Player Matchup

Bacchus
Bacchus
Gold III
Exoo_frost
Bacchus
Gold III
Level 85
God Stats
16W - 29L
1,464 SR
Queue Stats
227W - 279L
1,441 MMR
Party 1
Tiamat
Tiamat
Platinum IV
MustiderBoss_
Tiamat
Platinum IV
Level 128
God Stats
67W - 69L
1,619 SR
Queue Stats
214W - 245L
1,659 MMR
Party 1
Bastet
Bastet
Gold I
xKrime44-
Bastet
Gold I
Level 152
God Stats
82W - 42L
1,742 SR
Queue Stats
803W - 689L
1,415 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,609 SR
1,505 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,566 SR
1,487 MMR
Cerberus
Cerberus
Silver II
AK WHITEBOY11
Cerberus
Silver II
Level 66
God Stats
2W - 1L
1,655 SR
Queue Stats
16W - 27L
1,476 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
Babystrokes666
Baron Samedi
Gold II
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
295W - 315L
1,510 MMR
Solo
Hercules
Hercules
Silver III
DvnnyWxng
Hercules
Silver III
Level 82
God Stats
0W - 1L
1,541 SR
Queue Stats
3W - 5L
1,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Exoo_frost
Bacchus
14
4 / 0 / 8
10,973
784
7,639
14,332
16,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 10
9,984
713
14,760
10,472
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
xKrime44-
Bastet
16
8 / 2 / 5
10,618
758
16,359
11,591
5,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
ChaacAchillesGilgameshAtlas

VS

Bans
GebOdinAwilixArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AK WHITEBOY11
Cerberus
12
0 / 4 / 3
8,131
581
7,902
16,623
14,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Babystrokes666
Baron Samedi
13
4 / 7 / 0
9,989
714
8,102
14,160
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
DvnnyWxng
Hercules
13
0 / 4 / 3
8,414
601
7,060
14,950
13,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AK WHITEBOY11
Cerberus
0
4
3
0.38
L
Baron Samedi
Babystrokes666
Baron Samedi
4
7
0
0.57
L
Hercules
DvnnyWxng
Hercules
0
4
3
0.38
W
Bacchus
Exoo_frost
Bacchus
4
0
8
8
W
3
2
10
4
W
Bastet
xKrime44-
Bastet
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,758
Damage
23,064
36,395
Taken
45,733
29,680
Mitigated
33,737
10,205
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AK WHITEBOY11
Cerberus
7,902
379
682
2,628
16,623
14,212
0
8,225
7,955
22,047
0
L
Baron Samedi
Babystrokes666
Baron Samedi
8,102
806
1,698
3,464
14,160
6,042
117
8,136
5,777
35,913
0
L
Hercules
DvnnyWxng
Hercules
7,060
1,397
307
4,532
14,950
13,483
0
6,538
8,043
0
21,209
W
Bacchus
Exoo_frost
Bacchus
7,639
701
0
5,419
14,332
16,937
320
5,418
8,359
22,543
0
W
14,760
1,531
0
2,368
10,472
7,162
1,284
4,729
5,257
48,788
0
W
Bastet
xKrime44-
Bastet
16,359
4,130
8
2,410
11,591
5,581
1,663
5,068
5,857
0
30,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
26,534
146
Minions Killed
155
6
Camps Cleared
5
852,672
Distance Traveled
662,738
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,131
581
40
3
0
240,122
0
L
Baron Samedi
9,989
714
73
5
3
184,884
5
L
Hercules
8,414
601
42
3
2
237,732
0
W
Bacchus
10,973
784
27
2
0
286,849
5
W
Tiamat
9,984
713
83
6
3
256,133
1
W
Bastet
10,618
758
36
3
3
309,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role