Player Matchup

Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Silver I
 
Athena
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver II
 
Amaterasu
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
BLACKESTKING
Fenrir
Silver II
Level 105
God Stats
49W - 42L
1,524 SR
Queue Stats
373W - 390L
1,011 MMR
Solo
Artemis
Artemis
Silver II
ibylink
Artemis
Silver II
Level 139
God Stats
25W - 21L
1,185 SR
Queue Stats
365W - 391L
823 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,442 SR
1,267 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,466 SR
1,048 MMR
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
R3tr0T0mat0
Kali
Silver II
Level 126
God Stats
6W - 5L
1,619 SR
Queue Stats
615W - 615L
1,053 MMR
Solo
Olorun
Olorun
Silver III
WhiteWolf8195
Olorun
Silver III
Level 101
God Stats
2W - 2L
1,375 SR
Queue Stats
45W - 61L
933 MMR
Solo
Vulcan
Vulcan
Silver I
notwhmatt
Vulcan
Silver I
Level 68
God Stats
1W - 1L
1,302 SR
Queue Stats
92W - 94L
1,233 MMR
Solo
Freya
Freya
Bronze I
reyching
Freya
Bronze I
Level 63
God Stats
1W - 2L
1,537 SR
Queue Stats
36W - 51L
519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
6 / 2 / 1
8,595
614
6,356
4,865
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
 
Athena
13
1 / 3 / 7
8,348
596
3,326
10,093
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
 
Amaterasu
13
3 / 1 / 2
8,066
576
2,482
10,204
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
14
6 / 4 / 5
8,434
602
8,269
10,465
4,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Artemis
ibylink
Artemis
13
2 / 2 / 3
8,023
573
6,458
8,220
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebSolCliodhna

VS

Bans
AchillesPersephoneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
4
0 / 4 / 1
4,829
345
0
3,110
246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 1 / 2
9,038
646
6,617
10,611
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 4 / 1
7,905
565
4,244
8,644
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
notwhmatt
Vulcan
15
4 / 5 / 3
8,959
640
7,951
8,956
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
reyching
Freya
12
0 / 4 / 1
7,777
556
4,537
7,788
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
18
Kills
12
12
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
2
1
3.25
W
Athena
 
Athena
1
3
7
1.5
W
Amaterasu
 
Amaterasu
3
1
2
4
L
Cupid
 
Cupid
0
4
1
0.13
W
Fenrir
6
4
5
2.13
L
6
1
2
7
L
2
4
1
0.63
W
Artemis
ibylink
Artemis
2
2
3
1.75
L
Vulcan
notwhmatt
Vulcan
4
5
3
1.1
L
Freya
reyching
Freya
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,891
Damage
23,349
43,847
Taken
39,109
23,069
Mitigated
11,792
12,813
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,356
112
0
426
4,865
1,012
1,206
1,821
2,984
44,569
0
W
Athena
 
Athena
3,326
926
0
1,375
10,093
8,199
0
4,403
5,474
23,589
0
W
Amaterasu
 
Amaterasu
2,482
628
0
5,729
10,204
6,641
1,212
3,449
6,740
0
35,429
L
Cupid
 
Cupid
0
0
0
0
3,110
246
0
1,163
1,947
0
0
W
Fenrir
8,269
2,279
0
2,343
10,465
4,746
777
2,151
8,247
0
50,027
L
6,617
2,367
0
4,369
10,611
3,931
0
3,628
6,983
0
50,494
L
4,244
2,228
0
3,013
8,644
2,773
1,192
543
8,101
37,897
7,034
W
Artemis
ibylink
Artemis
6,458
2,501
0
2,940
8,220
2,471
2,432
3,868
4,314
0
51,749
L
Vulcan
notwhmatt
Vulcan
7,951
1,600
0
1,110
8,956
2,918
614
3,049
5,907
52,326
0
L
Freya
reyching
Freya
4,537
1,692
0
2,771
7,788
1,924
370
1,299
6,489
38,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,466
Gold Earned
38,508
358
Minions Killed
379
0
Camps Cleared
0
1,352,265
Distance Traveled
1,104,955
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,595
614
76
5
0
244,802
1
W
Athena
8,348
596
47
3
0
304,924
4
W
Amaterasu
8,066
576
83
6
0
291,798
2
L
Cupid
4,829
345
0
0
0
38,262
0
W
Fenrir
8,434
602
62
4
0
289,452
5
L
Kali
9,038
646
98
7
0
317,320
3
L
Olorun
7,905
565
85
6
0
241,827
1
W
Artemis
8,023
573
90
6
0
221,289
1
L
Vulcan
8,959
640
107
8
0
251,360
1
L
Freya
7,777
556
89
6
0
256,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role