Player Matchup

Freya
Freya
Ballyhoo03
Freya
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 31L
1,781 Elo+
Party 2
Scylla
Scylla
CodenamedSid
Scylla
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 57L
1,752 Elo+
Party 2
Ares
Ares
CraftyRipple
Ares
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
229W - 109L
1,734 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,756 Elo+

VS

Team Averages
Level 62
1,575 SR
1,677 Elo+
Artemis
Artemis
S4CHARLITRON
Artemis
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 8L
1,774 Elo+
Party 1
Nox
Nox
TheLastShinobi
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,901 Elo+
Party 1
Horus
Horus
xReapz106
Horus
Level 49
God Stats
1W - 1L
1,725 SR
Queue Stats
39W - 47L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
6 / 1 / 5
10,328
738
6,595
8,525
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
16
5 / 0 / 9
10,708
765
12,841
6,318
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 11
10,028
716
7,472
9,383
11,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
S4CHARLITRON
Artemis
12
0 / 5 / 0
8,068
576
6,234
8,651
4,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 1
8,391
599
4,490
9,140
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
xReapz106
Horus
12
1 / 3 / 0
8,328
595
3,727
14,599
17,784
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
1
1
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
6
1
5
8.5
W
Scylla
5
0
9
9.5
W
4
0
11
9.5
L
Artemis
S4CHARLITRON
Artemis
0
5
0
0
L
0
7
1
0.07
L
Horus
xReapz106
Horus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
14,451
24,226
Taken
32,390
18,678
Mitigated
26,818
8,689
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
6,595
2,156
136
4,624
8,525
4,105
1,252
2,764
5,761
39,281
5,435
W
Scylla
12,841
818
633
1,618
6,318
2,794
1,180
1,350
4,968
61,604
0
W
7,472
326
0
1,678
9,383
11,779
0
904
8,479
12,541
0
L
Artemis
S4CHARLITRON
Artemis
6,234
1,932
0
250
8,651
4,985
0
6,454
1,997
0
36,651
L
4,490
491
0
209
9,140
4,049
0
7,910
1,009
26,879
0
L
Horus
xReapz106
Horus
3,727
1,562
664
2,233
14,599
17,784
0
10,887
3,366
0
7,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
24,787
187
Minions Killed
129
12
Camps Cleared
0
729,403
Distance Traveled
614,021
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,328
738
79
6
9
237,054
2
W
Scylla
10,708
765
102
7
2
241,222
0
W
Ares
10,028
716
6
0
1
251,127
4
L
Artemis
8,068
576
67
5
0
213,491
5
L
Nox
8,391
599
53
4
0
198,018
4
L
Horus
8,328
595
9
1
0
202,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role