Player Matchup

Hel
Hel
Afro Cimmerian
Hel
Level 134
God Stats
2W - 1L
1,811 SR
Queue Stats
58W - 50L
1,521 Elo+
Solo
Hercules
Hercules
DNA Phail Ninja
Hercules
Level 129
God Stats
1W - 0L
1,718 SR
Queue Stats
48W - 59L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
Diddyfuzzmonkey
Danzaburou
Level 141
God Stats
5W - 4L
1,715 SR
Queue Stats
127W - 113L
1,485 Elo+
Party 2
Achilles
Achilles
ISinnzy
Achilles
Level 160
God Stats
4W - 7L
1,192 SR
Queue Stats
459W - 460L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
SoulPrimarch
Kuzenbo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,437 Elo+
Party 2
Team Averages
Level 133
1,587 SR
1,499 Elo+

VS

Team Averages
Level 109
1,569 SR
1,472 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Vikold
Yemoja
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 175L
1,195 Elo+
Solo
Neith
Neith
elizabeth_stylan
Neith
Level 158
God Stats
9W - 19L
1,639 SR
Queue Stats
541W - 562L
1,556 Elo+
Solo
Thanatos
Thanatos
imcaptainb
Thanatos
Level 69
God Stats
0W - 4L
1,403 SR
Queue Stats
145W - 136L
1,512 Elo+
Party 1
Raijin
Raijin
v3xGambit
Raijin
Level 112
God Stats
12W - 5L
1,802 SR
Queue Stats
198W - 159L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 16
11,246
937
15,519
15,196
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
15
2 / 3 / 13
8,992
749
8,328
18,652
18,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Diddyfuzzmonkey
Danzaburou
18
8 / 2 / 14
11,433
953
20,953
11,501
5,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
ISinnzy
Achilles
17
8 / 2 / 13
10,798
900
8,978
16,528
23,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
SoulPrimarch
Kuzenbo
15
1 / 4 / 16
9,536
795
7,753
15,820
22,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 4 / 8
9,328
777
13,117
14,027
6,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Vikold
Yemoja
15
0 / 4 / 11
8,842
737
7,229
15,567
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 9
9,961
830
18,879
12,516
6,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
imcaptainb
Thanatos
15
5 / 8 / 6
9,509
792
10,600
14,500
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
v3xGambit
Raijin
13
2 / 8 / 7
8,674
723
15,962
11,251
4,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
54
26
Kills
13
14
Deaths
26
72
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
8
1.5
W
7
3
16
5
W
Hercules
2
3
13
2.83
W
Danzaburou
Diddyfuzzmonkey
Danzaburou
8
2
14
7.5
W
Achilles
ISinnzy
Achilles
8
2
13
7.25
W
Kuzenbo
SoulPrimarch
Kuzenbo
1
4
16
2.25
L
Yemoja
Vikold
Yemoja
0
4
11
1.38
L
4
2
9
4.25
L
Thanatos
imcaptainb
Thanatos
5
8
6
1
L
Raijin
v3xGambit
Raijin
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,531
Damage
65,787
77,697
Taken
67,861
83,455
Mitigated
39,176
31,561
Healing
29,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,117
3,059
1,199
4,186
14,027
6,538
446
5,476
8,411
0
29,081
W
15,519
741
10,396
7,117
15,196
14,283
686
5,691
9,505
34,203
0
W
Hercules
8,328
820
912
3,301
18,652
18,156
706
5,638
13,014
0
16,074
W
Danzaburou
Diddyfuzzmonkey
Danzaburou
20,953
5,887
1,622
2,062
11,501
5,492
2,102
3,583
7,915
0
48,510
W
Achilles
ISinnzy
Achilles
8,978
1,394
1,197
2,661
16,528
23,443
612
4,000
12,528
0
12,904
W
Kuzenbo
SoulPrimarch
Kuzenbo
7,753
2,195
623
1,670
15,820
22,081
773
4,279
11,541
14,065
0
L
Yemoja
Vikold
Yemoja
7,229
1,973
5,270
3,072
15,567
15,385
225
5,550
9,712
11,255
0
L
18,879
5,306
1,462
5,476
12,516
6,367
1,109
3,823
8,597
0
43,470
L
Thanatos
imcaptainb
Thanatos
10,600
3,531
1,021
5,705
14,500
6,647
570
3,820
10,546
0
14,334
L
Raijin
v3xGambit
Raijin
15,962
1,303
1,127
766
11,251
4,239
128
4,603
6,454
26,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,005
Gold Earned
46,314
125
Minions Killed
135
0
Camps Cleared
0
1,191,581
Distance Traveled
1,012,228
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,328
777
30
3
0
213,973
0
W
Hel
11,246
937
25
2
0
229,191
0
W
Hercules
8,992
749
13
1
0
238,663
3
W
Danzaburou
11,433
953
60
5
0
236,183
4
W
Achilles
10,798
900
15
1
0
271,998
4
W
Kuzenbo
9,536
795
12
1
0
215,546
0
L
Yemoja
8,842
737
11
1
0
193,274
0
L
Neith
9,961
830
59
5
0
211,678
2
L
Thanatos
9,509
792
6
1
0
201,786
1
L
Raijin
8,674
723
29
2
0
191,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role