 SR
Queue Stats
208W - 182L
1,677 MMR
Party 2
Janus
Janus
Platinum IV
Gs Nanner17
Janus
Platinum IV
Level 103
God Stats
7W - 5L
1,740 SR
Queue Stats
215W - 191L
1,722 MMR
Party 2
Nemesis
Nemesis
Silver I
Qinsaiz
Nemesis
Silver I
Level 35
God Stats
5W - 5L
1,205 SR
Queue Stats
68W - 50L
1,604 MMR
Party 3
Izanami
Izanami
Gold IV
Syfirz
Izanami
Gold IV
Level 103
God Stats
9W - 2L
1,991 SR
Queue Stats
82W - 73L
1,729 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,606 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,527 SR
1,687 MMR
Apollo
Apollo
Gold I
BlinBlinClaK
Apollo
Gold I
Level 155
God Stats
21W - 19L
1,166 SR
Queue Stats
232W - 222L
1,694 MMR
Solo
Bellona
Bellona
Gold I
CashSecured
Bellona
Gold I
Level 145
God Stats
18W - 10L
1,714 SR
Queue Stats
61W - 52L
1,705 MMR
Solo
Ymir
Ymir
Platinum V
Salohicn
Ymir
Platinum V
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 38L
1,664 MMR
Solo
Jormungandr
Jormungandr
Gold II
autobus-pobreton
Jormungandr
Gold II
Level 99
God Stats
8W - 3L
1,714 SR
Queue Stats
99W - 95L
1,687 MMR
Party 1
Persephone
Persephone
Gold II
sebitrnka
Persephone
Gold II
Level 158
God Stats
4W - 9L
1,539 SR
Queue Stats
150W - 145L
1,686 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CAZZ4000
Chaac
18
2 / 7 / 2
11,934
497
19,586
31,991
32,123
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
1 / 3 / 7
10,697
446
14,297
18,692
21,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 2 / 1
11,066
461
15,984
12,734
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Qinsaiz
Nemesis
20
3 / 5 / 5
11,581
483
11,223
19,114
7,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Syfirz
Izanami
17
4 / 5 / 2
11,153
465
16,695
17,649
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BastetAgniGeb

VS

Bans
CliodhnaArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
5 / 5 / 7
14,005
584
15,500
23,879
7,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
CashSecured
Bellona
20
13 / 1 / 4
15,266
636
24,228
22,992
19,830
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
18
2 / 1 / 13
12,932
539
6,336
22,135
28,007
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
autobus-pobreton
Jormungandr
19
2 / 3 / 8
13,280
553
14,980
24,888
31,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
sebitrnka
Persephone
19
0 / 2 / 11
12,879
537
12,901
15,012
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
12
Kills
22
22
Deaths
12
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
5
7
1.7
L
Chaac
CAZZ4000
Chaac
2
7
2
0.43
W
Bellona
CashSecured
Bellona
13
1
4
15
L
1
3
7
1.5
L
2
2
1
1.25
L
Nemesis
Qinsaiz
Nemesis
3
5
5
1.1
W
Ymir
2
1
13
8.5
L
Izanami
Syfirz
Izanami
4
5
2
1
W
Jormungandr
autobus-pobreton
Jormungandr
2
3
8
2
W
Persephone
sebitrnka
Persephone
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,785
Damage
73,945
100,180
Taken
108,906
71,912
Mitigated
92,531
23,991
Healing
40,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
15,500
12,205
0
11,041
23,879
7,661
4,101
4,856
19,023
0
106,920
L
Chaac
CAZZ4000
Chaac
19,586
5,854
0
8,027
31,991
32,123
0
13,499
18,430
0
93,314
W
Bellona
CashSecured
Bellona
24,228
11,355
0
9,091
22,992
19,830
5,110
5,834
17,158
0
133,440
L
14,297
3,922
495
5,285
18,692
21,838
0
9,226
9,204
38,439
0
L
15,984
732
0
2,850
12,734
4,055
0
5,106
7,506
97,477
0
L
Nemesis
Qinsaiz
Nemesis
11,223
3,614
0
2,001
19,114
7,927
0
4,072
14,885
0
109,069
W
Ymir
6,336
957
836
7,365
22,135
28,007
546
10,316
11,819
48,378
0
L
Izanami
Syfirz
Izanami
16,695
9,386
0
5,333
17,649
5,969
0
1,687
15,938
0
100,636
W
Jormungandr
autobus-pobreton
Jormungandr
14,980
4,169
0
7,180
24,888
31,839
1,020
3,505
21,383
85,936
0
W
Persephone
sebitrnka
Persephone
12,901
229
105
4,919
15,012
5,194
1,023
6,599
8,411
93,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,431
Gold Earned
68,362
717
Minions Killed
713
0
Camps Cleared
0
2,374,939
Distance Traveled
2,352,415
42
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,005
584
157
7
0
445,725
3
L
Chaac
11,934
497
185
8
0
425,292
7
W
Bellona
15,266
636
176
7
0
556,593
4
L
Atlas
10,697
446
42
2
0
475,938
13
L
Janus
11,066
461
184
8
0
505,604
8
L
Nemesis
11,581
483
141
6
0
540,337
5
W
Ymir
12,932
539
62
3
0
433,515
12
L
Izanami
11,153
465
165
7
0
427,768
9
W
Jormungandr
13,280
553
161
7
0
448,101
3
W
Persephone
12,879
537
157
7
0
468,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role