Player Matchup

The Morrigan
The Morrigan
FireMaXD98
The Morrigan
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
472W - 485L
1,379 Elo+
Party 2
Neith
Neith
Frimis17
Neith
Level 6
God Stats
4W - 6L
1,391 SR
Queue Stats
4W - 6L
1,298 Elo+
Party 2
Arachne
Arachne
Raina_Morrigane
Arachne
Level 67
God Stats
51W - 40L
1,710 SR
Queue Stats
398W - 477L
1,405 Elo+
Party 2
Ymir
Ymir
Rfsdbb
Ymir
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 144L
1,101 Elo+
Solo
King Arthur
King Arthur
VFede21
King Arthur
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
308W - 345L
1,393 Elo+
Party 2
Team Averages
Level 47
1,520 SR
1,315 Elo+

VS

Team Averages
Level 46
1,482 SR
1,274 Elo+
Izanami
Izanami
II85I024
Izanami
Level 37
God Stats
58W - 45L
1,558 SR
Queue Stats
847W - 913L
1,303 Elo+
Party 1
Odin
Odin
KikiBrokva
Odin
Level 57
God Stats
4W - 5L
1,500 SR
Queue Stats
296W - 350L
1,345 Elo+
Solo
Kukulkan
Kukulkan
RZParker
Kukulkan
Level 43
God Stats
18W - 15L
1,418 SR
Queue Stats
149W - 184L
1,213 Elo+
Solo
Cthulhu
Cthulhu
Vorobey_Dushegub
Cthulhu
Level 66
God Stats
7W - 10L
1,447 SR
Queue Stats
101W - 99L
1,239 Elo+
Solo
Gilgamesh
Gilgamesh
unnamedpig
Gilgamesh
Level 29
God Stats
34W - 33L
1,487 SR
Queue Stats
478W - 553L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FireMaXD98
The Morrigan
15
2 / 3 / 4
10,193
510
9,024
10,067
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Frimis17
Neith
14
1 / 5 / 5
8,462
423
7,031
10,456
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 6 / 2
9,897
495
11,484
14,475
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Rfsdbb
Ymir
13
5 / 3 / 2
8,839
442
7,595
16,899
7,488
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
VFede21
King Arthur
13
0 / 4 / 0
8,344
417
6,120
16,772
8,585
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
II85I024
Izanami
17
3 / 3 / 5
10,464
523
11,016
10,607
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 1 / 6
10,005
500
8,216
14,037
6,374
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
RZParker
Kukulkan
17
8 / 2 / 4
10,929
546
10,183
9,587
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 7 / 5
8,949
447
8,766
18,424
20,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
unnamedpig
Gilgamesh
17
3 / 1 / 3
9,837
492
8,447
14,195
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
14
Kills
21
21
Deaths
14
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
FireMaXD98
The Morrigan
2
3
4
1.33
L
Neith
Frimis17
Neith
1
5
5
0.7
W
Izanami
II85I024
Izanami
3
3
5
1.83
W
5
1
6
8
W
Kukulkan
RZParker
Kukulkan
8
2
4
5
L
6
6
2
1.17
L
Ymir
Rfsdbb
Ymir
5
3
2
2
L
King Arthur
VFede21
King Arthur
0
4
0
0
W
2
7
5
0.64
W
Gilgamesh
unnamedpig
Gilgamesh
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,254
Damage
46,628
68,669
Taken
66,850
30,214
Mitigated
40,595
14,896
Healing
17,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
FireMaXD98
The Morrigan
9,024
1,422
0
2,224
10,067
3,805
334
3,981
5,994
61,560
325
L
Neith
Frimis17
Neith
7,031
4,315
0
2,842
10,456
3,168
0
1,633
8,823
0
45,920
W
Izanami
II85I024
Izanami
11,016
6,289
0
3,916
10,607
3,082
3,789
4,129
6,478
0
74,122
W
8,216
1,433
110
4,338
14,037
6,374
1,736
2,766
11,271
0
50,177
W
Kukulkan
RZParker
Kukulkan
10,183
689
0
868
9,587
3,733
1,493
4,534
5,053
60,073
0
L
11,484
7,309
0
5,657
14,475
7,168
0
5,478
8,997
0
67,327
L
Ymir
Rfsdbb
Ymir
7,595
1,754
113
1,805
16,899
7,488
0
5,759
11,140
34,638
0
L
King Arthur
VFede21
King Arthur
6,120
1,138
0
2,255
16,772
8,585
383
2,098
14,674
0
43,408
W
8,766
775
546
2,272
18,424
20,195
213
3,689
14,735
32,820
0
W
Gilgamesh
unnamedpig
Gilgamesh
8,447
2,102
0
5,843
14,195
7,211
190
1,176
13,019
0
72,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,735
Gold Earned
50,184
434
Minions Killed
501
0
Camps Cleared
0
1,760,581
Distance Traveled
1,941,019
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,193
510
110
6
0
341,321
3
L
Neith
8,462
423
86
4
0
303,788
0
W
Izanami
10,464
523
132
7
0
366,160
3
W
Odin
10,005
500
90
5
0
410,795
0
W
Kukulkan
10,929
546
124
6
0
375,612
1
L
Arachne
9,897
495
100
5
0
398,031
4
L
Ymir
8,839
442
59
3
0
334,458
4
L
King Arthur
8,344
417
79
4
0
382,983
0
W
Cthulhu
8,949
447
46
2
0
349,900
6
W
Gilgamesh
9,837
492
109
5
0
438,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role